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Queue

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Posts posted by Queue

  1. If `successrefitem` is called after  `input` (or even `select`). When function is closed, there's a invisible thing left on the map with and 'ellipsis' (npc interaction thing) when you hover on it.
     

    function	script	F_TestFuncHere	{
    	input .@refine_count;
    	successrefitem 1,.@refine_count;
    	return; // also tried close or end. didn't matter
    }


    I use this function as item script.

    input_refine_bug.jpg

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