Okay, I actually recompiled the server and tried to launch exe w/o editing anything in the emulator. It turns out that it works, but the fact is that I'm trying to setup the server as pre-renewal. So I think I did something wrong to setup it properly, here is my renewal.h setup :
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// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
//#ifndef _CONFIG_RENEWAL_H_
//#define _CONFIG_RENEWAL_H_
//quick option to disable all renewal option, used by ./configure
#define PRERE
//#ifndef PRERE
/// Leave this line to enable renewal specific support such as renewal formulas
//#define RENEWAL
/// On a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a FCT
//#define RENEWAL_CAST
/// Based on the http://irowiki.org/wiki/Drop_System#Level_Factor table
//#define RENEWAL_DROP
/// While enabled a special modified based on the difference between the player and monster level is applied
//#define RENEWAL_EXP
// Leave this line to enable renewal base level modifier on skill damage (selected skills only)
//#define RENEWAL_LVDMG
/// - some skill/item ASPD bonuses won't stack
//#define RENEWAL_ASPD
/// Leave this line to enable renewal calculation for increasing status/parameter points
//#define RENEWAL_STAT
//#endif
//#endif // _CONFIG_RENEWAL_H_
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Here are the step that makes me crash :
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It also seems that the map server is still loading renewal files ( I tested instant cast IG and it works as pre-renewal 150 dex though)