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minx123

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Posts posted by minx123

  1. Change OnAtCommand to other z.b OnKillboss

     

    //===== By: ==================================================
    //= EL Dragon
    //===== Current Version: =====================================
    //= 1.00
    //===== Compatible With: =====================================
    //= rAthena SVN
    //============================================================
    
    -	script	killboss	-1,{
    
    OnInit:
    	bindatcmd "killboss",strnpcinfo(3)+"::Onkillboss", 20,100;
    	end;
    
    Onkillboss:
    	killmonsterall "abbey02";       // Fallen Bishop Hibram
    	killmonsterall "abbey03";       // Beelzebub
    	killmonsterall "abyss_03";      // Detale
    	killmonsterall "ama_dun03";     // Samurai Specter
    	killmonsterall "anthell02";     // Maya
    	killmonsterall "ayo_dun02";     // Lady Tanee
    	killmonsterall "beach_dun";     // Tao Gunka
    	killmonsterall "ein_dun02";     // RSX-0806
    	killmonsterall "gef_dun01";     // Dracula
    	killmonsterall "gef_dun02";     // Doppelganger
    	killmonsterall "gef_fild02";    // Orc Hero
    	killmonsterall "gef_fild10";    // Orc Lord
    	killmonsterall "gef_fild14";    // Orc Hero
    	killmonsterall "gl_chyard";     // Dark Lord
    	killmonsterall "gld_dun01";     // Eddga
    	killmonsterall "gld_dun02";     // Doppelganger
    	killmonsterall "gld_dun03";     // Maya
    	killmonsterall "gld_dun04";     // Dark Lord
    	killmonsterall "gon_dun03";     // Evil Snake Lord
    	killmonsterall "ice_dun03";     // Ktullanux
    	killmonsterall "in_sphinx5";    // Pharaoh
    	killmonsterall "jupe_core";     // Vesper
    	killmonsterall "kh_dun02";      // Kiel D-01
    	killmonsterall "lhz_dun02";     // Egnigem Cenia
    	killmonsterall "lhz_dun03";     // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard
    	killmonsterall "lou_dun03";     // White Lady
    	killmonsterall "mjolnir_04";    // Mistress
    	killmonsterall "moc_fild17";    // Phreeoni
    	killmonsterall "moc_pryd04";    // Osiris
    	killmonsterall "moc_pryd06";    // Amon Ra
    	killmonsterall "mosk_dun03";    // Zmey Gorynych
    	killmonsterall "niflheim";      // Lord of Death
    	killmonsterall "odin_tem03";    // Valkyrie Randgris
    	killmonsterall "pay_dun04";     // Moonlight Flower
    	killmonsterall "pay_fild11";    // Eddga
    	killmonsterall "prt_maze03";    // Baphomet
    	killmonsterall "prt_sewb4";     // Golden Thief Bug
    	killmonsterall "ra_fild02";     // Atroce
    	killmonsterall "ra_fild03";     // Atroce
    	killmonsterall "ra_fild04";     // Atroce
    	killmonsterall "ra_san05";      // Gloom Under Night
    	killmonsterall "thor_v03";      // Ifrit
    	killmonsterall "treasure02";    // Drake
    	killmonsterall "tur_dun04";     // Turtle General
    	killmonsterall "ve_fild01";     // Atroce
    	killmonsterall "ve_fild02";     // Atroce
    	killmonsterall "xmas_dun02";    // Stormy Knight
    	killmonsterall "xmas_fild01";   // Garm
    	message strcharinfo(0)," boss maps have been cleared.";
    	end;
    }
    
    

    like this?

     

    i test it and what i got. i need go the dun map then use @killboss

    is not kill all monster in this map script, need to go each map to kill.  

  2.  

    here kill all mobs on the maps

     
    //===== By: ==================================================
    //= EL Dragon
    //===== Current Version: =====================================
    //= 1.00
    //===== Compatible With: =====================================
    //= rAthena SVN
    //============================================================
    
    -	script	killboss	-1,{
    
    OnInit:
    	bindatcmd "killboss",strnpcinfo(3)+"::OnAtCommand", 20,100;
    	end;
    
    OnAtCommand:
    	killmonsterall "abbey02";       // Fallen Bishop Hibram
    	killmonsterall "abbey03";       // Beelzebub
    	killmonsterall "abyss_03";      // Detale
    	killmonsterall "ama_dun03";     // Samurai Specter
    	killmonsterall "anthell02";     // Maya
    	killmonsterall "ayo_dun02";     // Lady Tanee
    	killmonsterall "beach_dun";     // Tao Gunka
    	killmonsterall "ein_dun02";     // RSX-0806
    	killmonsterall "gef_dun01";     // Dracula
    	killmonsterall "gef_dun02";     // Doppelganger
    	killmonsterall "gef_fild02";    // Orc Hero
    	killmonsterall "gef_fild10";    // Orc Lord
    	killmonsterall "gef_fild14";    // Orc Hero
    	killmonsterall "gl_chyard";     // Dark Lord
    	killmonsterall "gld_dun01";     // Eddga
    	killmonsterall "gld_dun02";     // Doppelganger
    	killmonsterall "gld_dun03";     // Maya
    	killmonsterall "gld_dun04";     // Dark Lord
    	killmonsterall "gon_dun03";     // Evil Snake Lord
    	killmonsterall "ice_dun03";     // Ktullanux
    	killmonsterall "in_sphinx5";    // Pharaoh
    	killmonsterall "jupe_core";     // Vesper
    	killmonsterall "kh_dun02";      // Kiel D-01
    	killmonsterall "lhz_dun02";     // Egnigem Cenia
    	killmonsterall "lhz_dun03";     // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard
    	killmonsterall "lou_dun03";     // White Lady
    	killmonsterall "mjolnir_04";    // Mistress
    	killmonsterall "moc_fild17";    // Phreeoni
    	killmonsterall "moc_pryd04";    // Osiris
    	killmonsterall "moc_pryd06";    // Amon Ra
    	killmonsterall "mosk_dun03";    // Zmey Gorynych
    	killmonsterall "niflheim";      // Lord of Death
    	killmonsterall "odin_tem03";    // Valkyrie Randgris
    	killmonsterall "pay_dun04";     // Moonlight Flower
    	killmonsterall "pay_fild11";    // Eddga
    	killmonsterall "prt_maze03";    // Baphomet
    	killmonsterall "prt_sewb4";     // Golden Thief Bug
    	killmonsterall "ra_fild02";     // Atroce
    	killmonsterall "ra_fild03";     // Atroce
    	killmonsterall "ra_fild04";     // Atroce
    	killmonsterall "ra_san05";      // Gloom Under Night
    	killmonsterall "thor_v03";      // Ifrit
    	killmonsterall "treasure02";    // Drake
    	killmonsterall "tur_dun04";     // Turtle General
    	killmonsterall "ve_fild01";     // Atroce
    	killmonsterall "ve_fild02";     // Atroce
    	killmonsterall "xmas_dun02";    // Stormy Knight
    	killmonsterall "xmas_fild01";   // Garm
    	message strcharinfo(0)," boss maps have been cleared.";
    	end;
    }
    

     

    not work. nothing happen..

  3. 
    -	script	killboss	-1,{
    
    	OnInit:
    		// Desired maps to clear
    		setarray .map$[0],	"abbey02",	// Fallen Bishop Hibram
    							"abbey03",	// Beelzebub
    							"abyss_03",	// Detale
    							"ama_dun03",	// Samurai Specter
    							"anthell02",	// Maya
    							"ayo_dun02",	// Lady Tanee
    							"beach_dun",	// Tao Gunka
    							"ein_dun02",	// RSX-0806
    							"gef_dun01",	// Dracula
    							"gef_dun02",	// Doppelganger
    							"gef_fild02",	// Orc Hero
    							"gef_fild10",	// Orc Lord
    							"gef_fild14",	// Orc Hero
    							"gl_chyard",	// Dark Lord
    							"gld_dun01",	// Eddga
    							"gld_dun02",	// Doppelganger
    							"gld_dun03",	// Maya
    							"gld_dun04",	// Dark Lord
    							"gon_dun03",	// Evil Snake Lord
    							// "ice_dun03",	// Ktullanux
    							"in_sphinx5",	// Pharaoh
    							"jupe_core",	// Vesper
    							"kh_dun02"	// Kiel D-01
    							"lhz_dun02",	// Egnigem Cenia
    							// "lhz_dun03",	// Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard
    							"lou_dun03",	// White Lady
    							"mjolnir_04",	// Mistress
    							"moc_fild17",	// Phreeoni
    							"moc_pryd04",	// Osiris
    							"moc_pryd06",	// Amon Ra
    							"mosk_dun03",	// Zmey Gorynych
    							// "niflheim",	// Lord of Death
    							"odin_tem03",	// Valkyrie Randgris
    							"pay_dun04",	// Moonlight Flower
    							"pay_fild11",	// Eddga
    							"prt_maze03",	// Baphomet
    							"prt_sewb4",	// Golden Thief Bug
    							"ra_fild02",	// Atroce
    							"ra_fild03",	// Atroce
    							"ra_fild04",	// Atroce
    							"ra_san05",	// Gloom Under Night
    							"thor_v03",	// Ifrit
    							"treasure02",	// Drake
    							"tur_dun04",	// Turtle General
    							"ve_fild01",	// Atroce
    							"ve_fild02",	// Atroce
    							"xmas_dun02",	// Stormy Knight
    							"xmas_fild01";	// Garm
    							
    		// Execution offset (in ms) to reduce server load
    		.delay = 50;
    		
    		// Create atcommand @killboss
    		bindatcmd "killboss", strnpcinfo(3) +"::OnKillBoss", 99, 99;
    		end;
    
    	OnKillBoss:
    		// Loop through all maps
    		for (.@i = 0; .@i < getarraysize(.map$); .@i++) {
    			// Kill all monsters on current map
    			killmonsterall .map$[.@i];
    			
    			// Slow down script execution (reduces load)
    			sleep .delay;
    		}
    	
    		message strcharinfo(0), .@i +" boss maps have been cleared.";
    		end;
    	
    }
    
    

    the problem is i cant use @killboss and can someone help me confirm it the all MVP in this script dead.

  4.  

     

     

     

     

    Bindatcmd @AFK

     

     

     

    INFO:

    they need @changelook 471 ( AFK HAT )

     

     

    Changelog:

    v1.00 Release

    Link:

     

    http://pastebin.com/8DwWni4e

     

     

     

     

    for change look you can use atcommand changelook 471 which will reset the look on log out so you don't need the character variable to be permanent can use a temp instead (@headgear)

     

    i already test it.. but nothing change.. when i use @afk changelook not funtion.

    in my server @afk already add.

     

    how to fix?

  5.  

     

     

     

    Bindatcmd @AFK

     

     

     

    INFO:

    they need @changelook 471 ( AFK HAT )

     

     

    Changelog:

    v1.00 Release
    

    Link:

     

    http://pastebin.com/8DwWni4e

     

     

     

     

    for change look you can use atcommand changelook 471 which will reset the look on log out so you don't need the character variable to be permanent can use a temp instead (@headgear)

     

    i already test it.. but nothing change.. when i use @afk changelook not funtion.

    in my server @afk already add.

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