-
Posts
3 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by Nyxz
-
-
13 minutes ago, GM Winter said:
ive try this and i think it still got 100% chance even i edit this
sc_start SC_BOSSMAPINFO,600000,5000;
*sc_start <effect type>,<ticks>,<value 1>{,<rate>,<flag>{,<GID>}};
It should be like this
sc_start SC_BOSSMAPINFO,600000,0,5000;
-
Change
atcommand "@adjgroupid 5"; >> atcommand "@adjgroup 5";
Also, group_id is not changing in SQL DB because it is temporary until players log out. You can also add this line to check whether the group has changed or not.
dispbottom "Group level "+getgmlevel();
Please help me setup the setarray. TY
in Scripting Support
Posted · Edited by Nyxz
.@rand = rand(.chances);
This variable should be set under the OnMobKilled event.