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jingcleovil

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Posts posted by jingcleovil

  1. Hi Dev,

    Currently I am using 16084 which is we're happy using it and we already have a lot of source modification. Now my question is what svn version was nocommand.txt implemented and what source code and snippet need to insert in our current version?

    Thank you.

  2. Hi,

    I am using 2011-12-28a client. Some of our players reported about crashing their client when opening storage. The error is it just stopped the client and it only freezes.

    Is there anyone encountered this? I just want to know what files are missing in their client so we can provide. The exact error in Windows 7 says "client.exe has encountered a problem". I think there is only files/dlls/luas missing. Im glad if someone would help.

    Good day!

  3. Sorry for not giving the exact details of errors. During compilation the error says

    script.c: In function ‘buildin_downrefitem’:
    script.c:4095:24: error: ‘equip’ undeclared (first use in this function)
    script.c:4095:24: note: each undeclared identifier is reported only once for each function it appears in
    make[1]: *** [obj_sql/script.o] Error 1
    make[1]: Leaving directory `/home/$USER/Ragnarok/SERVERS/16084_trunk/src/map'
    make: *** [map_sql] Error 2
    

    I dont want to upgrade to the latest one. I am happy with the current version. None of our players complaining about the current setup.

  4. Hi

    Currently I am using 16084 revision. I am not upgrading my current version because its quite stable in our end. Players enjoy playing smoothly. Now I merged BUILDIN_FUNC(downrefitem) to my current svn but it says "equip" is undeclared. If anyone have an idea what part did I missed.

    Here is the code I manually put in.

    ../src/map/script.c

    
    BUILDIN_DEF(downrefitem,"i"),
    
    
    /*==========================================
    * Downgrades an Equipment Part by -1 . [Masao]
    *------------------------------------------*/
    BUILDIN_FUNC(downrefitem)
    {
    int i = -1,num,ep;
    TBL_PC *sd;
    num = script_getnum(st,2);
    sd = script_rid2sd(st);
    if( sd == NULL )
     return 0;
    if (num > 0 && num <= ARRAYLENGTH(equip))
     i = pc_checkequip(sd,equip[num-1]);
    if(i >= 0) {
     ep = sd->status.inventory[i].equip;
     //Logs items, got from (N)PC scripts [Lupus]
     log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]);
     sd->status.inventory[i].refine++;
     pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below
     clif_refine(sd->fd,2,i,sd->status.inventory[i].refine = sd->status.inventory[i].refine - 2);
     clif_delitem(sd,i,1,3);
     //Logs items, got from (N)PC scripts [Lupus]
     log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]);
     clif_additem(sd,i,1,0);
     pc_equipitem(sd,i,ep);
     clif_misceffect(&sd->bl,2);
    }
    return 0;
    }
    

    I just want to know what part is missing.

  5. Thanks for appreciating. I am not done yet all features. And about the design I am more of programming side than the design. I have hired someone to overhaul the design.

  6. Hi All,

    I know some of you knows me. I am jingcleovil from somewhere else. I just develop the flux CMS originally. and some other flux addons.

    Anyways, I have develop a cool and social network based Ragnarok Control that has the following features.

    1. Has facebook like wall.

    2. AJAX based page browsing (like github).

    2. Search Item

    3. Manage Account.

    4. Delete Character.

    5. Ladder Based

    6. Ticket Support

    7. Notifications if someone send you message.

    and will add more feature....

    ITS NOT DONE YET. I am still developing for a couple of weeks.

    Here is the demo page.

    http://www.ragnagears.com/

    username: demo

    password: demo

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