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tract

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Posts posted by tract

  1. Hi.. Can anyone point me where to edit the Success Rate of Weapon refine Skill (WhiteSmith Skill)

    I run a 250 job level server and the whenever we refine any weapon for some reason its 100% success rate for the WS skill Weapon refine

    I checked the Src And refine_db.txt but it doesnt show the added success rate of Weapon refine per job lvl

    If anyone can kindly point me in the right direction.

  2. [ Update ] : Added a Class Restriction Script :

    Description :

    This Script allow certain Maps to Block / Restrict certain Job Class. Configurations can be varies across the Maps settings. If the Class that are Blocked entering the Map, the Characters will be warped out from the Map within few seconds after they enter the Map.

    This Script will be able to answer / solve those below problems.

     

    Where can i find a Trans Class / 3rd Class WOE ??

    How to Block Certain Jobs from entering some Maps ?


    Configuration :

    Bitwise Table and Usage :

    // -------- BitMasks --------
    // 1 - Normal jobs,
    // 2 - Adv jobs.
    // 4 - Baby jobs,
    // 8 - Normal 3rd jobs.
    // 16 - Adv. 3rd jobs.
    // 32 - Baby 3rd jobs.
    // 64 - Certain Jobs ( Specific )
    
    // ----- Mode Example : ( Blocked Class ) ------
    // 63 - All Class that has been defined
    // 64 - Only the Specific Job you defined
    // 7 - Normal + Advanced + Baby Jobs
    // 56 - Normal 3rd + Advanced 3rd + Baby 3rd Jobs
    Notes :

    
    
    Just add in the Value for the Bitmask.
    Aware of the Usage of Certain Jobs.
    	--- If you using Bitmask Above , aware of the Limit Reach. ( ~128 Total Class )
    	--- If your Bitmask = ( 63 + 64 ) , Your "Certain Jobs" have only about 20 Slots.
    	--- Anyway, i dont think you will do so since Bitmask 63 will block most of the Class already.
     * Common Sense : Make sure the Array ".@Restrict" didnt exceed limit of 128 element.
    
    
    
    
    You may edit these below parts... but by default, i have list down most of the Job Class accordingly...

    // Normal Jobs
    if( getarg(0) & 1 ) setarray .@Restrict[getarraysize(.@Restrict)],0,1,2,3,4,5,6,7,8,9,10,11,12,14,15,16,17,18,19,20,23,24,25,4046,4047,4049;
    // Adv Jobs
    if( getarg(0) & 2 ) setarray .@Restrict[getarraysize(.@Restrict)],4001,4002,4003,4004,4005,4006,4007,4008,4009,4010,4011,4012,4013,4015,4016,4017,4018,4019,4020,4021;
    // Baby Jobs
    if( getarg(0) & 4 ) setarray .@Restrict[getarraysize(.@Restrict)],4023,4024,4025,4026,4027,4028,4029,4030,4031,4032,4033,4034,4035,4037,4038,4039,4040,4041,4042,4043,4045;
    // Normal 3rd Jobs
    if( getarg(0) & 8 ) setarray .@Restrict[getarraysize(.@Restrict)],4054,5055,4056,4057,4058,4059,4066,4067,4068,4069,4070,4071,4072;
    // Adv 3rd Jobs
    if( getarg(0) & 16 ) setarray .@Restrict[getarraysize(.@Restrict)],4060,4061,4062,4063,4064,4065,4073,4074,4075,4076,4077,4078,4079;
    // Baby 3rd Jobs
    if( getarg(0) & 32 ) setarray .@Restrict[getarraysize(.@Restrict)],4096,4097,4098,4099,4100,4101,4102,4103,4104,4105,4106,4107,4108;
    

    However,.....this is a special case .......

    // Certain Jobs ( Specific Your Own Class Restriction )
    if( getarg(0) & 64 ) setarray .@Restrict[getarraysize(.@Restrict)],4046,4002,4004,4013,4011;
    
    It would be better to Not using Bitwise 64 if your script already block all of the job class above ( Bitwise : 63 )

    This is because, the limit might be exceed if you add too much Job Class in the Array for Bitwise ( 64 + 63 )

    Anyway, i think it is still Okay to use Bitwise ( 64 + some of the other Bitwise ) ...but not All Bitwise combined.


    Settings :

    I guess you should be able to understand this part right ? so, i will skip this parts.

    // Wait X Seconds before warped out.
    set .Sec,5;
    // Lowest GM Level to Bypass
    set .LowGMLvl,80;

    Here come the Maps Settings Parts.

    setarray .Map$, // <Mapname>,<Mode>.... ( Mode = Bitwise Value )  Max of ~64 Map Settings.
       "prtg_cas01","63",
       "prtg_cas02","64",
       "prtg_cas03","3",
       "prtg_cas04","2",
       "prtg_cas05","1";
    
    You should be able to realize that....the setting are done in this Format..
    <MapName>, <Mode>,
    .........
    <MapName>, <Mode>;
    
    the Mode refer to the Bitwise Value ( Blocked Class for the Map ) and the Mode are write within Quotation Mark ( " " ) as a string.

    refer to above Bitwise Table for how to configure the Bitwise Value for Restrict those Job Class.

    You may add up to ~64 Maps.

    Example :

       "prtg_cas01","63",        // --------> Restrict "All" the Job Class  ( Except "Certain Jobs" )
       "prtg_cas02","64",        // --------> Restrict "Certain Jobs" ( Specified by Yourself )
       "prtg_cas03","3",          // --------> Restrict "Normal & Advanced Job" Class
       "prtg_cas04","2",          // --------> Restrict "Advance" Jobs
       "prtg_cas05","1";          // --------> Restrict "Normal" Jobs
    

    Class Restriction [ Version 2 ]

    Changelog :

    • [ Version 1 ] - A Simple Blocking Certain Job to Enter a Map.
    • [ Version 2 ] - Enable Multiple Different Configuration across the Maps.

    Scripts : View Download


    Please spend your time to read all the things i have write / mentioned in the post before you asking any questions.

    if got bug / problems please do report to me. ani_heh.gif

     

    Were can i put this script? Sorry sir im just a beginner :)

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