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Serina_RO

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  1. Hello, We wanted the crazy weed not to be only Earth element but be able to change element with Elemental Converter. I tried to changing the element but compile didn't go through. I edit the battle.c's crazy weed skill case GN_CRAZYWEED_ATK: // Crazy Weed DMG_FIX( 500 + 100 * skill_lv, 100 ); ele = status_get_attack_element(bl); //{edit here} break; {edit here} is the place that I change on the source but it couldn't change. Could someone advise? Thank you.
  2. I due apologize, I thought I clicked source request.
  3. Hello everyone, Could someone help me with this topic. I would like to go over the Max 2.14 billion HP for the monster. Is it possible? Please any suggestion will help. Thank you.
  4. Thank you. Santafe, joecalis We finally found the source that needed to be changed. We were looking at a different source.
  5. Thank you joecalis But still not able to change the HP and SP. *Tears*
  6. Thank you Santafe We changed the player.conf but MAX HP and SP didn't change. Is something missing somewhere else that might need changing?
  7. Hello everyone, Could someone help me with this...I have a problem with the Max Hitpoint stopping at 1M for players. I would like to go over the 1M for the players. Is it possible? Please any suggestion will help. Thank you.
  8. Hello Everyone, Was looking for a script to have our players to enjoy a Raid boss event in a set time and place(probably need a NPC to take player to event map) . And after defeating at the Raid boss, the players who particulate in the raid boss map could only received special reward.(Alive or dead). Anyone could share or suggest me. Thank you.
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