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Lordamax

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Posts posted by Lordamax

  1. i will try...i will post if it worked or not madam! thanks for the help dear madam hehehe!

    *Ma'am it doesn't work. :) can you help me where could i find the hair dyes folder in the grf?

  2. guys pwd pa help d2 sa script..kunwari pwd lang mag job swap kapag ang base lvl ay 255 and ang job level ay 120.. anu po idadagdag ko dito sa script? tnx po :)

    prontera,166,207,5 script Job Swapper 852,{
    set @name$, "[Job Swapper]";
    if(Class == 4008 || Class == 4009 || Class == 4010 || Class == 4011 || Class == 4012 || Class == 4013 || Class == 4014 || Class == 4015 || Class == 4016 || Class == 4017 || Class == 4018 || Class == 4019 || Class == 4020 || Class == 4021){
    if(Sex == 0)goto L_female;
    if(Sex == 1);
    mes @name$;
    mes "Would you like to swap your job sir?";
    mes "I can swap your job if you have 35 TCG card to trade with me";
    if(select("No","Yes")==1){
    next; mes @name$; mes "Okay, goodbye."; close;
    } else {
    next;
    mes @name$;
    mes "Please choose a job.";
    switch(select("Lord Knight","High Priest","High Wizard","Whitesmith","Sniper","Assassin Cross","Paladin","Champion","Professor","Stalker","Creator","Clown")){
    Case 1:
    if(Class == 4008){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4008;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 2:
    if(Class == 4009){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4009;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 3:
    if(Class == 4010){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4010;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 4:
    if(Class == 4011){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4011;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 5:
    if(Class == 4012){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4012;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 6:
    if(Class == 4013){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4013;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 7:
    if(Class == 4015){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4015;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 8:
    if(Class == 4016){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4016;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 9:
    if(Class == 4017){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4017;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 10:
    if(Class == 4018){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4018;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 11:
    if(Class == 4019){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4019;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 12:
    if(Class == 4020){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4020;
    set JobLevel, 1;
    close;
    }
    break;
    }
    }
    
    L_female:
    mes @name$;
    mes "Would you like to swap jobs, ma'am?";
    mes "I can swap your job if you have TeamRO card to trade with me";
    if(select("No","Yes")==1){
    next; mes @name$; mes "Okay, goodbye."; close;
    } else {
    next;
    mes @name$;
    mes "Please choose a job.";
    switch(select("Lord Knight","High Priest","High Wizard","Whitesmith","Sniper","Assassin Cross","Paladin","Champion","Professor","Stalker","Creator","Gypsy")){
    Case 1:
    if(Class == 4008){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4008;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 2:
    if(Class == 4009){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4009;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 3:
    if(Class == 4010){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4010;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 4:
    if(Class == 4011){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4011;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 5:
    if(Class == 4012){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4012;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 6:
    if(Class == 4013){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4013;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 7:
    if(Class == 4015){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4015;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 8:
    if(Class == 4016){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4016;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 9:
    if(Class == 4017){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4017;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 10:
    if(Class == 4018){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4018;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 11:
    if(Class == 4019){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4019;
    set JobLevel, 1;
    close;
    }
    break;
    
    Case 12:
    if(Class == 4021){
    next;
    mes @name$;
    mes "That's already your current job.";
    close;
    } else {
    next;
    mes @name$;
    mes "Let me check if you have";
    if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;}
    if(countitem(7227)>=1);
    mes @name$;
    mes "Job Swapping Successful";
    delitem 7227,35;
    jobchange 4021;
    set JobLevel, 1;
    close;
    }
    break;
    }
    }
    } else {
    mes @name$;
    mes "Sorry I only work for Transcendant classes.";
    mes "Just come back when you are at your right level and class";
    close;
    }
    }

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