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Posts posted by Petey Pablo
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here
int atcommand_sleep(const int fd, struct map_session_data* sd, const char* command, const char* message) { if(map_flag_gvg(sd->bl.m) || map_flag_vs(sd->bl.m)){ clif_displaymessage(fd, "you can't...."); return -1; } if(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > 10) { if(sd->sc.opt1 != 0 && sd->sc.opt1 != OPT1_SLEEP){ clif_displaymessage(fd, msg_txt(707)); //Please refrain from trying to abuse this command. return -1; } if(sd->sc.opt1 != OPT1_SLEEP){ sc_start(&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal" sd->sc.opt1 = OPT1_SLEEP; sc_start(&sd->bl,SC_COMA,100,1,skill_get_time2(185,1)); clif_displaymessage(fd, msg_txt(705)); //You are now asleep. } else { sd->sc.opt1 = 0; clif_emotion(&sd->bl,45); status_change_end(&sd->bl, SC_TRICKDEAD, -1); sc_start(&sd->bl,SC_COMA,100,1,skill_get_time2(185,1)); clif_displaymessage(fd, msg_txt(706)); //You are now awake. } clif_changeoption(&sd->bl); return 0; } clif_displaymessage(fd, msg_txt(707)); //Please refrain from trying to abuse this command. return -1; }
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if(map_flag_gvg(sd->bl.m) || map_flag_vs(sd->bl.m)){ clif_displaymessage(fd, "you can't...."); return -1; }
Nothing happens. Not working
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How to disable @sleep command on pvp and gvg maps? See my source code below
int atcommand_sleep(const int fd, struct map_session_data* sd, const char* command, const char* message) { if(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > 10) { if(sd->sc.opt1 != 0 && sd->sc.opt1 != OPT1_SLEEP){ clif_displaymessage(fd, msg_txt(707)); //Please refrain from trying to abuse this command. return -1; } if(sd->sc.opt1 != OPT1_SLEEP){ sc_start(&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal" sd->sc.opt1 = OPT1_SLEEP; sc_start(&sd->bl,SC_COMA,100,1,skill_get_time2(185,1)); clif_displaymessage(fd, msg_txt(705)); //You are now asleep. } else { sd->sc.opt1 = 0; clif_emotion(&sd->bl,45); status_change_end(&sd->bl, SC_TRICKDEAD, -1); sc_start(&sd->bl,SC_COMA,100,1,skill_get_time2(185,1)); clif_displaymessage(fd, msg_txt(706)); //You are now awake. } clif_changeoption(&sd->bl); return 0; } clif_displaymessage(fd, msg_txt(707)); //Please refrain from trying to abuse this command. return -1; }
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@WillSuranol
remove this ?
clif_changelook(&sd->bl,LOOK_HEAD_TOP,471);
Nothing happens. See the image below
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Problem with the afk hat. Im using eA and Xray Client. See image below
/*========================================== * @afk *------------------------------------------*/ ACMD_FUNC(afk) { nullpo_retr(-1, sd); if( map[sd->bl.m].flag.autotrade == battle_config.autotrade_mapflag ) { if(map[sd->bl.m].flag.pvp || map[sd->bl.m].flag.gvg){ clif_displaymessage(fd, "You may not use the @afk maps PVP or GVG."); return -1;} sd->state.autotrade = 1; sd->state.monster_ignore = 1; pc_setsit(sd); skill_sit(sd,1); clif_sitting(&sd->bl); clif_changelook(&sd->bl,LOOK_HEAD_TOP,471); clif_specialeffect(&sd->bl, 234,AREA); if( battle_config.at_timeout ) { int timeout = atoi(message); status_change_start(&sd->bl, SC_AUTOTRADE, 10000,0,0,0,0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout)*60000,0); } clif_authfail_fd(fd, 15); } else clif_displaymessage(fd, "@afk is not allowed on this map."); return 0; }
Screenshot problem:
how do i change hat to this http://ratemyserver....&isearch=Search
Thank you!
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how do i remove the lvl 99 aura effect on normal player? but the aura is available only for lvl 99 gm.
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Thank you sir Mysterious.
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Requesting for Star Gladiator on Hatred Skill to reset. Im using eA. Thank you!
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Dunno what is the n,x;? Sorry stil newbie in scripting. hehe
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what is the correct script for Increase damage skill on Cart Terminitaion by 10%? Thank you
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@darristan
Dunno how to fix it. I will give my svn revision to you so that you can fix it for me?
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I have problem with E-Inquiry.
My player is already send a message to lvl99 gm. But the lvl99 gm's is not recieving message from normal characters. See the image below
Player
lvl99 GM
Im using eA.
main script
- script E-Inquiry -1,{ OnStartMenu: mes "Do you having problems and wish to inform GM Staffs about this ?"; next; switch( select( "View Messages", "Write Messages", ( getgmlevel() < .GMLevel )?"":"^FF0000[ GM ]^000000 Manage Messages" )){ Case 1: do{ mes "What types of Messages you would like to View ?"; for( set .@i,0; .@i < 3; set .@i,.@i + 1 ) set .@Found[.@i],query_sql("SELECT `ID` FROM `E-Inquiry` WHERE `Status` = "+.@i+" AND `Sender_ID`='"+getcharid(3)+"'",.@ID ); set .@Msg,select("^FF0000Un-Replied Messanges [ ^FF0000"+.@Found[0]+"^000000 ]", "^0000FFReplied Messages^000000 [ ^FF0000"+.@Found[1]+"^000000 ]", "Archieved Messages [ ^FF0000"+.@Found[2]+"^000000 ]" ) - 1; set .@Replied,query_sql(" SELECT `ID`,`Title`,`Message`,`Inquiry_Time`,`Reply`,`Reply_Time`,`Reply_Name` FROM `E-Inquiry` WHERE `Status`= "+.@Msg+" AND `Sender_ID`='"+getcharid(3)+"' ",.@ID, .@Title$,.@Message$,.@Time$,.@Reply$,.@ReplyTime$,.@ReplyName$ ); if( !.@Replied ){ mes "You didnt have Messages to read."; next; }else{ set .@Menu$,""; for( set .@i,0; .@i < .@Replied; set .@i,.@i + 1 ) set .@Menu$,.@Menu$ + "^FF0000[ "+( .@i+1 )+". ]^0000FF "+.@Title$[.@i]+":"; next; set .@Select,select( .@Menu$ ) - 1; mes "^00FF00____________________________^000000"; mes "^FF0000Date :^000000 : "+.@Time$[.@Select]; mes "^FF0000Title^000000 : "+.@Title$[.@Select]; mes "^00FF00____________________________^000000"; mes "^FF0000Messages^000000 : "+.@Message$[.@Select]; mes "^00FF00____________________________^000000"; if( .@Msg > 0 ){ mes "^0000FFReply from ^FF0000"+.@ReplyName$[.@Select]+" ^000000 : "+.@Reply$[.@Select]; mes "^00FF00____________________________^000000"; mes "^0000FFTime ^000000 : "+.@ReplyTime$[.@Select]; } next; set .@MsgOpt1,select("View Other Messages",( .@Msg == 1 )?"Move to Archieve":"","Delete Message" ); switch( .@MsgOpt1 ){ Case 2: query_sql("UPDATE `E-Inquiry` SET `Status` = 2 WHERE `ID` = "+.@ID[.@Select]+" "); mes "Message has been moved to Archieve."; break; Case 3: query_sql("DELETE FROM `E-Inquiry` WHERE `ID` = "+.@ID[.@Select]+" "); mes "Message has been DELETED."; break; default: break; } } }while( .@MsgOpt1 < 3 ); break; Case 2: mes "^00FF00____________________________^000000"; mes "^FF0000NOTES :^000000 All the Messages will be recorded for future references, so please do not abuse this. Otherwise action will be taken on you"; do{ next; mes "^00FF00____________________________^000000"; mes "^FF0000Title^000000 : "+.@Title$; mes "^00FF00____________________________^000000"; mes "^FF0000Messages^000000 : "+.@Message$; mes "^00FF00____________________________^000000"; next; set .@Select,select(( .@Title$ == "" )?"[ ^FF0000Incomplete^000000 ] Title":"[ ^0000FFCompleted^000000 ] Title", ( .@Message$ == "" )?"[ ^FF0000Incomplete^000000 ] Message":"[^0000FFCompleted^000000 ] Title", ( .@Title$ == "" || .@Message$ == "" )?"":"^FF0000SEND MESSAGE^000000" ); switch( .@Select ){ Case 1: mes "Enter a Title for your Problems"; input .@Title$; break; Case 2: mes "Briefly explain what's your Problem"; set .@i,0; do{ input getd(".@Message"+.@i+"$"); set .@Message$,.@Message$ + getd(".@Message"+.@i+"$")+" "; set .@Continue,select("Complete:Continue Messages"); }while( .@Continue == 2 ); break; default: mes "Your message has been sent."; query_sql( "INSERT INTO `E-Inquiry` ( `Sender_ID`,`Sender_Name`,`Title`,`Message`,`Status`,`Inquiry_Time` ) VALUES ( "+getcharid(3)+",'"+escape_sql(strcharinfo(0))+"','"+escape_sql(.@Title$)+"','"+escape_sql(.@Message$)+"',0,'"+gettimestr("%Y-%m-%d %H:%M:%S",21)+"' ) "); break; } }while( .@Select != 3 ); break; Case 3: do{ mes "Alright, what next ?"; next; for( set .@i,0; .@i < 3; set .@i,.@i + 1 ) set .@Found[.@i],query_sql("SELECT `ID` FROM `E-Inquiry` WHERE `Status` = "+.@i+"",.@ID ); set .@Types,select("^FF0000View All Unread Messanges [ ^FF0000"+.@Found[0]+"^000000 ]", "View All Replied Messages^000000 [ ^FF0000"+.@Found[1]+"^000000 ]", "View All Archieved Messages [ ^FF0000"+.@Found[2]+"^000000 ]" ) - 1; set .@ManageMSG,query_sql(" SELECT `ID`,`Sender_Name`,`Title`,`Message`,`Inquiry_Time`,`Reply`,`Reply_Time`,`Reply_Name` FROM `E-Inquiry` WHERE `Status`= "+.@Types+" LIMIT 127",.@ID,.@Sender$, .@Title$,.@Message$,.@Time$,.@Reply$,.@ReplyTime$,.@ReplyName$ ); if( !.@ManageMSG ){ mes "You didnt have Messages to read."; next; }else{ set .@Menu$,""; for( set .@i,0; .@i < .@ManageMSG; set .@i,.@i + 1 ) set .@Menu$,.@Menu$ +"^FF0000[ "+( .@i+1 )+". ]^0000FF "+.@Title$[.@i]+":"; next; set .@Select,select( .@Menu$ ) - 1; mes "^00FF00____________________________^000000"; mes "^FF0000Date :^000000 : "+.@Time$[.@Select]; mes "^FF0000Aurthor :^000000 : "+.@Sender$[.@Select]; mes "^FF0000Title^000000 : "+.@Title$[.@Select]; mes "^00FF00____________________________^000000"; mes "^FF0000Messages^000000 : "+.@Message$[.@Select]; mes "^00FF00____________________________^000000"; if( .@Types > 0 ){ mes "^0000FFReply from ^FF0000"+.@ReplyName$[.@Select]+" ^000000 : "+.@Reply$[.@Select]; mes "^00FF00____________________________^000000"; mes "^0000FFTIme ^000000 : "+.@ReplyTime$[.@Select]; } next; set .@MsgOpt1,select( ( .@Types == 2 )?"":"Reply Message","View Other Messages","Delete Message" ); switch( .@MsgOpt1 ){ Case 1: set .@i,0; do{ input getd(".@Reply"+.@i+"$"); set .@Reply$,.@Reply$ + getd(".@Reply"+.@i+"$")+" "; set .@Continue,select("Complete:Continue Messages"); }while( .@Continue == 2 ); query_sql("UPDATE `E-Inquiry` SET `Status` = 1,`Reply`='"+escape_sql(.@Reply$)+"',`Reply_Name`='"+escape_sql(strcharinfo(0))+"',`Reply_Time`='"+gettimestr("%Y-%m-%d %H:%M:%S",21)+"' WHERE `ID` = "+.@ID[.@Select]+" "); message strcharinfo(0),"Reply has been sent."; break; Case 3: query_sql("DELETE FROM `E-Inquiry` WHERE `ID` = "+.@ID[.@Select]+" "); mes "Message has been Deleted."; default: break; } } }while( .@MsgOpt1 != 1 ); break; } close; OnInit: // Min. GM Level to Read / Manage Messages. set .GMLevel,99; end; OnPCLoginEvent: if( getgmlevel() < .GMLevel ){ set .@Replied,query_sql("SELECT `ID` FROM `E-Inquiry` WHERE `Status` = 1 AND `Sender_ID`='"+getcharid(3)+"'",.@ID ); if( .@Replied ) message strcharinfo(0),"You have "+.@Replied+" Replied Messages from GM Team."; }else{ set .@Unread,query_sql("SELECT `ID` FROM `E-Inquiry` WHERE `Status` = 0 ",.@ID ); if( .@Unread ) message strcharinfo(0),"GM Team received "+.@Unread+" New Message from Players."; } if( .@Replied || .@Unread ){ if( select("Read the Messages:Cancel") == 2 ) close; goto OnStartMenu; } end; } // Main NPC prontera,151,186,5 script E-Inquiry#Main 757,{ doevent "E-Inquiry::OnStartMenu"; } // Duplicates NPC // prontera,155,181,5 duplicate(E-Inquiry#Main) E-Inquiry#1 757 // prontera,155,182,5 duplicate(E-Inquiry#Main) E-Inquiry#2 757 // prontera,155,183,5 duplicate(E-Inquiry#Main) E-Inquiry#3 757
sql script
CREATE TABLE IF NOT EXISTS `E-Inquiry` ( `ID` bigint(20) unsigned NOT NULL auto_increment, `Sender_ID` int(11) unsigned NOT NULL default '0', `Sender_Name` varchar(30) NOT NULL default '', `Title` text, `Message` text, `Status` tinyint(2) NOT NULL default '0', `Inquiry_Time` datetime NOT NULL default '0000-00-00 00:00:00', `Reply` text, `Reply_Time` datetime NOT NULL default '0000-00-00 00:00:00', `Reply_Name` varchar(30) NOT NULL default '', PRIMARY KEY (`ID`) ) ENGINE=MyISAM;
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@Jman
CentOS 6 64bit. My php is 5.3+ version.
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Alright, guess I'll just upload mine for him
Here you go:
//===== rAthena Script ======================================= //= Account Locker //===== By: ================================================== //= darristan ([email protected]) //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= rAthena SVN //===== Additional Comments: ================================= //= 1.0 Initial release //= 1.1 Added wrong password attempt //= 1.2 Added atcmd binding //============================================================ aria_in,46,166,2 script Account Manager 57,{ mes "[Account Manager]"; mes "Hello " + strcharinfo(0) + "."; mes "How may I assist you today?"; next; switch(select(((!#AccLock)? "Lock Account:":":Unlock Account")+":Information:Cancel")) { case 1: mes "[Account Manager]"; mes "So if you would like to lock your account, you will need to input a password after next."; mes "^808080Tips: Input 0 to cancel.^000000"; next; input .@Pass$; if (.@Pass$ == "0") { mes "[Account Manager]"; mes "Alright, you can always talk me to again if you changed your mind."; close; } mes "[Account Manager]"; mes "Good. So the password would be:"; mes "^0055FF" + .@Pass$ + "^000000"; mes "Proceed?"; next; if (select("Confirm:Cancel") == 2) { mes "[Account Manager]"; mes "Alright. Talk to me again anytime."; close; } mes "[Account Manager]"; mes "Password is now set. Account will be locked upon log out."; set .@Pass$, #AccPass$; set #AccLock, 1; close; case 2: mes "[Account Manager]"; mes "Please input your password."; mes "^808080Tips: Input 0 to cancel.^000000"; set @Attempt, .Attempt; next; input .@Pass$; if (.@Pass$ == "0") { mes "[Account Manager]"; mes "Alright, you can always talk me to again if you changed your mind."; close; } while (.@Pass$ != #AccPass$) { if (@Attempt == 0) { mes "[Account Manager]"; mes "You have entered wrong password too many times!"; close2; atcommand "@kick " + strcharinfo(0); end; } set @Attempt, @Attempt - 1; mes "[Account Manager]"; mes "Wrong password! You have " + @Attempt + " attempt left."; next; input .@Pass$; } mes "[Account Manager]"; mes "Account unlocked. You can always talk to me if you intended to lock your account again."; set #AccLock, 0; close; case 3: mes "[Account Manager]"; mes "If you feel unsafe with your account, you can always use my service and lock them with a password. Upon logging in, password will be asked and will give no access on wrong password."; close; case 4: mes "[Account Manager]"; mes "See you again!"; close; } OnInit: set .Attempt, 3; // Number of attempts if wrong password entered. end; } - script AccLock -1,{ OnLock: if (#AccLock == 1) { dispbottom "Lock failed! Your account is already locked."; end; } if (.@atcmd_parameters$ == "") { dispbottom "Lock failed! Password cannot be empty."; end; } if (getstrlen(.@atcmd_parameters$) < 4) { dispbottom "Lock failed! Password must be at least 4 characters."; end; } set #AccPass$, .@atcmd_parameters$; set #AccLock, 1; dispbottom "Account locked successfully! Password is " + #AccPass$ + "."; end; OnUnlock: if (#AccLock == 0) { dispbottom "Unlock failed! Your account is already unlocked."; end; } if (.@atcmd_parameters$ == "" || .@atcmd_parameters$ != #AccPass$) { dispbottom "Unlock failed! Wrong password!"; end; } set #AccLock, 0; dispbottom "Account unlocked successfully."; end; OnPCLoginEvent: if (#AccLock == 1) { specialeffect2 9; atcommand "@option 2 0 "+(64|(checkoption(8)*8)|(checkoption(16)*16)|(checkoption(32)*32)|(checkoption(128)*128)|(checkoption(256)*256)|(checkoption(512)*512)|(checkoption(1024)*1024)); set @Attempt, .Attempt; mes "[Account Manager]"; mes "Please input your password to continue."; next; input .@Pass$; while (.@Pass$ != #AccPass$) { if (@Attempt == 1) { mes "[Account Manager]"; mes "You have entered wrong password too many times!"; close2; atcommand "@kick " + strcharinfo(0); end; } set @Attempt, @Attempt - 1; mes "[Account Manager]"; mes "Wrong password! You have " + @Attempt + " attempt left."; next; input .@Pass$; } mes "[Account Manager]"; mes "You may continue your game now."; atcommand "@option 0 0 " + ((checkoption(8)*8)|(checkoption(16)*16)|(checkoption(32)*32)|(checkoption(128)*128)|(checkoption(256)*256)|(checkoption(512)*512)|(checkoption(1024)*1024)); close; } end; OnInit: bindatcmd("lock","AccLock::OnLock"); bindatcmd("unlock","AccLock::OnUnlock"); set .Attempt, 3; // Number of attempts if wrong password entered. end; }
Usage:
@lock <password>
@unlock <password>
or talk to the NPC.
error found. im using old eA revision. See the image below.
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@bump
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Compatible yan. Sa pag delete lng hindi pwede ang UNICODE. Kaya gagamit ka dapat ng ASCII format.
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Welcome Stolao.
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Thank you very much.
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How about the other skills?
Increase Throw Fuuma Shuriken Skill Damage but you must use Huuma weapon class.
Increase Magic Damage - Must use Huuma weapon class.
Reduced Throw Fuuma Sheriken skill delay
Reduced Reverse Tatami Skill Delay
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@darristan
Can you change it for me?
I have 255 max stats. and need the right value or formula. Thank you
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How to increase damage of final strike?
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execute your log.sql to ragnarok database.
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UNICODE. at yung ASCII naman para mag delete ng nlalaman ng grf files.
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@afk with AFK Hat
in Source Releases
Posted
Thank you! It works now.