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crowmaster

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Posts posted by crowmaster

  1. 12 hours ago, pajodex said:

    First, comment out your damage cap codes.

    Try my code, find this code at battle.cpp:

    
    wd = battle_calc_weapon_final_atk_modifiers(wd, src, target, skill_id, skill_lv);

    under that, add this:

    
    // Damage Cap Values here Add below
    	if (skill_id == MO_EXTREMITYFIST) 
    		wd.damage = cap_value(wd.damage, INT_MIN, 500000); //  capped to 500,000

    I've been using that code a long time ago. So far, I haven't encountered any problem yet. 

    Alrighty mate, let me try. Thanks!

  2. Lol. I made the topic in the wrong section, my bad. Any mods please move this to Source Support, thanks xD

    A champ doing asura with 0 dmg/miss/or doesn't even show anything. I already capped the damage to 500k and 6k sp, but sometimes when players stack certain cards and they went asura, miss >:

    Using rA revision 19xxx, can't remember lel

    These are the codes

    battle.c (battle_calc_damage)

    if (skill_num == MO_EXTREMITYFIST )
            damage = cap_value(damage,0,500000);
    case MO_EXTREMITYFIST: {
                            if(sstatus->sp <= 6000)
                                skillratio += 100 * (7 + sstatus->sp / 10);
                            else
                                skillratio += 100 * (7 + 6000 / 10);
                            status_set_sp(src, 0, 0);
                        }
                        break;

    battle.c (battle_calc_attack)

    if (skill_num == MO_EXTREMITYFIST && d.damage > 500000) d.damage = 500000; 

    Please, anyone?

     

  3. Well it's been years since I touched Ragnarok files and that was eA lol. Currently I am planning on making a 4 slotted server, therefore I am looking for a tool that will edit the whole itemdb to 4 slots, is there any or I'll need to edit them out manually?

     

    /hmm

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