Hi i am currently using Haizel's 3rd job alternate sprite but i am having trouble on this
if ((sd->job & MAPID_THIRDMASK) != MAPID_GUILLOTINE_CROSS
&& (sd->job & MAPID_THIRDMASK) != MAPID_GENETIC
&& (sd->job & MAPID_THIRDMASK) != MAPID_MECHANIC
&& (sd->job & MAPID_THIRDMASK) != MAPID_ROYAL_GUARD
&& (sd->job & MAPID_THIRDMASK) != MAPID_ARCH_BISHOP
&& (sd->job & MAPID_THIRDMASK) != MAPID_RANGER
&& (sd->job & MAPID_THIRDMASK) != MAPID_WARLOCK
&& (sd->job & MAPID_THIRDMASK) != MAPID_SHADOW_CHASER
&& (sd->job & MAPID_THIRDMASK) != MAPID_MINSTRELWANDERER
&& (sd->job & MAPID_THIRDMASK) != MAPID_SORCERER
&& (sd->job & MAPID_THIRDMASK) != MAPID_SURA
Normal effect would be = 3rd job default sprite => 3rd job Alternative
Desired effect = Transcendent job sprite => 3rd job Alternative
Thanks in advance