Legend
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Posts posted by Legend
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On 12/26/2021 at 2:20 PM, WhiteEagle said:
Thanks for your time and help.
Unfortunately, the kills are still counted.
I did not get any errors when compiling.Did you manage to solve it? I'm having the same problem...
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case 1://Normal
.@bonus_hp_rate += 0;
.@bonus_dmg_rate += 0;
.@bonus_damagetaken += 0;
.@bonus_def += 0;
.@bonus_mdef += 0;
.@bonus_hit += 0;
.@bonus_flee += 0;Is there a way to add level bonuses to the monster?
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I have a problem with your endless tower script.
The monsters are only born in the easy level, in the other levels only the first monster of each line is born
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Hello ! If the guild leader picks up the pack and then switches the lead, can the new leader pick up the pack again? if not they will be changing leaders all the time
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why ? help me xD
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is there a possibility of a script delivering a unique item at random to a guild member after the end of the war ?
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On 2/16/2023 at 3:26 AM, Tokei said:
That's problematic because the mobs are loaded from script files. If you reload a script without removing the mobs prior, you'll end up with twice as many mobs on the map (and it will keep increasing if you reload the file again). Also, you might want to get away from using @reloadscript as a whole. That command is only really useful to reload mobs...
Instead, I'd recommend looking into "@reloadnpcfile npc/custom/test.txt". It will unload and reload only a specific file without having to reload your whole server scripts. It's much faster and efficient.
I already had this function on another server, but Do not remember how I changed..
When reloading did not affect the mobs folder, the only way to reload in the mobs was if it restarted the server, other than that , the mobs continued following their automatic respaw
On 2/16/2023 at 3:25 AM, Chaos92 said:have u tried @reloadmobdb ?
I do not want to reload in the mob folder, I want to reload on all npcs except in the mob
someone help me please
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Hi guys ! can anyone help me ? I would like to use the command @reloadscript not reload on monsters and Mvps.
MAX_QUEST_OBJECTIVES
in Source Requests
Posted
i just increase MAX_QUEST_OBJECTIVES in mmo.h for 9 objectives, but when I target more than 3 target (mob target), the full quest doesn't appear
can anyone help me?