Micah
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Hi! I would like to request to make the during_woe_pc_luk_status_def work in gvg maps and the original pc_luk_status_def in normal maps In non GVG maps. pc_luk_status_def: <- This one works and on GVG maps non_woe_pc_luk_status_def: <- this value here should work. this is the status.conf in the battle folder Thank you in advance!
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The map server has an error saying "Map server cannot communicate to the char server.." This is the gdb result #0 0x08071df7 in chrif_authreq (sd=0xd273f28) at chrif.c:564 node = <value optimized out> #1 0x0808cbce in clif_parse (fd=6) at clif.c:15037 cmd = 1078 packet_ver = 25 packet_len = 19 err = 0 sd = 0x0 pnum = <value optimized out> #2 0x0817bb0e in do_sockets (next=50) at socket.c:929 rfd = {__fds_bits = {64, 0 <repeats 31 times>}} timeout = {tv_sec = 0, tv_usec = 50000} ret = 0 i = <value optimized out> #3 0x081791bd in main (argc=1, argv=0xbfa0ef84) at core.c:265 next = <value optimized out>
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Hi! I have a rathena running from Centos OS, and I love to back up my server automatically and everyday, but I have a problem, since my database is huge around 1.5GB, my server often crash saying "Segmentation fault" "# of players cannot be saved" and my players could duplicate their items whenever this happens. Any suggestion how would I be able to backup my server with server crash? Thank you very much!