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iagofonteles

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  1. wow o.o it worked .... i hav not used the resetstatus command since it says "points used to raise them previously", but it DO recalculate the points for the level t-t thanks, i'll just test the possibilities before posting again...
  2. Well, I've just trying to make and npc that makes you level down and give prizes accordly. but if I just set BaseLevel to anything it will not update the StatusPoint and it will make infinity status points (what i don't want...) i dunno how to use a kind of @blvl (atcommand) inside the scripts. so for now my script is something like... Unleveling:== mes "levels to loose"; input(@qnty);[/indent] if (@qnty>=BaseLevel) {[/indent] mes "Voce so pode regredir "+(BaseLevel-1)+" Levels.";[/indent] next;[/indent] goto L_Levelinput;[/indent] } if (@qnty==0) goto L_Exit;[/indent] set lvlmngr_downgraded,@qnty;[/indent] // set BaseLevel,BaseLevel-@qnty;[/indent] @blvl BaseLevel-@qnty;[/indent] set lvlmngr_start,BaseLevel;[/indent] mes "Agora va upar !!";[/indent] close;[/indent] Releveling:== mes "reclaim level and score"; set lvlmngr_score,lvlmngr_downgraded*3+(BaseLevel-lvlmngr_start)*2; mes "[Level Manager]"; mes "Voce regrediu "+lvlmngr_downgraded+" levels e"; mes "reavancou "+(BaseLevel-lvlmngr_start)+" levels."; mes "Sua pontuacao é "+lvlmngr_score; if (BaseLevel>lvlmngr_downgraded+lvlmngr_start) { mes "[Level Manager]"; mes "Nossa, Voce adquiriu mais levels que antes!"; next; mes "[Level Manager]"; mes "Nossa, Voce adquiriu mais levels que antes!"; mes "Nesse caso nao vou regredir seu nivel."; // } else { set BaseLevel,lvlmngr_start+lvlmngr_downgraded; } } else { @blvl lvlmngr_start+lvlmngr_downgraded; } set lvlmngr_cash,lvlmngr_cash+lvlmngr_score; set lvlmngr_downgraded,0; set lvlmngr_start,0; set lvlmngr_score,0; close; (the complete file attached) C_Level_Mngr.txt
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