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paw

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Posts posted by paw

  1. 14 hours ago, Playtester said:

    Don't know how it is on official servers, but right now, Magnum breaks affects all weapon skills that don't have:

    
    //    0x10 - Skill ignores elemental adjustments
    

    And Dragon Breath doesn't have it:

    
    2008,9,6,2,3,0x42,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0x40000,0,weapon,0,0x0,	RK_DRAGONBREATH,Dragon Breath
    

    If you want to change that you can easily change the 0x42 to 0x52.

    I think I'd do this. Thanks! 

  2. 2 minutes ago, Cyro said:

    you might be using custom storage script try checking it from you scripts

    also paste your groups.conf here

    try adding "storage: [true, false]" to your players

    No storage on my groups.conf

    groups: (
    {
    	id: 0 /* group 0 is the default group for every new account */
    	name: "Player"
    	level: 0
    	inherit: ( /*empty list*/ )
    	commands: {
    		commands: true
    		rates: true
    		refresh: true
    		go: true
    		iteminfo: true
    		mobinfo: true
    		whodrops: true
    		whereis: true
    		time: true
    		hominfo: true
    		homstats: true
    		noask: true
    		noks: true
    		autoloot: true
    		alootid: true
    		autoloottype: true
    		autotrade: true
    		breakguild: true
    		changegm: true
    		duel: true
    		invite: true
    		accept: true
    		reject: true
    		leave: true
    	}
    	permissions: {
    		/* without this basic permissions regular players could not 
    		trade or party */
    		can_trade: true
    		can_party: true
    		command_enable: true
    	}
    },

    I'm using this.

    -	script	storage	-1,{
    
    OnInit:
    	bindatcmd "storage",strnpcinfo(0)+"::OnAtcommand";
    	end;
    
    OnAtcommand:
    	if(getmapflag(strcharinfo(3),mf_gvg));
    	openstorage;
    	end;
    }

     

  3. 24 minutes ago, Kaze said:

    I don't have any idea where did you get that "#" unless if your Game Master or Administrator. in Normal Player they can't use # commands.

    because i tested ingame with normal player no #commands only @commands.
    Please check your groups.conf

    I do not have @storage in my players group.conf. I tried it on normal character, #storage works. Maybe a bug of my Git version?

  4. 16 minutes ago, Kaze said:

    I don't understand what are you trying to say. you want this command @storage command not allowed in GvG?

    if you want a command does not allow a certain map.

    Simple use mapflag:

    99 - Level of  groupid() can bypass the nocommand mapflag

     

    I working script:

    
    -	script	restricted_storage	-1,{
    
    OnInit:
    	bindatcmd "storage",strnpcinfo(0)+"::OnAtcommand";
    	end;
    
    OnAtcommand:
    	if(getmapflag(strcharinfo(3),mf_gvg)) {
    		dispbottom "This command is not available to used.";
    		end;
    
    	}
    	else {
    		openstorage;
    		end;
    	}
    }

    The script is working. The problem is a player can "#storage anotherplayersname" so that another players storage opens, which can disturb that another player. In other words, a player should not be able to use charcommand; only atcommand.

  5. how to let custom command not allow #commands. players can #storage other players which can be annoying during pvp or woe.

    example command i got from the forums.

    -	script	storage	-1,{
    
    OnInit:
    	bindatcmd "storage",strnpcinfo(0)+"::OnAtcommand";
    	end;
    
    OnAtcommand:
    	if(getmapflag(strcharinfo(3),mf_gvg));
    	openstorage;
    	end;
    }

     

  6. Maybe someone could make a Wordpress theme where you can just add server the status, registration, and account management as Widgets. It is too expensive or takes a lot of effort to change themes, making servers stick to the old theme. This could also make every server website creative and unique.

    • Upvote 1
  7. When the user hides at the end of casting this skill, monsters will not follow the user, but remain fixated on the afterimage. Demon, Insect and Boss monsters will also remain in place and do not chase after the user once he/she has hidden after drawing the copycat.

    http://irowiki.org/wiki/Feint_Bomb

    Does this mean ALL MONSTERS should not follow while in hiding status or just the DEMON, INSECT and BOSS MONSTERS?

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