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Tranquility

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  1. Tranquility's post in upgrade_20150619 was marked as the answer   
    Fixed after copy/pasting the values from the git itself. For some reason that fixed the issue in mysql workbench.
    No clue where it went wrong when pulled/updated from the GIT itself.
     
    The query used is in this spoiler:
    EDIT: Revised and retried on an empty database, was missing a new line after the dashes in the comment section to make it work without errors for me.
  2. Tranquility's post in Skill Points was marked as the answer   
    Invest more points in the 1st tab if you haven't already.
  3. Tranquility's post in Item description is not korean, but looks gibberish was marked as the answer   
    Enable/disable plain text encryption diff for your client.
  4. Tranquility's post in Adding sky in the map was marked as the answer   
    The client hexing example is given in this topic: https://rathena.org/board/topic/101223-clouds/
     
    Replace the map you have for the map names that are written in that first method. If not, you'll need to hex your client to add your map to the client data to read your custom map to be one with sky effects.
    I suggest renaming your current map (in Browedit 586) to one of the maps you mention above to be the optimal solution for you currently.
  5. Tranquility's post in ShadowTable > Table index is nil was marked as the answer   
    I actually did, so that's how the shadowtable works huh.
    Good to know, couldn't find a good range of available IDs for custom mobs, so I started at 2700 =P

    Fixed by changing starting my custom monsters ID at 3600 and reinstating the official jobname, npcidentity and shadowtable files (lua/lub).
  6. Tranquility's post in Map Texture Glitch was marked as the answer   
    I have bought a new graphic card ('old' one was a NVidia 560 GTX) and it solved the issue so far.
    Drivers weren't changed as I use the Nvidia control panel/Geforce Experience that automatically fixes that for me.
     
    So it's weird, but what works, works and if I ever come against an issue and am mistaken due to hasty conclusions, I'll let you guys know.
    But thanks for all the replies and ideas, I really appreciate such helpfulness
  7. Tranquility's post in Too many skill error was marked as the answer   
    Removing the mob_skill_db contents in the db\import directory has no effects if you're running SQL apparently. So deleting the contents solved the massive amount of errors produced in the mapserver output.
    If you're running txt however, I wouldn't know how to solve it, amount of skills is probably limited somewhere.
  8. Tranquility's post in Increase card drop for vips was marked as the answer   
    Taken directly from the configuration file: // Item drop increase. Setting to 0 will disable. // Note: 50 = 0.5% // Default: 50 vip_drop_increase: 50
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