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Posts posted by Dani3lArt
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Okay, let me check and tell you if it works.
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There is, I installed it manually on the latest rAthena without problems.
@partybuff / @spb - Source Modifications - rAthena -
Hello, I need help with this, I applied the diff of NEMO:
Because I want MVP with a big HP bar, but, only mini boss has it:
And MVP are like this:Thanks for helping me with this.
Edit: My EXE date is 2020-04-01
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On 6/22/2021 at 7:55 PM, cook1e said:
When I try to attack an enemy from the other team, I can't do it without pressing the SHIFT key, sometimes it lets me attack. the moment he lets me attack the enemy emblem starts to appear / disappear repeatedly. Only problem I have seen so far (Using the latest revision June 22, 2021)
Second bug, when a player get disconnected for being AFK in Battleground map-server crash
It has to be something related to the emblem, any fixes?The crash is because the NPC called in the source don't exist, just duplicate it with the name of OnPCLeaveBG on bg_common.txt
SpoilerI fixed the crashes doing that.
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In the diff skill.cpp:3054:
-#ifdef RENEWAL skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); -#else - guild_block_skill(sd, skill_get_time2(skill_id, skill_lv)); -#endif
I suggest:
#ifdef BGEXTENDED skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); #else #ifdef RENEWAL skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); #else guild_block_skill(sd, skill_get_time2(skill_id, skill_lv)); #endif #endif
And in diff skill.cpp:3140:
-#ifdef RENEWAL skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); -#else - guild_block_skill(sd, skill_get_time2(skill_id, skill_lv)); #endif
to:
#ifdef BGEXTENDED skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); #else #ifdef RENEWAL skill_blockpc_start(sd, skill_id, skill_get_cooldown(skill_id, skill_lv)); #else guild_block_skill(sd, skill_get_time2(skill_id, skill_lv)); #endif #endif #endif
Thanks for the code.
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Desde skill_db.txt puedes decidir la cantidad de golpes que dará, lee el formato del encabezado, así sabrás que columna editar.
Mucha suerte. -
Así es, igual puedes estar pendiente de las publicaciones de Andrei respecto a NEMO a ver si saca un parche compatible en algún momento.
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Se hace mediante lua, sign algo, no recuerdo bien el nombre.
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En caso de que lo actives con comando sería más viable
- script ONKICKGMWOE -1,{ OnPCLoginEvent: if (getgmlevel() >= 90 && (agitcheck() || agitcheck2())) atcommand "@kick "+strcharinfo(0); end; }
Así no importa la hora, si se encuentra activa WoE no dejará entrar al GM.
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Igual puedes hacer misiones custom donde el usuario deba matar al boss final de la instancia, y al matarlo y reclamar su recompensa le de Cash Points con:
#CASHPOINTS += 15;
Saludines.
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On mob.cpp search:
if (sd->sc.data[SC_ITEMBOOST])
and replace with:
if (sd->sc.data[SC_ITEMBOOST] && (status->class_ != CLASS_BOSS))
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achievement.c?
But achievement system is coded on yaml, and it's .cpp.
Which versión of rAthena are you using? -
Hi, I coded this NPC, there is an update of the script, but it's only on Spanish, sry :c
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When the mob be killed, and exit from the map, return to this and the same mob appear but with HP 0% and immortal :$
[SOLVED] Mini Boss with big HP bar, but not MVP
in Source Support
Posted
Don't work but you give me a hint.
Fixed changing mob.hpp
to
Thank you so much.