Ozaru
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Posts posted by Ozaru
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Hi. I'm looking for an NPC that gives you a random daily mission.
There are already some NPCs with a simple quest per day, but I need to randomize between various quests.
It's possible? What command can I use?Thank you and sorry for my English
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This is very weird. I have tried to install emulator again and the problem persists!
Can it be something from mysql?Thank for ur help @sader1992
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8 minutes ago, sader1992 said:
any error on the terminal after starting the server ?
Nothing... :\
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31 minutes ago, sader1992 said:
is your char_conf.txt file empty ?
Yes.
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Well, i changed the items at the first time, but now i have try to put them back to the original items.
start_point 's coordinates are slightly changed and the problem is that a new char starts in another place, with other items, and zero zeny... It's like changes didn't apply.
edit:
I have tried to put another start_point, other items, change the amount of zeny... Then i restart (compile) the server and it doesn't change anything.
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Ok.
Spoiler// Athena Character configuration file.
// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.// Server Communication username and password.
userid:
passwd:// Server name, use alternative character such as ASCII 160 for spaces.
// NOTE: Do not use spaces or any of these characters which are not allowed in
// Windows filenames \/:*?"<>|
// ... or else guild emblems won't work client-side!
server_name:// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name:// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip:// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1// Login Server Port
login_port: 6900// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip:// Character Server Port
char_port: 6121//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no//Makes server log selected message types to a file in the /log/ folder
//1: Log Warning Messages
//2: Log Error and SQL Error messages.
//4: Log Debug Messages
//Example: "console_msg_log: 7" logs all 3 kinds
//Messages logged by this overrides console_silent setting
console_msg_log: 0// File path to store the console messages above
console_log_filepath: ./log/char-msg_log.log//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//32: Hide Debug Messages
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off// Type of server.
// No functional side effects at the moment.
// Displayed next to the server name in the client.
// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P
char_maintenance: 0// Enable or disable creation of new characters.
// Now it is actually supported [Kevin]
char_new: 1// Display (New) in the server list.
char_new_display: 0// Maximum users able to connect to the server.
// Set to 0 to disable users to log-in. (-1 means unlimited)
max_connect_user: -1// Group ID that is allowed to bypass the server limit of users.
// Or to connect when the char is in maintenance mode (groupid >= allow)
// Default: -1 = nobody (there are no groups with ID < 0)
// See: conf/groups.conf
gm_allow_group: 99// How often should the server save guild infos? (In seconds)
// (character save interval is defined on the map config (autosave_time))
autosave_time: 60// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?
save_log: yes// Starting point for new characters
// Format: <map_name>,<x>,<y>{:<map_name>,<x>,<y>...}
// Max number of start points is MAX_STARTPOINT in char.h (default 5)
// Location is randomly picked on character creation.
// NOTE: For Doram, this requires client 20151001 or newer.
start_point: prontera,222,66
start_point_pre: prontera,222,66
start_point_doram: prontera,222,66// Starting items for new characters
// Max number of items is MAX_STARTITEM in char.c (default 32)
// Format: <id>,<amount>,<position>{:<id>,<amount>,<position>...}
// To auto-equip an item, include the position where it will be equipped; otherwise, use zero.
// NOTE: For Doram, this requires client 20151001 or newer.
start_items: 1201,1,2:2301,1,16
start_items_doram: 1681,1,2:2301,1,16// Starting zeny for new characters
start_zeny: 1000// Size for the fame-lists
fame_list_alchemist: 10
fame_list_blacksmith: 10
fame_list_taekwon: 10// Guild earned exp modifier.
// Adjusts taxed exp before adding it to the guild's exp. For example, if set
// to 200, the guild receives double the player's taxed exp.
guild_exp_rate: 100// Name used for unknown characters
unknown_char_name: Unknown// To log the character server?
log_char: 1// Allow or not identical name for characters but with a different case (upper/lower):
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
name_ignoring_case: no// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
// NOTE: Applies to character, party and guild names.
// 0: no restriction (default)
// 1: only letters/symbols in 'char_name_letters' option.
// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
char_name_option: 1// Set the letters/symbols that you want use with the 'char_name_option' option.
// Note: Don't add spaces unless you mean to add 'space' to the list.
char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890// Restrict character deletion by BaseLevel
// 0: no restriction (players can delete characters of any level)
// -X: you can't delete chars with BaseLevel <= X
// Y: you can't delete chars with BaseLevel >= Y
// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)
char_del_level: 0// Amount of time in seconds by which the character deletion is delayed.
// Default: 86400 (24 hours)
// NOTE: Requires client 2010-08-03aragexeRE or newer.
char_del_delay: 86400// Restrict character deletion by email address or birthdate.
// This restricts players from changing the langtype and deleting characters.
// Defaults based on client date.
// 1: Email address
// 2: Birthdate
// 3: Email address or Birthdate
// IMPORTANT!
// - This config only works for clients that send 0x0068 or 0x01fb for delete request.
// - Use langtype 1 for newer clients (2013+), to use 0x01fb.
// - Clients that are not using 0x0068 or 0x01fb, only use birthdate (YYMMDD) as default.
char_del_option: 2// Restrict character deletion as long as he is still in a party or guild
// 0: No restriction is applied
// 1: Character cannot be deleted as long as he remains in a party
// 2: Character cannot be deleted as long as he remains in a guild
// 3: Character cannot be deleted as long as he remains in a party or guild(default)
char_del_restriction: 3// What folder the DB files are in (item_db.txt, etc.)
db_path: db//===================================
// Pincode system
//===================================
// NOTE: Requires client 2011-03-09aragexeRE or newer.
// A window is opened before you can select your character and you will have to enter a pincode by using only your mouse.
// Default: yes
pincode_enabled: no// How often does a user have to change his pincode?
// 0: never (default)
// X: every X days
pincode_changetime: 0// How often can a user enter the wrong pincode?
// Default: 3 (client maximum)
pincode_maxtry: 3// Are users forced to use a pincode when the system is enabled?
// Default: yes
pincode_force: yes// Are repeated numbers allowed?
// Default: no
pincode_allow_repeated: no// Are sequential numbers allowed?
// Default: no
pincode_allow_sequential: no//===================================
// Addon system
//===================================
// Character moving
// NOTE: Requires client 2011-09-28aragexeRE or newer.
// Allows users to move their characters between slots.
// Default: yes
char_move_enabled: yes// Allow users to move a character to a used slot?
// If enabled the characters are exchanged.
// Default: yes
char_movetoused: yes// Allow users to move characters as often as they like?
char_moves_unlimited: no// Character renaming
// Allow users to rename a character while being in a party?
// Default: no
char_rename_party: no// Allow users to rename a character while being in a guild?
// Default: no
char_rename_guild: no// Should we check if sql-tables are correct on server startup ?
char_checkdb: yes// Default map if character is in not-existing map when loaded.
default_map: prontera
default_map_x: 156
default_map_y: 191// After how many days should inactive clan members be removed from their clan?
// 0: never remove them
// X: remove clan members if they did not log in for X days
// Default: 14
clan_remove_inactive_days: 14//===================================
// RODEX
//===================================
// After how many days should mails be returned to their sender?
// 0: never return them
// X: return them after X days
// Default: 15
mail_return_days: 15// How many days after a mail was returned to it's sender should it be deleted completely?
// 0: never delete them
// X: delete them X days after they were returned
// Default: 15
mail_delete_days: 15import: conf/import/char_conf.txt
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Yes, of course.
I'm have tried to restart it and compile it, like i did it the first time.
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Muy buenas.
Estoy testeando un nuevo server (después de 10 años sin tocar estas cositas xd). He cambiado lo típico en char_athena.conf de start_point, start_items y start_zeny.
Todo funcionó perfectamente, pero ahora he vuelto a probar a cambiarlo y no funciona...
Hice exactamente lo mismo que anteriormente pero ahora no se aplican los cambios... No entiendo por qué...PD:La consola no me muestra ningún error.
PD2: Gracias de antemano.
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First of all, sorry for my English, I'm Spanish.
I'm testing on a new server and I changed some options in char_athena.conf like start_point, start_items and start_zeny.
Everything worked ok, but now I've tried to change it and it DOES NOT WORK. I did exactly the same as before but now the changes are not applied.
The console does not show me any errors...Any help?
Random Daily QuestS
in Script Requests
Posted
That's not what I was looking exactly... but thank you anyway.