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Legend

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Posts posted by Legend

  1.         case 1://Normal
                .@bonus_hp_rate += 0;
                .@bonus_dmg_rate += 0;
                .@bonus_damagetaken += 0;
                .@bonus_def += 0;
                .@bonus_mdef += 0;
                .@bonus_hit += 0;            
                .@bonus_flee += 0;

     

    Is there a way to add level bonuses to the monster?

  2. On 2/16/2023 at 3:26 AM, Tokei said:

    That's problematic because the mobs are loaded from script files. If you reload a script without removing the mobs prior, you'll end up with twice as many mobs on the map (and it will keep increasing if you reload the file again). Also, you might want to get away from using @reloadscript as a whole. That command is only really useful to reload mobs...

    Instead, I'd recommend looking into "@reloadnpcfile npc/custom/test.txt". It will unload and reload only a specific file without having to reload your whole server scripts. It's much faster and efficient.

    I already had this function on another server, but Do not remember how I changed..

    When reloading did not affect the mobs folder, the only way to reload in the mobs was if it restarted the server, other than that , the mobs continued following their automatic respaw

     ?

     

    On 2/16/2023 at 3:25 AM, Chaos92 said:

    have u tried @reloadmobdb ?

    I do not want to reload in the mob folder, I want to reload on all npcs except in the mob

     

    someone help me please ?

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