

eppc0330
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Posts posted by eppc0330
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Quote
<?cno evihrlm="1.0" vmxlwrmt="vfx-pi" ?>
<nlmhgvi_gzop_gzyov>
<klirmt>
<sfmtib>
<uvvwrmt> 셜셜.. 띈욱파쪄갑.. </uvvwrmt>
<uvvwrmt> 히잉..띈욱팠까∑ </uvvwrmt>
<uvvwrmt> 짜~궤 롯왯꼭뾰사∑ </uvvwrmt>
<uvvwrmt> 궉딱 섈 하섈렁 새 주납겻~~ </uvvwrmt>
<uvvwrmt> 궉딱 섈 띈욱파잉 ㅠㅠ </uvvwrmt>
<sfmgrmt> 궉딱.. 궉딱.. 저얄.. 섈 뭡까진 궉이템 롯까볶 뵀겻? </sfmgrmt>
<sfmgrmt> 뜸 졍 줘겻 궉딱 </sfmgrmt>
<sfmgrmt> 궉딱 !! 솅 롭쪄∑ </sfmgrmt>
<sfmgrmt> 궉딱 롯윱쉔 궐 뭡까져꿍겻? </sfmgrmt>
<wzmtvi> 위험해겻.. </wzmtvi>
<wzmtvi> 궉..궉딱..렀이 궉파? </wzmtvi>
<wzmtvi> 궉딱 이 뇟열짝삳얄뼘뤘긋? 'ㅎ' </wzmtvi>
<wzmtvi> 궉딱, 섈 롯윱쉔 궐주뾰얹 혼서옮긺. 섈 롯윱쉔 줘 궉딱... </wzmtvi>
<wzmtvi> 궉딱, 궉딱 롭량가난 피섈 ㅠㅠ 궉딱 죽지 레 </wzmtvi>
<wzmtvi> 궉딱, 궉딱 궉파? 섦에 호~ 해주에? </wzmtvi>
<wvzw> 궉딱 똬궐해~~~곗잉~~~ ㅠLㅠ </wvzw>
<wvzw> 궉딱. 죽까랄량욱 럽귑쁑.... </wvzw>
<wvzw> 뜸 줘겻 궉딱 뜸!! </wvzw>
<wvzw> 궉딱...... ...... </wvzw>
<wvzw> 궉딱... 뜸윳 주욱에. ㅠㅠ </wvzw>
<hgzmw> 율. 궉딱. 런레 롯윱 꼴엔이 지서 옮 옜궉겻. 껄뼘 얕가 런레 롯윷룬 궐뵀겻? </hgzmw>
<hgzmw> 당웜. 욱쓿레. 뛰섈섈. 포볶. 욱얄. 궉이껨크렘. 당탕. </hgzmw>
<hgzmw> 젤맺피.. 딛돐.. 쏭적이뼘 그처.. 액량욱... 궉딱의 마까궉이템! 롯자 해 랄렙쉔긴! ㅠ_ㅠ </hgzmw>
<hgzmw> 궉딱 띈욱파 </hgzmw>
<hgzmw> 궉딱궉딱 뤘해가가가가~~~~~~ +ㅎ+)+++ </hgzmw>
<hgzmw> 궉딱 롭행? 섈 렝있뼘옮 당줄망욱? </hgzmw>This is pet's talking table from official KRO and words are encrypted. How to decrypt this to read?
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https://github.com/rathena/rathena/pull/3544/files
This Github patch drops "int pet_talk_convert_class" while converting pet_db.txt to pet_db.yml.
Now pets can evolve, but can't talk.
How to re apply "int pet_talk_convert_class" so pet can talk again as before and as official RO server?
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22 hours ago, Poring King said:
Then create a new post for this matter Source support
Thanks
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17 hours ago, Poring King said:
I think its worth to try to your self so you know the difference
Of course I already have tried and checked that increasing ATK is different. But what I want to know is increasing formula.
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I am adding official new items and there's several ATK options.
I found description in item_bonus.txt that bAtk script is not official.
Then how are bAtk and bBaseAtk different?
Which one gets increased by equipment, not status(like STR or DEX)?
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I can't find anywhere in conf or yml file.. where can I set this?
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I found client 20200902 uses userkey_s.lua instead fo userkey.lua
and this file reset everytime I log out client.
How to fix it?
With same emulator and settings, 20200603 uses userkey.lua and this file does not get reset after log out.
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I am using 20200902 client and using 2020version rathena, which has been applied of pet evolution and pet_db.yml patch.
I have tried many versions of rathena emulator, but all pets of rathena with pet_db.yml don't talk even their intimacy is MAX already.
Is this normal or something error? When I was using 2018 rathena with pet_db.txt pet talks very well.
How to make pets - with pet_db.yml patch - talk?
P.S. Im not missing pettalktable.xml file. Pettalktable is not problem.
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37 minutes ago, Chaos92 said:
Have you check from https://github.com/llchrisll/ROenglishRE ?
oh I found it thanks
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I was using official KRO pettalktable.xml when I was in 2018rathena client, but its not working after I upgrade to 20200902 version.
Can anyone release it for latest rathena client?
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Hi, I have updated my 20180802 client to 2020-09-02aRagexeRE.
I was really expecting about pet evolution and their MVP mark like this:
this is screentshot of PET: MOONLIGHT2 from official KRO server. MVP pet also has MVP mark like MVP monster
and this is my server's:
I thought MVP mark is about client version, but it's completely same as in 2018 version...
weird thing is that others' pet in 2020 version has MVP mark..... what's the problem?
I think my pet's pink name color is something wrong. Pet name should be same as monster...
Also, in my client, my pets are not talking at all even their intimacy is MAX. I heard that 'talk_convert_class' has been dropped during converting pet_db.txt to pet_db.yml,
but is that also mean pet's talking is totally disabled? Or it's just my client problem...?
I have downloaded client 2020-09-02aRagexeRE here : http://nemo.herc.ws/downloads/
and server here : https://github.com/rathena/rathena
I just got file from 'download zip' button.
I really want to fix both problem. Please help me.
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On 6/6/2020 at 12:45 PM, TheKingDino said:
They are done this way because that's how the damage is calculated in official renewal. You can use bAtkRate,n;. It's a bonus that works. But it is unofficial.
Oh I have checked this reply just right now. I understood. Thank you!!!!
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Korean??? If you are looking for item sprite, download RAGNAROK main server and open data.grf file in Gravity - Ragnarok folder. You can find files in it. Sorry Im not home I cant attach files directly now.
아이템 스프라이트 파일 찾는거면 한섭 공홈서 라그깔고 GRF Editor 로 Gravity - Ragnarok 폴더안에있는 data.grf 열어보면 sprite 경로안에 있슴다. 지금 집이 아니라서 파일 직접 드리지는 못하네요.
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Hi, Ive applied updated skill Poisoning weapon of GltCross.
https://github.com/rathena/rathena/pull/4705
But there's an annoying error about the skill.
First the skill works nicely when I use it.
But after I relog my character, he gets poisoned.(That effect is Pyrexia and all other poisons are same)
That's abnormal, I think... right?
How to fix that...?
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On 8/16/2020 at 11:57 PM, Kreustoo said:
Adding MO_TRIPLEATTACK level 11 when wearing is a huge buff, because now, they don't need AT ALL the skill, I'd rather put in the item script, getting the level of the skill +1 (forgot how but there's a script command to check it, checkskill?).
Exactly my item script is :
if(getskilllv("MO_TRIPLEATTACK") == 10){ skill "MO_TRIPLEATTACK",getskilllv("MO_TRIPLEATTACK")+1; }
But I don't want to use "skill" script because when I unequip and equip this item,
Tripleattack skill level is shown as 10 until I relog my character, even though it still works as 11.
On 8/16/2020 at 11:57 PM, Kreustoo said:Adding MO_TRIPLEATTACK level 11 when wearing is a huge buff, because now, they don't need AT ALL the skill, I'd rather put in the item script, getting the level of the skill +1 (forgot how but there's a script command to check it, checkskill?).
OH MY GOD.... I found the reason of error. It was my custom weapon card. When I use official card there's no error. I can use skill script now....
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8 minutes ago, Kreustoo said:
Hello,
Triple attack is an auto cast right? So maybe add a check inside your item to autocast tripleattack if refine +20? Dunno how it adds to the bas chance to triple attack so may need to test what happens and put the right values.
That means triple rate is always 30% in any level.
Actually I already have tested script :
skill "MO_TRIPLEATTACK",11;
and have changed battle.cpp to :
if(sd && (skillv = pc_checkskill(sd,MO_TRIPLEATTACK)) > 0) { #ifdef RENEWAL int triple_rate = (skillv == 11)?100:30; //Base Rate #else int triple_rate = 30 - skillv; //Base Rate #endif
It works well but there's very very tiny error with skill MO_TRIPLEATTACK 11 level.
So I'm finding another way.
Thanks for advice anyway!!
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Hi, I want to make knuckle with changing triple attack rate for +20 refine bonus.
I found this in battle.cpp
if(sd && (skillv = pc_checkskill(sd,MO_TRIPLEATTACK)) > 0) { #ifdef RENEWAL int triple_rate = 30; //Base Rate #else int triple_rate = 30 - skillv; //Base Rate #endif
My custom item name is Asura.
Is it possible to change triple rate to 60% if I equip item +20 Asura?
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Hi Rathena. There's a small problem in my server about skill "Rising dragon" of Sura.
First When I use skill it does not display specific time of remained skill duration. I'm not sure whether KRo main server also does or not... If this is same as local server, I won't mind about this anymore.
Anyway a real problem starts when I relog my character. I have just logged out right after I use "Rising dragon", but when I log in again the skill's almost disappearing.
Finally, when the skill duration's finished, an icon remains like that above, until my character die or use the skill again.
It must be source thing, I guess.... maybe status.cpp? But I can't find about this.
Thanks for reading. I am waiting for help.
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Hi. I have added skill critical scripts in battle.cpp source file.
Skills' crit damage works very well now, but just one thing, displayed damages are all for normal damage, while even critically hitting.
I wonder if changing skill crit display is possible.
P.S. Most of skills I changed are applied in KRO main server already.
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Thanks for great release first.
Can you teach me how to apply diff file?
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Hi. I have tried to make 'infinite poison bottle' item,
but I have no idea to solve problem about skill required item : How to make skill "Enchant Deadly Poison" consume ONLY ONE OF 'POISON BOTTLE' OR MY CUSTOM ITEM 'INFINITE POISON BOTTLE', not both?
So I just tried another way : Skill "Research New Poison"
First go to Item_db.txt and add script below in any item
{ if(getskilllv("GC_RESEARCHNEWPOISON") >= 10){ skill "GC_RESEARCHNEWPOISON",11; } },{},{ sc_end SC_EDP; }
Next, Status.cpp, find
if( sd )// [Ind] - iROwiki says each level increases its duration by 3 seconds tick += pc_checkskill(sd,GC_RESEARCHNEWPOISON)*3000;
or
if (sd) { uint16 poison_level = pc_checkskill(sd, GC_RESEARCHNEWPOISON); if (poison_level > 0) { tick += 30000; // Base of 30 seconds tick += poison_level * 15 * 1000; // Additional 15 seconds per level } }
Then change to
if (sd) { uint16 poison_level = pc_checkskill(sd, GC_RESEARCHNEWPOISON); if ((poison_level > 0) && (10 >= poison_level)) { tick += 30000; // Base of 30 seconds tick += poison_level * 15 * 1000; // Additional 15 seconds per level } else if (poison_level > 10) { tick += -60001; } }
So I could make skill last permanently, during equiping my custom item with item script above
I still can't solve about skill requiring item...
Please teach me if anyone knows better, more simple way -
OH I HAVE FOUND IT!! NEVER MIND
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Hi, friends. The font in left side is from KRO main server and right side's in my server.
I think KRO font is better. Can I change it?
How to translate official KRo's pettalktable.xml?
in Client-side Support
Posted
never mind I have found ragtxtpr