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retroflav

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Posts posted by retroflav

  1. HELP !

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    New:

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  2. Basically, I wanted to modify the stats of cannibalize spawns. What's important to me is, I have to increase the hit/dex so they won't miss. What's happening is, they are pretty useless since all their attacks misses. Is there any way to increase it? or preferably, it should inherit the caster's stats?

  3. any element and weapon cards like thana or inca wont seem to work on SBK, this is a big trouble for my server, can anyone fix it for me using the latest svn :(



    Please I need a revert! I need the old SBK behaviour, too bad i dont have backups.

     

    1. I need piercing effects (thana,ice pick) and inca card to take effect on SBK
    2. I need weapon elements (cursed water, converters) to take effect on SBK

  4. Well.. I really like about this new feature. The thing is, I wanted to make all monster drop items to be account bounded. While certain items like, from the donation box or vote should be the only items which are not bounded. Is this possible? That also includes all items that can be bought from npcs. That would be awesome.

  5. The default pneuma duration is 10 seconds.. and the animation appears to last for 10 seconds. Now I tried to modify the skill cast duration to 5 seconds on skill_cast_db but the problem is, pneuma still appears to last for 10 seconds (animation) but the actual effect lasts for 5 seconds. Help?

  6. well, I have one more case. I'd like to apply a couple of buffs when entering a map, for example, my case is on Beginner zone. Whenever a novice enters on that map, certain buffs will be automatically applied on his character... I made this script but it applies the buffs during WoE LOL

     

    -	script	autobegbuff	-1,{
    OnPCLoadMapEvent:
    if( strcharinfo(3) == "job3_rune02" )
    	skilleffect 383,0; sc_start SC_WINDWALK,360000,5;
    skilleffect 8,0; sc_start SC_ENDURE,360000,10;
    skilleffect 33,0; sc_start SC_ANGELUS,360000,10;
    skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10;
    skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5;
    skilleffect 75,0; sc_start SC_GLORIA,360000,5;
    skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1;
    skilleffect 66,0; sc_start SC_IMPOSITIO,360000,5;
    skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3;
    skilleffect 34,0; sc_start SC_BLESSING,36000,10;
    skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10;
    skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10;
    skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5;
    skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5;
    skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5;
    skilleffect 355,0; sc_start SC_AURABLADE,360000,5;
    skilleffect 155,0; sc_start SC_LOUD,360000,1;
    skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1;
    sc_start SC_ASPDPOTION2,360000,0;
    sc_start SC_HitFood,1200000,30;
    sc_start SC_FleeFood,1200000,30;
    sc_start SC_BATKFood,1200000,10;
    skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5;
    skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5;
    	end;
    }
    
    job3_rune02	mapflag	loadevent
    
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