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Premmy

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Posts posted by Premmy

  1. Hello guys, sorry the bother. I didn't found the solution by myself and searchs.... So I'm here to ask about...

    I'v downloaded 

    Spoiler

     

    and 

    Spoiler

     

     

    but if I use the option to change to jRO costume , I get this error in char selection ( in-game works fine )

    image.png.953493ee3d65c6963e1369d9cb363db0.png

     

    and bonus question, where can I found like the IDs for this costumes to make an "changebase" item or something like that

     

    ty your attention

  2. Uh, gotcha. But sadly I'm just learning and guess I can't help with this

    I mean... I can try to search what you want to change, but I'm afraid if other sources may need this in order and all...

     

    if you want to, can message me at discord to check if I can do anything to help you.

    but seens to be better to wait someone with that acknowled

  3. Hello ! I'm just a newbie learning. I was reading a bit about src and found somethings may do what you want...

     

    need some test and stuff, but if you want to you can try this:

     

    src/map/battle.c

    #ifndef RENEWAL
        if (skill_id == ASC_BREAKER) { //Breaker's int-based damage (a misc attack?)
            struct Damage md = battle_calc_misc_attack(src, target, skill_id, skill_lv, wd->miscflag);
    
            wd->damage += md.damage;

    to

    #ifndef RENEWAL
        if (skill_id == ASC_BREAKER) { //Breaker's int-based damage (a misc attack?)
            struct Damage md = battle_calc_misc_attack(src, target, skill_id, skill_lv, wd->miscflag);
    
            wd->damage = md.damage;

     

  4. Hello. not sure about some functions, but I'll give a try. hope it helps anything. any issue just let me know

    if you want to correct the level < 60 to heal

    Spoiler

     

    
    set .@price, (.Price * BaseLevel);
    	if(BaseLevel <= LevelPay){

    to

    
    set .@price, (.Price * BaseLevel);
    	if(BaseLevel <= .LevelPay){

     


    about the vip and class

    if (.@price && !vip_status(1))

    to 

    set @eah, eaclass;
    if ( !vip_status(1)) && @eah&EAJL_2

     

    About the buff thing, you can add another condition here, like

    if (.Buffs) {
    		specialeffect2 EF_INCAGILITY;
    		sc_start SC_INCREASEAGI,600000,10;
    		specialeffect2 EF_BLESSING;
    		sc_start SC_BLESSING,600000,10;
    	}
    

    to

    if (.Buffs) {
    		specialeffect2 EF_INCAGILITY;
    		sc_start SC_INCREASEAGI,600000,10;
    		specialeffect2 EF_BLESSING;
    		sc_start SC_BLESSING,600000,10;
    	}
    if(vip_status(1)) {
    //add buffs here
    }
    

     

    about the daily thing I don't understood very well time commands and  not sure exactly what you want.

     

    hope helped a little

    • Upvote 1
  5. Olá. eu sou supeeer leigo, mas pelo pouco que eu sei, a maneira mais simples e viável é um simples "if"

    Qualquer coisa desculpa se estiver falando besteira >_>

    Exemplo...

    { script que teleporta }
    if (freewarp == 0), {script cobrando}
    Else (freewarp == 1) {script teleportando}
    
    (Script confirmando pagamento)
    Set freewarp, 1;

     

    aí no caso se tiver uma horária específica, vc pode botar um "&& (gettime)"

     

    Se for um passe temporário ( tipo que dura X horas ) acho que o mais viável seria cobrar ter uma "moeda" com rentitem ou algo do tipo

  6. Olá. Tava tentando começar um servidor. Mas to completamente perdido na parte dos executáveis e esse tipo de coisa. Não to achando nada e não sei como fazer.

    Será que alguém pode dispor um pouco de tempo e me ajudar com esse tipo de coisa ?

     

    Coisas que to tendo dificuldades: Hexeds, Dlls , Data.  Resumindo, o básico para sequer abrir o jogo, não to conseguindo realizar =/

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