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Micah

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  1. Hi! I would like to request to make the during_woe_pc_luk_status_def work in gvg maps and the original pc_luk_status_def in normal maps In non GVG maps. pc_luk_status_def: <- This one works and on GVG maps non_woe_pc_luk_status_def: <- this value here should work. this is the status.conf in the battle folder Thank you in advance!
  2. The map server has an error saying "Map server cannot communicate to the char server.." This is the gdb result #0 0x08071df7 in chrif_authreq (sd=0xd273f28) at chrif.c:564 node = <value optimized out> #1 0x0808cbce in clif_parse (fd=6) at clif.c:15037 cmd = 1078 packet_ver = 25 packet_len = 19 err = 0 sd = 0x0 pnum = <value optimized out> #2 0x0817bb0e in do_sockets (next=50) at socket.c:929 rfd = {__fds_bits = {64, 0 <repeats 31 times>}} timeout = {tv_sec = 0, tv_usec = 50000} ret = 0 i = <value optimized out> #3 0x081791bd in main (argc=1, argv=0xbfa0ef84) at core.c:265 next = <value optimized out>
  3. Hi! I have a rathena running from Centos OS, and I love to back up my server automatically and everyday, but I have a problem, since my database is huge around 1.5GB, my server often crash saying "Segmentation fault" "# of players cannot be saved" and my players could duplicate their items whenever this happens. Any suggestion how would I be able to backup my server with server crash? Thank you very much!
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