Tizoc
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Posts posted by Tizoc
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maybe you edit wrong files
if you use renewal mode edit in db/re/item_db.txt
if not edit in db/pre-re/item_db.txt
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try this and sorry for my english.
prontera,158,326,4 script Event Coin Changer 822,{ mes "[Event Coins Changer]"; mes "Hi ^ff8000"+strcharinfo(0)+"^000000, I can exchange your coins to higher coins."; mes "25 Poring Coins(PC)+ = 1 Bronze Coin(BC)"; mes "5 Bronze Coin(BC) = 1 Silver Coin(SC)"; mes "5 Silver Coin(SC) = 1 Gold Coin(GC)"; mes "5 Gold Coin(GC) = 1 Platinum Coin(Plat)"; mes "What would you like to do?"; next; switch(select("PC to BC","BC to SC","SC to GC","GC to Plat",)) { case 1: mes "How many you want to exchange?"; next; input .@count; if (.@count == 0) close; // optional: if player enter 0 script will terminate if (countitem(7539) < .@count*25) goto L_NE; delitem 7539,.@count*25; getitem 673,.@count; close; case 2: mes "How many you want to exchange?"; next; input .@count; if (.@count == 0) close; // optional: if player enter 0 script will terminate if (countitem(673) < .@count*5) goto L_NE; delitem 673,.@count*5; getitem 675,.@count; close; case 3: mes "How many you want to exchange?"; next; input .@count; if (.@count == 0) close; // optional: if player enter 0 script will terminate if (countitem(675) < .@count*5) goto L_NE; delitem 675,.@count*5; getitem 671,.@count; close; case 4: mes "How many you want to exchange?"; next; input .@count; if (.@count == 0) close; // optional: if player enter 0 script will terminate if (countitem(671) < .@count*5) goto L_NE; delitem 671,.@count*5; getitem 677,.@count; close; } L_NE: mes "You don't have that coin enough."; close; }
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there's no src for public?
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monster spawn by factionmonster command don't attack player who have same faction right?
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Change title and post in the 1st.
anyone known how to add new trigger?
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create new item with bonus that you want.
and use this command in healing or food item.
sc_start SC_ITEMSCRIPT,duration_in_millisecond,item_id;
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Like this
OnEvent: // when player got damage this labal will triggers ... some code to execute ...
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I want the trigger that activate after player got damage.
example:
OnPCGetDamage: === script to run === === script to run === === script to run ===
Thanks in advance.
Server can't find file
in General Support
Posted
have you recompile server?