Rock And Paper
-
Posts
10 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by Rock And Paper
-
-
i have added this on ET script.
OnMyMobDead: if(killedrid == 1086) // GTB { getitem 616,1; //OCA getitem 714,1; if (rand(100) < 51) // 50% chance of activating. { getitem 2246,1; } if (rand(100) < 21) // 20% chance of activating. getitem 4128,1; //card } else getitem 969,1; set .@mob_dead_num,mobcount("1@tower",instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead"); if (.@mob_dead_num < 1) { initnpctimer; //SetItemPartyInMap in_102floor 5 } else instance_announce 0, "Remaining Monsters on the 5th Level - " + .@mob_dead_num,bc_map,"0x00ff99"; end; OnTimer5000: instance_announce 0, "All Monsters on the 5th Level have been defeated.",bc_map,"0xffff00"; donpcevent instance_npcname("5FGate102tower", instance_id())+"::OnEnable"; stopnpctimer; end; }
Im getting Gold on normal mob but on GTB it doesnt drop anything.
That's because Killedrid isn't set on custom mob event labels... I submited this as a bug but it guess it was overlooked check your other post for a solution.
Thank You.
-
if( compare( strcharinfo(3),"1@tower" )
sorry it now works typo on compare, i have a new problem getitem doesnt work on instance mobs, but if I manually @monster it, it drops gold.
- script gold -1,{ OnNpcKillEvent: getmapxy(@m$,@x,@y,0); if (compare(strcharinfo(3),"1@tower") || compare(strcharinfo(3),"2@tower") || compare(strcharinfo(3),"3@tower") || compare(strcharinfo(3),"4@tower") || compare(strcharinfo(3),"5@tower") || compare(strcharinfo(3),"6@tower")) { if(killedrid == 1002) // Poring { makeitem 969,1,@m$,@x,@y; //Gold if (rand(100) < 20) // 20% chance of activating. makeitem 616,1,@m$,@x,@y; // OCA } }
-
if( compare( strcharinfo(3),"jupe_ele" )
i tested it on endless instance(map 0011@tower) it didnt work, but if i warp to none instance 1@tower it works.
-
i have added this on ET script.
OnMyMobDead: if(killedrid == 1086) // GTB { getitem 616,1; //OCA getitem 714,1; if (rand(100) < 51) // 50% chance of activating. { getitem 2246,1; } if (rand(100) < 21) // 20% chance of activating. getitem 4128,1; //card } else getitem 969,1; set .@mob_dead_num,mobcount("1@tower",instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead"); if (.@mob_dead_num < 1) { initnpctimer; //SetItemPartyInMap in_102floor 5 } else instance_announce 0, "Remaining Monsters on the 5th Level - " + .@mob_dead_num,bc_map,"0x00ff99"; end; OnTimer5000: instance_announce 0, "All Monsters on the 5th Level have been defeated.",bc_map,"0xffff00"; donpcevent instance_npcname("5FGate102tower", instance_id())+"::OnEnable"; stopnpctimer; end; }
Im getting Gold on normal mob but on GTB it doesnt drop anything.
-
- script gold -1,{ OnNpcKillEvent: getmapxy .@map$,.@x,.@y; if(.@map$==jupe_ele) { geitem 969,1; } end; }
How to do this on instance maps?
-
thank you kamikaze666, i used nomobloot but it also removed the drops from the MVP
also thanks euphy finally got the code for it.
But how do i emulate the drops of MVP? Misc drop is 100%, equips are on 50% and card is on 1%.
-
It's actually pretty easy to do with my new version of the Endless Tower script (v2.2).
- Add the 'nomobloot' mapflag to all x@tower maps, which will disable drops from all monsters except MVPs.
- In the "OnMyMobDead" labels, create your desired drops with either 'makeitem' or simply 'getitem' (using any conditions you need).
Can you please guide me how to add a nomobloot mapflag on @tower 1-2 sample lines will do. thanks
-
You'd have to disable all of their regular drops which I don't think is possible by a script command.
thanks, if monster drops will be remained and only add a chance to gain 50% potion on ET. Would that be possible?
-
Can i Request a custom drop via script that all monsters except MVP on endless tower ONLY drops a certain item like gold or potion.
It wont drop jellopy or other items, only the specific item stated on the script.
Sample on floor 1-25 : all monsters except MVP only drops Red potion.
on Floor 26-50 : all monsters except MVP only drops yellow potion
51-75 : White
76-100 : Ygg
thanks.
Room That Dropping Gold
in Script Requests
Posted
thanks skorm, Fixed