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Ajjwidjdneidjenw

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Posts posted by Ajjwidjdneidjenw

  1. How about making it configurable like AEGIS did?

    levelPenalty.lua

    -- 이파일은 lua 문법에 따라 작성해야 합니다.
    -- 레벨차에 의한 페널티를 설정하는 파일입니다.
    -- 타겟-플레이어 레벨 입니다.
    -- 레벨차에 의한 경험치 페널티를 설정합니다.
    Exp={--일반
    [16]=40;
    [15]=115;
    [14]=120;
    [13]=125;
    [12]=130;
    [11]=135;
    [10]=140;
    [9]=135;
    [8]=130;
    [7]=125;
    [6]=120;
    [5]=115;
    [4]=110;
    [3]=105;
    [0]=100;
    [-1]=100;
    [-6]=95;
    [-11]=90;
    [-16]=85;
    [-21]=60;
    [-26]=35;
    [-31]=10;
    };
    MvpExp={--보스형
    [0]=100;
    };
    -- 레벨차에 의한 아이템드롭률 패널티를 설정합니다.
    ItemDrop={--일반
    [16]=50;
    [13]=60;
    [10]=70;
    [7]=80;
    [4]=90;
    [0]=100;
    [-4]=90;
    [-7]=80;
    [-10]=70;
    [-13]=60;
    [-16]=50;
    };
    MvpItemDrop={--보스형
    [0]=100;
    };
    

    That is the same table as iRO uses if I recall correctly.

  2. I already resolved most of the issues, and no it wasn't because of the hotkey file being in my GRF. It was a mere diff patch I applied, not sure which one. I mentioned I packed most of my stuff, not all of them :P.

  3. packed it all into my GRF, it now reads the server files, but isn't there a way to make it read my datafolder? the diff patch does not seem to work for 2012-04-10

    Edit:

    packed most of my stuff to the GRF, now the settings don't save.

  4. I fixed some of the issues the client, getting 'failed to Authenticate Rejected from server(forgot to change version in the clientinfo.xml; server console does not return any errors.) returned. The client is also in Korean, even though the textures in the data folder are fine. Yes I did change the packet's & added it to the packet database. Were there any changes I need to be aware off?

    Weegee diff gen doesn't seem to have the client head obfuscation option for 2012/04/10 got it, still having the same issues though

    Edit:

    okay something weird though, it seems that I get the message 'rejected by server(30)' even when my server is down. I've setup a loop back adress in the client.XML. Does the 2012/4/10 even read the datafolder?

  5. Hello everyone,

    I was wondering if anyone could recommend me a client I am currently using 15-03-2011, which I heard was currently the most stable client around. Of course as things progress I wish to use a newer client. What client after 15-03-'11 is would you recommend me? and why?

    Cheers!

    -Jeroen

  6. Hello People of Rathena,

    I'm having some issues with the packets I'm receiving a clif Parse error Disconnecting session #7 with unknown packet version (p:0x5db1m,1:19)

    I already added the Packets to the packet_db(which is now packet_ver: 31) and changed the packet_ver_db to 31, however my client just refuses to work and returns the same error. (Yes I increased the max_packets in clif.h, and I did get the correct date for my packet version in mmo.h :P)

    Cheers!

    Edit:

    Additional info: using client 2011-10-25, but I'm willing to change to a client around this date.

    Edit 2:

    Nevermind! I found the issue, it appeared that I forgot to use the WDGSkipPacketHeaderObfuscation diff, darn.

    Requesting someone to close this topic, as it has been solved.

  7. Ah, sorry I figured it out though; had to run the solution instead of the file. I just don't know how you got the information such as "SD = map session data", but the information you gave me earlier actually lead me to an other source of information(Information guide D:), Thanks.

  8. *slaps side of face* Ah! Thanks a lot, and I didn't know about the search declaration, I'll check it out once I get home. Thanks a lot for your response, its appreciated!

    Edit:

    I have found the feature, however it always returns the same error symbol 'X' is not defined.

  9. Good day,

    I was wondering where I could find the location(What file, where they were defined) of specific parameters such as, SD, TSD, BL ect. Though I figured out a few of them I still have some issues with particular ones(such as tsd).

    Cheers!

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