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Nydhogg

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Everything posted by Nydhogg

  1. 1370,SUCCUBUS,Succubus,12373,9055,10037,6113,80,60,10,100,250,20,200,150,0,0,300,300,800,{ bonus2 bHPDrainRate,10,5; if (isequipped(19163)) {bonus2 bHPRegenRatee,500,5000; bonus2 bSPRegenRate,20,5000;} },{ bonus2 bHPDrainRate,30,5; bonus bMaxHPrate,1; if (isequipped(19163)) {bonus2 bHPRegenRate,500,5000; bonus2 bSPRegenRate,20,5000;} } I put this script into pet file, but the bonus is not correct When the hat (19163) is equipped with the pet -> bonus2 bHPRegenRatee,500,5000; bonus2 bSPRegenRate,20,5000; //this bonus not working When the pet intimacy is loyal and equipped with the hat -> bonus2 bHPRegenRatee,500,5000; bonus2 bSPRegenRate,20,5000; //this bonus works the final bonus with the pet loyal is supposed to be -> bonus2 bHPRegenRatee,1000,5000; bonus2 bSPRegenRate,40,5000; exist a way to use the function isequipped in the hat script file referencing the pet equipped?
  2. but it still works when i use de pet first and equip the hat? or just when i equip the hat first then the pet?
  3. hi, i want do implement the script of this item, i tried adding the combo in item_combo_db like that 19163:9055,{ bonus2 bHPRegenRate,500,5000; bonus2 bSPRegenRate,20,5000; if(getpetinfo(PETINFO_INTIMATE) > 900) { bonus2 bHPRegenRate,500,5000; bonus2 bSPRegenRate,20,5000; } } but the effect doesn`t apply, neither the basic bonus, how to do this?
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