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pambe

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Posts posted by pambe

  1. now I got this monster failed no monster ID

    Did I do something wrong from the step by step i have made?

    EDIT:
    I got progress i have summoned it but I cannot kill it and the sprite of my custom is just poring 

    I can also search it using @mobinfo 6500

    Change ID to 6500 and 6501
    Increase the max_mob to 10000

    EDIT:

    i got it working now. I just play around the monster ID

    checking Monster_last on npcidentity

    change from 6500

    to 3625 i got 3 working custom mobs now.

    thanks for all those who help.

     

  2. I already put the srite spr and act on data.grf  with same file directory on my client. And I try changing from 3635 to 5000 I don't get error but now it say summon failed cannot find monster ID. 

    I already put 2 custom mob to its not the mob sprite problem. 

    I will tell step by step I made. Please tell where did I go wrong

    1. I extracted npcidentit.lub and jobname.lub. On I Made folder data/luafiles/data info same directory and Enter the monster name and input monster ID 5001 and ID 5002. 

    Jobname.lub

    jobname.png.1735ff173abc6f2c3989494a33ac457a.png

    NpcIdentity.lub

    npcidentity.png.e89f3e15c19efe30cf483094380ca6eb.png

    2. Edit and input my custom mob on pre-re/mob_db and re/mob_db on server side.(will also put later). Copied Poring and just edit the mob id. 

    mob_db pre-re and re

    mob_db.thumb.png.38eb750d0a194c3d7551c3c567d4de28.png

    3.make folder data/sprite/korean lang. Mob and input my custom  mob spr and act file. 

    sprite.thumb.png.9df92c390a4c8f6d7c610c389246999f.png

    4.now using grf editor I drag and drop the files to its corresponding pathway. Save. Lub files and sprite

    datainfo.png.0461af66b418d473814865743d154b3c.png

    5.Recompile my server. 

    No error logging  in but when I summon the ID. I get error cannot find file sprite/@@@/mob.spr and mob.act my client shuts down.

    I'm using same client as TS 2015-9-16a

     

    Thank you all for the help. 

    Really need guidance on this. Because there is a few guide almost old ones already. 

  3. Thank you for replying Poring King

    I follow the guide on judas. I just extract my lub files and edit it directly.  I have input my custom mob on npc identity and jobname and also adding it on Re/mob_db also in pre-re/mob_db 

    CustomID# 3465 & #3436 

    Also I already make folder on client data/sprite/korean language mob and also put the custom sprite dragging it back using grf editor. 

    I use grf editor to extract the file. 

    Do I need it to decompile to Lua file first? 

    Already stuck for a week now. When spawning ID I get that error. 

    Thank you, All the help is always appreciated

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