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onli0721

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Posts posted by onli0721

  1. Please help me....I have my own ragnarok private server and when I create a guild, I cant change the Nickname of my guild members and the tax I cant add...I also noticed that even the guild skills were not working..how can I fix this?

    Im using eathena 15189M

    I'm waiting for a good heart to help me T_T

  2. EDIT:

    problem solved...after I used this script..

    btw...thank you darristan /no1

    { bonus bDelayRate,-5; bonus bUseSPrate,5; if (isequippedcnt(4403) >= 2 && isequippedcnt (2703) >= 2) {bonus bDelayRate,-30;} },{},{}
    

  3. You don't have to do anything, by default when they wear 2 Expert and 2 Kiel it will already be -70%. (30% * 2 + 5% * 2)

    but sir I just edit my kiel card script to this

    bonus bDelayRate,-30 / isequippedcnt(4403)
    

    so that any player wearing 2 or 3 kiel cards will just get an effect of bDelayRate -30%..

    now Im trying to edit expert ring and giving an item combo...if wearing 2kiels+2expert will get -70%

    I hope you understand my point :(

  4. It will be total of 70% if you wearing 2 Kiel, 2 Expert Ring and now you are doing item combo effect, which will bring another 70% (According your script).

    EDIT:

    ahh..now I understand..but is it possible to just have -70%?..

  5. Alright lets do this in item_db then. But I'm not sure what do you want from this script. You used ! argument.

    if(!isequipped(2703=2,4403=2)) { bonus bDelayRate,-70; }
    

    If you are trying to make If 2 Expert Ring and 2 Kiel is worn, decrease 70% delay. Then it would result total of 140% delay decrease which doesn't make any sense.

    hmm..how will it be 140% sir?..coz I know a kiel has only -30% delay, expert ring is -5%..if you combine it, it will result total of 35% then if you wear 2kiels+2expert total of 70% correct me if im wrong..

  6. Did you edit the tag slightly lower in that conf file indicating which creature type max/aura lv should affect?

    client_limit_unit_lv: 0
    

    Put a 1 there.

    Edit: I can now see the aura..but it needs to be @refresh to see your aura..how can I enable aura without the use of @refresh?

  7. I cant enable the lvl 99 aura on my server even I already check it on the Diff patcher..

    I use 2010 - 07 - 30 client

    I use the Diff Patcher here http://rathena.org/tools/diff_patcher.php?client=2010-07-30aRagexeRE

    I use eathena SVN version 15189M

    // Maximum allowed 'level' value that can be sent in unit packets.
    // Use together with the aura_lv setting to tell when exactly to show the aura.
    // NOTE: You also need to adjust the client if you want this to work.
    // NOTE: Default is 99. Values above 127 will probably behave incorrectly.
    // NOTE: If you don't know what this does, don't change it!!!
    max_lv: 99
    // Level required to display an aura.
    // NOTE: This assumes that sending max_lv to the client will display the aura.
    // NOTE: aura_lv must not be less than max_lv.
    // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
    //		  will be sent as being all level 98, and only characters with level
    //		  150 or more will be reported as having level 99 and show an aura.
    aura_lv: 99
    

    can you help me?..thnx

    post-5257-0-12417800-1350048978.jpg

  8. Thank you for your help...Last request?.. ^^

    can you make it like this?

    Edit:

    whenever the event is NOT yet started..the Fabre Punch Event NPC for the normal players will disable/hide ..and will be shown if a GM hosted this event so that they can join and claim the reward...after the winner get the reward, the Fabre Punch Event NPC for the normal players will be disable/hide again.

    thx ^^

  9. only gm can access this:

    How does this work?",PPE_HowTo, "Host this Event",PPE_Host;

    and non gm can access this:

    "Join Event Now",PPE_Join,"Claim my reward",PPE_claim;

    if ( getgmlevel() >= 60 )
      menu "How does this work?",PPE_HowTo,"Host this Event",PPE_Host;
    else
      menu "Join Event Now",PPE_Join,"Claim my reward",PPE_claim;

    change that line

    menu "How does this work?",PPE_HowTo,"Host this Event",PPE_Host,"Join Event Now",PPE_Join.....,"Nevermind",PPE_nvm;

    into that

    pretty straight forward

    Thx maam for your reply I appreciate it...but My concern is, I want to have 2 NPC...for the GM and for the players ^^

  10. btw, thanks to ARTHistic for this nice script..

    Can you help me re-script this..I just want to separate the NPC for the GM and for the players like this:

    only gm can access this:

    How does this work?",PPE_HowTo, "Host this Event",PPE_Host;

    and non gm can access this:

    "Join Event Now",PPE_Join,"Claim my reward",PPE_claim;

    In other words..only GM can host this event and normal players have separated NPC for them to join the event and claim their rewards..

    thx in advance ^^

    // ---			ARTHistic's Property			---
    // ---	Please visit [url="http://thdesigns.co.nr"]http://thdesigns.co.nr[/url]	 ---
    // ---		   Scripted By: ARTHistic		   ---
    // ---		 Do Not Revomed the Credits		 ---
    - script PPE_inital -1,{
    OnInit:
    set $@PoringEventChecker, 0;
    set $@PoringEventPrizeChecker, 0;
    set $PPEDefendingChampion$,"secret";
    end;
    }
    prontera,130,205,5 script Poring Punch Event 952,{
    mes "[ Poring Punch Event ]";
    mes "Hello, I'm the Poring Punch Event Manager. My record says that the defending champion on this event was "+$PPEDefendingChampion$+". Anyways, what do you want to do?";
    mes " ";
    mes "Scripted by: ^777777ARTHistic^000000";
    next;
    menu "How does this work?",PPE_HowTo,"Host this Event",PPE_Host,"Join Event Now",PPE_Join,"Claim my reward",PPE_claim,"Nevermind",PPE_nvm;
    PPE_HowTo:
     mes "[ Poring Punch Event ]";
     mes "This is an event where everyone can join in. All you have to do is to punch the right monsters and to avoid the wrong ones. Each kind of monster has its corresponsing points. You only have 5 minutes to earn points as much as you can. The Highest Scorer at the end of this event shall win Poring Coins";
     mes "Reminder: No weapons, cart, and pets is allowed in this event.";
     mes " ";
     mes "Scripted by: ^777777ARTHistic^000000";
     close;
    PPE_Host:
     if ( $@PoringEventChecker != 0 ){
      mes "[ Poring Punch Event ]";
      mes "There is Poring Punch Event on-going. You can host this event if it is still on-going.";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      close;
     }else{
      mes "[ Poring Punch Event ]";
      mes "You need to pay 200,000,000 z to host this event. Would you like to pay to host this event?";
      next;
      menu "Yes",PPE_HostYes,"No",-;
      mes "[ Poring Punch Event ]";
      mes "Okay. Maybe next time.";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      close;
    PPE_HostYes:
     if ( Zeny >= 200000000 ){
      mes "[ Poring Punch Event ]";
      mes "Thanks "+strcharinfo(0)+", for hosting this event. It will start shortly.";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      set Zeny, Zeny-200000000;
      close2;
      set $@PoringEventChecker, 1;
      announce ""+strcharinfo(0)+" paid to host Poring Punch Event!", bc_all;
      killmonsterall "pvp_n_1-2";
      sleep2 10000;
      initnpctimer;
      end;
     }else{
      mes "[ Poring Punch Event ]";
      mes "Sorry "+strcharinfo(0)+", you dont have enough zenies to host this event.";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      close;
     }end;
     }end;
    PPE_Join:
     if ( $@PoringEventChecker != 0 ){
      if (gethominfo(2) != "null"){
    mes "[ Poring Punch Event ]";
    mes "No homunculus is allowed in this event! Sorry "+strcharinfo(0)+" but you can't join this event!";
    close;
      }
      if (getpetinfo(2) != "null"){
    mes "[ Poring Punch Event ]";
    mes "No pet is allowed in this event! Sorry "+strcharinfo(0)+" but you can't join this event!";
    close;
      }
      if (checkcart()){
    mes "[ Poring Punch Event ]";
    mes "[ Poring Punch Event ]";
    mes "No cart is allowed! Sorry "+strcharinfo(0)+" but you can't join this event!";
    close;
      }
      if (checkfalcon()){
    mes "[ Poring Punch Event ]";
    mes "No falcon is allowed! Sorry "+strcharinfo(0)+" but you can't join this event!";
    close;
      }
      if (checkriding()){
    mes "[ Poring Punch Event ]";
    mes "[ Poring Punch Event ]";
    mes "No riding is allowed! Sorry "+strcharinfo(0)+" but you can't join this event!";
    close;
      }
      mes "[ Poring Punch Event ]";
      mes "Good luck "+strcharinfo(0)+".";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      close2;
      set @PoringPoints, 0;
      warp "pvp_n_1-2.gat",0,0;
      end;
     }else{
      mes "[ Poring Punch Event ]";
      mes "Sorry. No Poring Punch Event is held at the moment.";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      close;
     }end;
    PPE_claim:
     if ($HighestPoringPointsName$ == strcharinfo(0) && $@PoringEventPrizeChecker == 1) {
      mes "[Poring Punch Event]";
      mes "Congragulations "+strcharinfo(0)+". Here is your reward.";
      getitem 7539,1;
      set $HighestPoringPointsName$,"";
      set $HighestPoringPoints,0;
      set $@PoringEventPrizeChecker, 0;
      close;
     } else {
      mes "[ Poring Punch Event ]";
      mes "Sorry "+strcharinfo(0)+". You're not the winner so you can't claim anything";
      mes " ";
      mes "Scripted by: ^777777ARTHistic^000000";
      close;
     }end;
    PPE_nvm:
     mes "[ Poring Punch Event ]";
     mes "Okay. Maybe next time.";
     mes " ";
     mes "Scripted by: ^777777ARTHistic^000000";
     close;
    OnPoringKill:
     if (getequipweaponlv(4)==0 && getequipweaponlv(3)==0){
      set @PoringPoints,@PoringPoints+1;
      if (@PoringPoints > $HighestPoringPoints) {
    set $HighestPoringPointsName$,strcharinfo(0);
    set $PPEDefendingChampion$,strcharinfo(0);
    set $HighestPoringPoints,@PoringPoints;
      }
      dispbottom "You have "+@PoringPoints+" point(s)";
      end;
     }else {
      dispbottom "You have to punch the monster without any weapon.";
      warp "prontera",130,200;
      end;
     }
    OnDropsKill:
     if (getequipweaponlv(4)==0 && getequipweaponlv(3)==0){
      set @PoringPoints,@PoringPoints+5;
      if (@PoringPoints > $HighestPoringPoints) {
    set $HighestPoringPointsName$,strcharinfo(0);
    set $PPEDefendingChampion$,strcharinfo(0);
    set $HighestPoringPoints,@PoringPoints;
      }
      dispbottom "You have "+@PoringPoints+" point(s)";
      end;
     }else {
      dispbottom "You have to punch the monster without any weapon.";
      warp "prontera",130,200;
      end;
     }
    
    OnPoporingKill:
     if (getequipweaponlv(4)==0 && getequipweaponlv(3)==0){
      if (@PoringPoints < 10) {
    set @PoringPoints, 0;
    dispbottom "You have "+@PoringPoints+" point(s)";
    end;
      }else {
    set @PoringPoints,@PoringPoints-10;
    dispbottom "You have "+@PoringPoints+" point(s)";
    end;
      }end;
     }else {
      dispbottom "You have to punch the monster without any weapon.";
      warp "prontera",130,200;
      end;
     }
    
    OnHour30:
    if ( $@PoringEventChecker == 0 ) {
     set $@PoringEventChecker, 1;
     initnpctimer;
     end;
    }
    OnTimer10000:
    announce "Poring Punch Event has started.",0;
    monster "pvp_n_1-2",0,0,"1 Point",1002,50,"Poring Punch Event::OnPoringKill";
    monster "pvp_n_1-2",0,0,"5 Points",1113,10,"Poring Punch Event::OnDropsKill";
    monster "pvp_n_1-2",0,0,"-10 Ponts",1031,50,"Poring Punch Event::OnPoporingKill";
    end;
    OnTimer70000:
    mapannounce "pvp_n_1-2.gat","Poring Punch Event: 4 minutes left.",0;
    monster "pvp_n_1-2",0,0,"1 Point",1002,50,"Poring Punch Event::OnPoringKill";
    monster "pvp_n_1-2",0,0,"5 Points",1113,5,"Poring Punch Event::OnDropsKill";
    monster "pvp_n_1-2",0,0,"-10 Ponts",1031,20,"Poring Punch Event::OnPoporingKill";
    end;
    OnTimer130000:
    mapannounce "pvp_n_1-2.gat","Poring Punch Event: 3 minutes left.",0;
    monster "pvp_n_1-2",0,0,"1 Point",1002,30,"Poring Punch Event::OnPoringKill";
    monster "pvp_n_1-2",0,0,"5 Points",1113,5,"Poring Punch Event::OnDropsKill";
    monster "pvp_n_1-2",0,0,"-10 Ponts",1031,15,"Poring Punch Event::OnPoporingKill";
    end;
    OnTimer190000:
    mapannounce "pvp_n_1-2.gat","Poring Punch Event: 2 minutes left.",0;
    monster "pvp_n_1-2",0,0,"1 Point",1002,30,"Poring Punch Event::OnPoringKill";
    monster "pvp_n_1-2",0,0,"5 Points",1113,5,"Poring Punch Event::OnDropsKill";
    monster "pvp_n_1-2",0,0,"-10 Ponts",1031,5,"Poring Punch Event::OnPoporingKill";
    end;
    OnTimer250000:
    mapannounce "pvp_n_1-2.gat","Poring Punch Event: 1 minute left.",0;
    monster "pvp_n_1-2",0,0,"1 Point",1002,50,"Poring Punch Event::OnPoringKill";
    monster "pvp_n_1-2",0,0,"5 Points",1113,5,"Poring Punch Event::OnDropsKill";
    monster "pvp_n_1-2",0,0,"-10 Ponts",1031,5,"Poring Punch Event::OnPoporingKill";
    end;
    OnTimer310000:
    stopnpctimer;
    announce "Poring Punch Event has ended and the event Winner is "+$HighestPoringPointsName$+".",0;
    killmonsterall "pvp_n_1-2";
    set $@PoringEventChecker, 0;
    set $@PoringEventPrizeChecker, 1;
    sleep2 5000;
    mapannounce "pvp_n_1-2.gat","You'll be warp at prontera in a short while.",16;
    sleep2 10000;
    mapwarp "pvp_n_1-2","prontera",155,166;
    end;
    }
    
    // MAPFLAGS
    pvp_n_1-2 mapflag nobranch
    pvp_n_1-2 mapflag noexp
    pvp_n_1-2 mapflag noskill
    pvp_n_1-2 mapflag nomemo
    pvp_n_1-2 mapflag nopenalty
    pvp_n_1-2 mapflag pvp off
    pvp_n_1-2 mapflag nosave SavePoint
    pvp_n_1-2 mapflag noskill
    pvp_n_1-2 mapflag noteleport
    pvp_n_1-2 mapflag nowarp
    pvp_n_1-2 mapflag nowarpto
    

  11. /npc/merchant/refine.txt
     prt_in,63,60,0 script Hollgrehenn 85,{ callfunc "refinemain","Hollgrehenn",0; end; } 

    change to

     prt_in,63,60,0 script Hollgrehenn 85,{ callfunc "refinemain","Hollgrehenn",1; end; } 

    Sir I already change the @safe to 7

    case 0:  //Refine Armor
    set .@price,2000;
    set .@material,985;
    set .@safe,7;
    break;
    case 1:  //Refine Level 1 Weapon
    set .@price,50;
    set .@material,1010;
    set .@safe,7;
    break;
    case 2:  //Refine Level 2 Weapon
    set .@price,200;
    set .@material,1011;
    set .@safe,7;
    break;
    case 3:  //Refine Level 3 Weapon
    set .@price,5000;
    set .@material,984;
    set .@safe,7;
    break;
    case 4:  //Refine Level 4 Weapon
    set .@price,20000;
    set .@material,984;
    set .@safe,7;
    break;
    case 5:  //Refine other stuff?
    set .@price,2000;
    set .@material,985;
    set .@safe,7;
    break;
    

    but when I'm upgrading...the refiner said "you will cost you 7 elunium and 14000z"

    when I hit "yes" it will just upgrade in +4 instead of 7..

    but my 7pcs elunium will disappear..

    and also it will not be safe If i continue to upgrade it from +7...from +4 to +5 it will destroy..

    how can I fix it?

  12. how can I script this?

    enable the use of ONE KIEL CARD ONLY ( {bonus bDelayRate,-30;},{},{} ) on my server..

    if they are using 2 or 3 Kiel cards..only ONE kiel card will effect..

    but If they are using the combo set..(2 expert rings, 2 Kiel cards)

    they will get -70% delay rate..

    if one those (2 expert rings, 2 Kiel cards) is not present in their equipment ( alt + Q )

    for example: (2 expert rings, 1 Kiel card ONLY) , ( 1 expert ring , 2 Kiel cards ONLY) vise versa.

    they will just get the effect of 1 expert ring (bDelayRate,-5;) and 1 kiel card (bDelayRate,-30;)

    thanks in advance

  13. I already edit my mmo.h, setting the #define PACKETEVER 20101128

    I also up the packet_db

    //2010-11-28aRagexeRE
    0x01FD,15,repairitem,2
    0x0202,26,friendslistadd,2
    0x022D,5,hommenu,2:4
    0x023B,36,storagepassword,0
    0x0288,-1,cashshopbuy,4:8
    0x02C4,26,partyinvite2,2
    0x0436,19,wanttoconnection,2:6:10:14:18
    0x0437,7,actionrequest,2:6
    0x0438,10,useskilltoid,2:4:6
    0x0439,8,useitem,2:4
    0x07E4,-1,itemlistwindowselected,2:4:8
    0x0802,18,bookingregreq,2:4:6
    0x0803,4
    0x0804,14,bookingsearchreq,2:4:6:8:12
    0x0805,-1
    0x0806,2,bookingdelreq,0
    0x0807,4
    0x0808,14,bookingupdatereq,2
    0x0809,50
    0x080A,18
    0x080B,6
    0x0811,-1,reqopenbuyingstore,2:4:8:9:89
    0x0815,2,reqclosebuyingstore,0
    0x0817,6,reqclickbuyingstore,2
    0x0819,-1,reqtradebuyingstore,2:4:8:12
    0x0835,-1,searchstoreinfo,2:4:5:9:13:14:15
    0x0838,2,searchstoreinfonextpage,0
    0x083C,12,searchstoreinfolistitemclick,2:6:10
    0x035F,5,walktoxy,2
    0x0360,6,ticksend,2
    0x0361,5,changedir,2:4
    0x0362,6,takeitem,2
    0x0363,6,dropitem,2:4
    0x0364,8,movetokafra,2:4
    0x0365,8,movefromkafra,2:4
    0x0366,10,useskilltopos,2:4:6:8
    0x0367,90,useskilltoposinfo,2:4:6:8:10
    0x0368,6,getcharnamerequest,2
    0x0369,6,solvecharname,2
    

    I recompiled it, and still got the error

    " CHARACTER_INFO size error!! character num :1 CHARACTER_INFO size 132 "

    What Im gonna do now?..I need your help

    can I ask?..what packet version used in 2010 clients?

  14. I already edit my mmo.h, setting the #define PACKETEVER 20101128

    I also up the packet_db

    //2010-11-28aRagexeRE

    0x01FD,15,repairitem,2

    0x0202,26,friendslistadd,2

    0x022D,5,hommenu,2:4

    0x023B,36,storagepassword,0

    0x0288,-1,cashshopbuy,4:8

    0x02C4,26,partyinvite2,2

    0x0436,19,wanttoconnection,2:6:10:14:18

    0x0437,7,actionrequest,2:6

    0x0438,10,useskilltoid,2:4:6

    0x0439,8,useitem,2:4

    0x07E4,-1,itemlistwindowselected,2:4:8

    0x0802,18,bookingregreq,2:4:6

    0x0803,4

    0x0804,14,bookingsearchreq,2:4:6:8:12

    0x0805,-1

    0x0806,2,bookingdelreq,0

    0x0807,4

    0x0808,14,bookingupdatereq,2

    0x0809,50

    0x080A,18

    0x080B,6

    0x0811,-1,reqopenbuyingstore,2:4:8:9:89

    0x0815,2,reqclosebuyingstore,0

    0x0817,6,reqclickbuyingstore,2

    0x0819,-1,reqtradebuyingstore,2:4:8:12

    0x0835,-1,searchstoreinfo,2:4:5:9:13:14:15

    0x0838,2,searchstoreinfonextpage,0

    0x083C,12,searchstoreinfolistitemclick,2:6:10

    0x035F,5,walktoxy,2

    0x0360,6,ticksend,2

    0x0361,5,changedir,2:4

    0x0362,6,takeitem,2

    0x0363,6,dropitem,2:4

    0x0364,8,movetokafra,2:4

    0x0365,8,movefromkafra,2:4

    0x0366,10,useskilltopos,2:4:6:8

    0x0367,90,useskilltoposinfo,2:4:6:8:10

    0x0368,6,getcharnamerequest,2

    0x0369,6,solvecharname,2

    I recompiled it, and still got the error

    " CHARACTER_INFO size error!! character num :1 CHARACTER_INFO size 132 "

    What Im gonna do now?..I need your help

    can I ask?..what packet version is for 2010 clients?

  15. this is my packet_db:

    // Main packet version of the DB to use (default = max available version)

    // Client detection is faster when all clients use this version.

    // Version 23 is the latest Sakexe (above versions are for Renewal clients)

    // packet_db_ver: 26

    packet_db_ver: default

    what should I do?

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