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Posts posted by Noil
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Thats absolutely cool!
I think for the bot matter it should be compiled to a dll and get hash checked so a player cannot script their own plugin. That way server owner can go crazy and build awesome stuff based on your api but in the end you get bound to that stuff they coded. Heck you could even end up writing your own game guard (user input --> event happens you check for ahk --> forward to client or discard)
The possiblities are endless awesome! :3
- 1
Bourgeon, a client-side plugin system
in Project Concepts & In Progress
Posted
It would be easier to make this server side via plugin, because the server knows when an announce happens. All you need to do is wire this to a discord server of your choosing. Making it the way you intended via players that receive the announce the discord server would get the message n times the player count.