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crossmp

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Posts posted by crossmp

  1.  

    using latest git? Since im testing it just now with client date given and didnt get any problem.  :)

     

     

    I tried to reverse Angelmelody of herc.ws solution to make "Old pneuma effect", but when I checked my db/skill_unit_db.txt its already

     25,0x85,    ,  1, 0,  -1,all,   0x003	//AL_PNEUMA
    

    So I check the eAthena's github db/skill_unit_db.txt and it's same as mine

     25,0x85,    ,  1, 0,  -1,all,   0x003	//AL_PNEUMA
    

    Is there any way to fix this? Thanks!

    I've attached my diffed client to see If there's any error on the client.

    attachicon.gifragnarok.zip

     

    Since you didn't even change that part.

     

     

    skill_unit_db.txt

     

    25,0x85,   ,  1, 0,  -1,all, 0x003  //AL_PNEUMA

     

    change to

     

    25,0x85,    ,  1, 0,  -1,all,   0x2003 //AL_PNEUMA

     

    Enlighten me by "latest git", please? :D

    I didn't do the "ragexe diff" things, my vps hosting provide the .exe client

    Thanks! 

  2. Hi rAthena!

    I'm running a server on eAthena, since http://eAthena.wsis not avaiable I decided to ask here instead.

     

    First thing first kindly accept my apology if I posted in a wrong section.

     

    So, here's the thing, the Acolyte's skill Pneuma (skillID 25) sprite is not showing properly in my server.

    The skill's sprite is 3x3 cells, instead of 1x1, 

    FW9Ln9v.jpg

     

    I thought it was a client side error, so I've tried to replace the Pneuma skill sprite on my grfs [pneuma1.str, pneuma2.str, pneuma3.str] with a custom pneuma with timer. Still, the Pneuma was showing with 3x3 cells sprite. (with 3x3 3 seconds left pneuma-duration timer)

    iJkR7OSl.jpg

     

    So I suppose its not a client-sided error.

     

    But the Pneuma's range is working properly (3x3 instead of 4x4), and when I used @effect 141 (Pneuma's skill effect according to doc/effect_list.txt) the sprite was showing properly too.

    zt00ox3.jpg

     

    I tried to reverse Angelmelody of herc.ws solution to make "Old pneuma effect", but when I checked my db/skill_unit_db.txt its already

     25,0x85,    ,  1, 0,  -1,all,   0x003	//AL_PNEUMA
    

    So I check the eAthena's github db/skill_unit_db.txt and it's same as mine

     25,0x85,    ,  1, 0,  -1,all,   0x003	//AL_PNEUMA
    

    Is there any way to fix this? Thanks!

    I've attached my diffed client to see If there's any error on the client.

    ragnarok.zip

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