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GMxMomi

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Posts posted by GMxMomi

  1. please someone help me do a battle recruitment npc with if 10 player register they will be warped to event map and split into 2 party. Each party have 5 person. Its solo queue system not need create party first before register. The party will automatic create after waiting list full and warped to event map.

  2. On 10/16/2018 at 10:39 PM, musica2 said:

    in src/config/packets.hpp u may use this script:-

    #ifndef PACKETVER
        /// Do NOT edit this line! To set your client version, please do this instead:
        /// In Windows: Add this line in your src\custom\defines_pre.hpp file: #define PACKETVER YYYYMMDD
        /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD
        #define PACKETVER 20180620
    #endif

     

    or u can use latest update from rathena git.

    packets.hpp

    Thanks

  3. On 10/16/2018 at 10:11 AM, musica2 said:

    thx for info, i already have found the solution for it. its server side issue, updated to latest rAthena packetver. now its working as charm

    screenAuroraRO007.jpg

    Which file u edit for change rathena packetver?

    On 10/16/2018 at 11:36 AM, Gamezstar said:

     

    sir are u  use nemo patch from this link ?? 

    https://gitlab.com/4144/Nemo

     

    because i use nemo patch from this link 

    few profile cant apply 

    Secret nemo is not support 2018 client, use 4144 Nemo.

  4. i request Battleground clone!!

    5 player register at waiting room!!

    if 5 player already register warp to some pvp map!!

    summon 15 evil clone!!

    each player have 3 evil clone!

    max win 15!!

    if death automatic out the game!!

    if win automatic got prize!!

    bump

  5. I don't understand what GmOcean is talking about @_@ ... guess I also need to learn from him once in awhile /wah

    prontera,155,186,5	script	dksjfskdfj	100,{
    getmapxy .@map$, .@x, .@y, 0;
    setd ".@mob"+ .@i++, bg_monster( 0, .@map$, .@x, .@y, "--ja--",1002,"");
    while (1) {
    	getmapxy .@map$, .@x, .@y, 0;
    	unitwalk getd(".@mob"+ .@i), .@x, .@y;
    	sleep2 2000;
    }
    end;
    }

    I didn't do some protection like logout or warp to other map, but u see the idea

    wow thanks annie... always help me xD..

    1 question how to set the monster only walk to this coordinate 389,275... which line i have to edit? sorry noob question xD

    and when i click npc no monster spawn

  6. please fix this script? how to make monster walk to other coordinate in same map?

    turbo_n_1,337,275,5 script team 1 100,{
    set .@MobID, monster("this", -1,-1, "--ja--", 1016, 1);
    sleep2 2000;
    unitwalk .@MobID,389,275;
    end;
    }
    

    thanks...

  7. Request Source Code For Capping Skill/Attack Damage

    Asura Strike, Final Strike, Tetra Vortex and Adoramus are 200k Max Damage

    Other Normal Skills 60k Max Damage

    Normal attack when [EDP/Over thrust] is 20k Max

    Normal attack is 15k Max

    Please Help Me About It... Thanks a LOT..

  8. I'm dropping this because

    http://rathena.org/b...ure#entry140360

    there's already 3 CTF script released on this board

    however it doesn't mean I not writing battleground script already though

    I think I'll finish up wow battleground now ....

    whew I'm dealing with all battleground related topics recently

    currently seems like every server out there tries to get as much event script as they want

    ok then i already try the Real CTF script at http://rathena.org/board/topic/72760-rare-capture-the-flag-needs-to-be-fixed/ and many error.. maybe need some src modification... anyways thanks

  9. stop bumping

    I already having this topic bookmarked in my to-do list

    give me 1 week

    its kinda sad its still too few members can make battleground script

    so I think I'll write as much as possible until scripting support start having battleground related question

    EDIT:

    forgot to say this will be a public release script

    I'll post in this topic when almost done

    <3 you

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