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kingraijun

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Posts posted by kingraijun

  1. Ang unbollox, kinoconvert nya ang files to ASCII or to Korean..Yung tinatanggap kasi ng grf files eh ung korean language at ung usual na ginagamit natin is ASCII..Download mo dito Unbollox sir: DOWNLOAD HERE..Ang gawin mo lang, i search mo yung files na gusto mo iconvert sa Directory tapos click mo ung Korean sa me Convert then antay ka na lng matapos ang conversion..

  2. Hello, sorry for the late reply..the problem has actually already been resolved..

    .just a lesson learned.

    i only used the lua file in correspond to the client but did not mind the original lua file that SHOULD be utilized first before the update..that is, in the new lua files, there are some files missing which are found in the original one...thus, there are no probs regarding the correct lua file for the client (say 20111116 lua file for diffed 20111116RagExe client) but the missing file/s that are available in the original pack of lua files...

    Thanks for the help btw...:)

  3. ahh..ganito po.since available na ang item.spr mo, try extracting (or converting) the sprite file to .bmp file using SPR Conview..Once extracted na, kunin mo yung isang frame na sa tingin mo pwedeng drop sprite mo..Open mo ulit ang SPR Conview then convert mo yung nakuha mong .bmp item to .spr..rename it as <your item>.spr..that is for your sprite..ang .act naman, copy ka ng isang file <kahit ano lang> ng item_drop.act tapos irename mo as <your item>.act..Open mo yung file using ActOr then save..ayun..me drop item ka na..hope this helped..

  4. i agree with sir glemor...(under testing phase according to the Wiki) your custom weapon should belong to the "range of ID numbers" for a specific type of weapon..so kung titignan mo ang item.db file mo sa trunk > db > re, ang range ng bows are from 1701 to 1749..ang problema is taken na lahat ng ID numbers (as of the latest Rathena Server SVN)..but meron pang "More bows" under ID numbers 18100-18499 with untaken slots..So the best way that you can do is to find a vacant ID number from 18100-18499 to be used for your custom bow..Haven't tried it though so good luck!

    FUNFACT!: If you go out of the range, but correctly name/place files in right folder, you will see sprite when you stand. However, when you attack, YOU PUNCH.

    This is why we need to choose a correct ID range!!!

    Eto po pala link sa wiki if interested ka..

    Rathena Wiki Custom Weapon

  5. Hello again! Currently, I am using a 2011116 client where I had my recommended diffs (using Shin's Diff Patcher) turned on together with the following:

    - Allow Multiple Windows

    - Enable 127 Hairstyles

    - Ignore missing file errors

    - Ignore missing palette errors

    - Increase zoom out max

    - Remove gravity ads

    - Remove gravity logo

    - Skip packet header obsfucation

    I were able to go ingame but no display is shown in the chat window even the MOTD..I also tried /notalkmsg and /notalkmsg2, but still no changes..

    Here is a screenshot:

    screenraijunRO001.jpg

  6. Hello..I dunno if this type of error has been posted by any of the members in any of the forums here in rAthena but I would like to ask if how to show up the messages in chat window..Nothing is displayed in it, even the MOTD..My SVN revision is 16022 and I am using diffed 2011116 client..

    Thank you for the support!

  7. I would like to inquire regarding instacast..I just had a default script for my skill.conf with setting:

    // At what dex does the cast time become zero (instacast)?

    castrate_dex_scale: 150

    However, when I tried dex=150 (or more) to any of my character, the casting time is still the same with the casting time when dex=1. Have I missed (or messed up) something in my configuration?..

    Thank you for the support!

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