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Posts posted by KoKe
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So i make this but the player with the active status still be frozen
if (sc->data[sC_NOFREEZE] ) { sd->reseff[sC_FREEZE] += sc->data[sC_WOE_ALLRES]->val1; }
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Also if you look here you get more info about the item structure
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Oh yeah i see this last night and wondering what are for
@ind: thank you for the reply
memset (sd->param_bonus, 0, sizeof(sd->param_bonus) + sizeof(sd->param_equip) + sizeof(sd->subele) + sizeof(sd->subrace) + sizeof(sd->subrace2) + sizeof(sd->subsize) + sizeof(sd->reseff) + sizeof(sd->weapon_coma_ele) + sizeof(sd->weapon_coma_race) + sizeof(sd->weapon_atk) + sizeof(sd->weapon_atk_rate) + sizeof(sd->arrow_addele) + sizeof(sd->arrow_addrace) + sizeof(sd->arrow_addsize) + sizeof(sd->magic_addele) + sizeof(sd->magic_addrace) + sizeof(sd->magic_addsize) + sizeof(sd->critaddrace) + sizeof(sd->expaddrace) + sizeof(sd->ignore_mdef) + sizeof(sd->ignore_def) + sizeof(sd->itemgrouphealrate) + sizeof(sd->sp_gain_race)
@FatalError: So like i see reseff is for status
EDIT: Also did i need to add this too to make it work? and what exactly do that?
StatusChangeFlagTable[sC_MYCUSTOMSC] |= SCB_ALL;
EDIT2:
Also is posible to end SC_Status when they not in x mapflag?
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Yeah but how did i add that?
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For example i cand add resistance of race and element
sd->subele[ELE_WATER] += sc->data[sC_NEW_STATUS]->val1; sd->subrace[RC_DEMON] += sc->data[sC_NEW_STATUS]->val1;
but what if i need resistance for long range ( Like noxius ) and stun?
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I'm gonna rape everyone!
Even orc Ladys (?)
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namecheap was good like 2 or 3 years ago, but if you need to open some ports ( 3306,6900, 6100, etc etc ) they just can open one for you ( also you need to buy a dedicated to open all the ports you need ) actually i recomend hostgator
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Did I read right? renewal branch only? I wonder if we will have 2 branches, or only ... one?.
I'm not a server owner anymore, but, I know that a lot of servers still use pre-renewal mechanism
I was wondering that too
To be honest, it's about time.
However, I do have to agree, there should probably be two SVNs. One pre-Renewal, and the other Renewal. While servers who continue down the path of non-Renewal may get left in the dust a bit, there are way too many people out there who would prefer to be able to start their own server on the basis of the old mechanics. Leaving it as the only option would probably discourage those people (such as RetRO, they've been around for over a year now?). Though, I do have to admit, forcing people to get used to the Renewal side of things may do a world of good, seeing as everyone's scared of it like a housewife to a mouse.
At least one option to keep the pre-renewal option off/on
i agree, that this project go Renewal. Chopping up code just to make renewal option work in a non renewal server is just ridicules. This new fork should pick up the principles that EA originally had about keeping up with kro. If member really dont want renewal, i dont see the reason they cant stay in there current svn and just commit the npc and database items only. Not to mention the fact that people need to stop living in the past and move on to renewal. i swear people make it seem like renewal is end of the world. In fact without renewal, 3-1 and mobs and new mob skill are way to overpowered and unbalanced.
everything you said is true, but for example you like to play in renewal and others like to play pre-renewal
Also keep working RAthena Team!!
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I suggest you to download this , is the full installer of browedit ( Stable ) you only need to change the config.txt and the data/configs/ro.xml ( also yeah im a win 7 user and works perfectly )
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The tool only have eathena comands? i mean did plan to implement some way to add own custom commands?
Also you have a awesone tool here, cant wait for it, keep working
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in Web Support
Posted
Same problem here