Hello,
I'm creating a system where if a player dies, they are auto hidden and must find the spot they died on to carry on.
World of Warcraft Style.
Is it possible to determine how you have been killed?
I only want this to trigger if killed by a monster and not trigger if they was killed by another player in PvP, BG, WoE etc
OnPCDieEvent:
This is for any death isn't it? if their another trigger to use?
i was thinking of using something like;
OnPCDieEvent:
if map="pvp1,pvp2,woe1,woe2" end;
<else script here>
Would this work?
Thanks in advanced.