-
Posts
198 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by Santino
-
-
data\sprite\¾ÆÀÌÅÛ
-
npc for cashpoints/kafra is simple,
splendide,204,153,5<tab>cashshop<tab>Kafra Points Shop<tab>112,13588:2,13576:2,14193:2,13590:2,12221:6,7919:100mapname,x,y,z<tab>cashshop<tab>NPCName<tab>NPC Sprite,Itemno:Price,Itemno:Price,etc...
-
try to dl ur files then compile using the visual c++ to see what is/are the error(s)
sorry, i've got a work to do also, so i can't revert your src =(
-
Yours was great. =) Thx! I'll use that one! XD
ahh. the one i used awhile ago, worked. but yes, you're right bout the variables. I'll use yours instead. to avoid future errors Thx again.
-
I will try that too. Eventhough i've got this working now, but i'm not really sure what i did to the script lololol.
query_sql("SELECT account_id,char_id,name FROM `guild_member` WHERE guild_id = '"+.@guild+"'", .@acc, .@char, .@master);
if (isloggedin(.@acc,.@char)) {
getitem .Reward[0], .Reward[1], .@acc;
message rid2name(.@acc),"You have been rewarded for conquering "+getcastlename(.Castles$[.@i])+"."; } } }
Thx!
-
mkay. will try it! thx =)
#edit
Ahm. tried that now. got no rewards, and found this error on mapserver.
//if (isloggedin(.@acc[.@j],.@char[.@j])) {
if (isloggedin(.@acc[.@j],.@char[.@j]) && strcharinfo(0) == getguildmaster(.@guild)) {
-
Revert changesets from 14410 to 14406 to 14400
http://trac.rathena.org/changeset/14410/rathena
-
-
Ahm, bout the rewards sql part in your woe controller script, how to change it so that only the guildmaster of the castle owner will receive the reward?...( so noob in sql parts ) =x
-
can i request a check for autotraders? if 3 autotraders are online i cant login anymore :/
hmm. looking for this one too. =O
tried checkvending. =(
-
you can try this one. but still got many bugs. when many players starts the duel. you can make it 1 at a time by adding some getusermap blablas.
-
Using rAthena 16722 :
The Reflect Shield works this way , correct me if I'm wrong.
Paladin#1 devoing a LK, and LK attacks Paladin#2 with Reflect shield on, the LK will receive the reflected damage, instead of the devoer ( Paladin#1 ).
What i want is the old way.
Paladin#1 devoing a LK, and LK attacks Paladin#2 with Reflect shield on, the one who will receive the reflected damage will be the devoer ( Paladin#1 ).
which I found somewhere in the forums, to revert it back to changesets
14410 ---> 14406 ---> 14400
Problem:
Luckily, It was a success compiling in my 'test' server with rAthena 16663 svn.
But my problem is, when i tried to compile in my server with rAthena 16722, it just stops on battle.c
with no error showng. Using VNC compiler. yes, it is a running server ( but didn't up the server while compiling, im not too noob for not knowing that )
Solved.
-
when you found 1 pair. you'll get the normal prize , set in the script. ( or in-game )
when you finished the game , you'll get the winner prize , set in the script ( or in-game )
-
Try this. p.s. credits to the owner of the script..
-
Make sure you setwall don't overlap each other..
And Whats Different forset .w_rewarditem, 677; // Default Winner Prize ( When a player completes the game)
set .rewarditem, 674; // Default Normal Prize (When a player found 1 pair)
yeah i think..
just remove ,36 at
// NPC Count
setarray .@npc_size[0],0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,33,34,35,36;
-
-
Our server is already running, we can access our server but some players are experiencing this error.
`Failed to start side-by-side something is incorrect`
Some can't see the client, Client is already running in task manager but no client is opened.
-
typo there.. 2010 2012-04-10 lol
-
yeah, why don't you try XD you can add an announcement , you can edit it freely what you want..=)
just add them on the labels,
OnWinner:
OnLose:
OnAfk:
OnTimer180000:
-
conf/atcommand_athena.conf
-
-
mr bryce, can i ask where did you get 2012-05-15 client.. i wanna try it..
cuz mine, i can't access old accounts, invalid pass.
-
bro, why can't I access my old accounts, it always says invalid password, eventhough it's not.. maybe u can help?.. i've done all those things .. packet_db, packet ver mmo.h, recompiled..
-
Sir Judas, I've follow all the steps for 2012-04-10 client of yours.
I've got these errors, see pic below. ( the middle pic in the screenshot, i forgot i double pasted, so it looks messy xD )
Sorry for these nooby questions..
3. When I am trying to login my old accounts , can't access them it says invalid password, after i switched to 2012 client, changed at mmo.h 20120410, recompiled, added packet_db.txt for 20120410 provided in your guide. change to packet_db_ver: 28.When logging in my accounts, it keeps on saying "Invalid password" eventhough i have those accounts, & i checked the logserv-sql, and that's it.. the received pass, is in garrbish texts.. how come? Then I tried creating a new char using user_m in client login, it logged in..
1. So i thought it's fixed, My new-made char logged in to the starting point, a custom map inside my grf, and talked to the jobchanger npc and warped to the maintown, and got that error. ( maintown information : it is the map which i only added on resnametable, duplicating the starting point map, i've got my resnametable.txt inside data folder, and grf... )
1 Oh, forgot didn't put the updated resnametable.txt in the grf. And only in the data folder, which is not read by the client.. 1 solved..
2. So then i checked mysql, and got that in the screenshot, all old accounts looks fine, but i can't logged in those, just the new made acc..
Quests, Games: Skill Matching Game
in Game, Event, Quest Script Releases
Posted
Weird, didn't got problems when I was testing it. But I'll check it again.
Kicked out? maybe you're not afk, but you were not moving from the same cell?