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Arii

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Poring

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  1. This is the most similar option I found on Nemo and it's also on WARP, but this option only changes the characters on the dialog box and no the dialog box size. Is there any other diff option that I could be missing to identify?
  2. Hello Does anyone know why the dialog box for the NPC is bigger than usual on Client 2021-11-03? Also I didn't find an option to fix this with WARP. I didn't apply a modification to the dialog box size when hexing the client and the Woe controller npc wasn't edited. This same issue happens with other NPC like the euphy quest shop. Thanks
  3. Hi @kevinyrchua, I couldn't solve it myself so I hired Cyro's third party services. He wiped out everything and perfomed a fresh installation, it was the fastest way to solve it.
  4. Hello, I've testing some renewal cards on pre-renewal and everything was working fine except Infinite Orc Hero Card ( VIT +3. Every time the wearer receives magical attack, has a 100% chance to stun the attacker. ) 4650,Min_Orc_Hero_Card,Infinite Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus3 bAddEffWhenHit,Eff_Stun,10000,ATF_MAGIC; },{},{} I guess something isn't right with the bonus3 bAddEffWhenHit...ATF_MAGIC because the status applies when the character is physically attacked but it doesn't work against magic skills (Jupitel thunder, Storm gust, etc). Reference Item_Bonus: bonus3 bAddEffWhenHit,eff,n,atf; Adds a n/100% chance to cause status eff on the target when being hit by physical damage bonus4 bAddEffWhenHit,eff,n,atf,t; Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage atf is the trigger criteria: Effect target: (Default: Attacked target) ATF_SELF = trigger effect on self ATF_TARGET = trigger effect on target Attack range criteria: (Default: All attacks) ATF_SHORT = trigger on melee attacks ATF_LONG = trigger on ranged attacks Skill/attack type criteria: (Default: Physical/weapon) ATF_WEAPON = trigger on weapon skill / physical attacks ATF_MAGIC = trigger on magic skills ATF_MISC = trigger on misc skills
  5. I understand how to enable the renewal cast but, how can it be limited to certain jobs? I don't think an " IF (Job_#ID)" would work on source.
  6. I understand that by default Fixed Casting doesn't exist at Pre-Renewal but I'd like some guidance about how to implement, maybe someone knows how or has done something similar. Or maybe there's a way to 'emulate' the Renewal casting mechanic (20% Fixed + 80% Variable) only for Expanded Jobs from Renewal.
  7. Hello, I'm looking for a way to implement Expanded jobs from renewal (Rebellion, Kagerou/Oboro, Summoner) into the Pre-Renewal, my question is how to enable the Fixed Casting time only for these jobs without affecting the Trans. Jobs. I copied the necessary lines from skill_db.txt , skill_require_db.txt , skill_tree.txt and skill_unit_db.txt, so the skills are already working fine except by the Casting time (Variable + Fixed). I know skill_castnodex_db.txt can add the Fixed casting time if source is refined as renewal but that would affect the Trans. skills too
  8. Hi, some users have problems/gepard crashes at random moments while playing. I was talking with Functor about the problems but I can't find the exact source of the crashes. The following bullets list are what Functor told me after analizing the logs: - It looks like missing some sound file, which client has to play while attacking. - Also it can be corrupted lua file or lua file with mistake. - Not skill. Simple attack - First crash in function which builds file name of "wav" file. Second crash in function which plays this "wav" file. I checked the files on the data.grf ~data/wav/file.wav but I didn't find a corrupted file, the only files I couldn't play were: banshee_attack.wav, banshee_damage.wav, banshee_die.wav. But couldn't play those wave files from Kro neither, so I guess this is normal. Edit: If users disable BGM and sound Effects from the client the amount of problems is lower.
  9. Hi, I'm trying to remove only the yellow/purple lights displayed on the cast of Cross Impact but I couldn't find the where is the clif_specialeffect of the skill. If someone know another way to permanently remove only this effect I could try it.
  10. I'm using client 2015-11-04 and the packet is defined fine (I think), but I will put the file here just in case. (btw, the server is pre-re) // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_PACKETS_H_ #define _CONFIG_PACKETS_H_ /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ #ifndef PACKETVER #define PACKETVER 20151104 #endif #ifndef PACKETVER_RE /// From this point on only kRO RE clients are supported #if PACKETVER > 20151104 #define PACKETVER_RE #endif #endif #if PACKETVER >= 20110817 /// Comment to disable the official packet obfuscation support. /// This requires PACKETVER 2011-08-17 or newer. #ifndef PACKET_OBFUSCATION #define PACKET_OBFUSCATION // Define these inside src/custom/defines_pre.h or src/custom/defines_post.h //#define PACKET_OBFUSCATION_KEY1 <key1> //#define PACKET_OBFUSCATION_KEY2 <key2> //#define PACKET_OBFUSCATION_KEY3 <key3> /// Comment this to disable warnings for missing client side encryption #define PACKET_OBFUSCATION_WARN #endif #else #if defined(PACKET_OBFUSCATION) #error You enabled packet obfuscation for a version which is too old. Minimum supported client is 2011-08-17. #endif #endif #ifndef DUMP_UNKNOWN_PACKET //#define DUMP_UNKNOWN_PACKET #endif #ifndef DUMP_INVALID_PACKET //#define DUMP_INVALID_PACKET #endif /** * No settings past this point **/ /// Check if the specified packetversion supports the pincode system #define PACKETVER_SUPPORTS_PINCODE PACKETVER >= 20110309 /// Check if the client needs delete_date as remaining time and not the actual delete_date (actually it was tested for clients since 2013) #define PACKETVER_CHAR_DELETEDATE (PACKETVER > 20130000 && PACKETVER <= 20141022) || PACKETVER >= 20150513 /// Check if the specified packetvresion supports the cashshop sale system #define PACKETVER_SUPPORTS_SALES PACKETVER >= 20131223 #endif // _CONFIG_PACKETS_H_
  11. The problem still the same. I enter the account and password, select the server (0 players) and appears the message "Failed to connect to server". On the login-server of the server host: [Status]: Request for connection of "account" (pc IP) [Notice]: Authentication accepted (account: "account", id: 2000000, ip: (pc IP) ) [Status]: Connection of account "account" accepted. [Info]: Closed connection from (pc IP). Maybe it is missing to edit another file?
  12. I'm trying to configure the server host (ports are already open) but when I try to login using the Ro client (2015-11-04) from my pc the login-server shows the following message: [Status]: Connection of the account "account" accepted. [Info]: "Closed connection from (IP)" I'm using the public ip of the host in the files of the server and the client (clientinfo), according to other topics this problems is caused by a wrong configuration of the ip in the conf files/clientinfo but I really can't identify the problem. Can you guys help me identify what is causing the closed connection? char_conf login_ip: public ip char_ip: public ip map_conf char_ip: public ip map_ip: public ip subnet_athena 255.255.255.0: public ip : public ip clientinfo <address> public ip </address> <version> 55 </version> Note: The diff client didn't "Enable Proxy Support " so thats not causing the problem. Note: Also tried disabling "PACKET_OBFUSCATION" on packets.h but didn't solved the problem.
  13. @Lighta , I followed the guides github to install rAthena on windows, connecting and SQL_installation. I tested it on my personal pc and everything was fine but when I tried to do the same on the server's host that error about missing dll showed up and subsequently the application error in map-server.exe Char server and Log appears to be fine and ready but I believe something it's missing. There is something like a list of requirements of .dll or programs to run the map-server correctly? Edit: Downloaded everything again and now its working, thanks for the help.
  14. Ok, so I analyze the dependancies of map-server.exe, right? But there are more than 50 dll missing... D=
  15. Hi Lighta, downloaded and installed the update 4 but the error still the same.
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