nakano15
-
Posts
102 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Status Updates posted by nakano15
-
I got the idea of changing the Ragnarok Deleveled to change the status scaling of enemies, I just need to think on what options it could offer.
-
It's getting really tough to make the deleveled scaling to work on all levels, even more since the evasion rate of enemies are a problem, aswell as the status can get unbalanced depending on the level. Also doesn't help the fact that the player feels underpowered, compared to the homunculus.
-
If you submit a file for download, be sure to click "Get Support" and follow the topic, you might miss people asking for support if you doesn't do so.
-
Removing the need of the base level turned Ragnarok Online world more exploreable, even when solo, but it still has a few problems that needs to be fixed, for example, facing a mvp is absurd, because of it's huge health.
-
Got another ragnarok server and client, now I can try to make more npcs for Ragnarok Online.
-
If one increases the base attack speed of the character on the source and increase monster spawn rate, Ragnarok would turn to Rogue like.
-
I'm wanting to start a ragnarok project, but for that, beside I'll need a new server and client, I'll need patience and dedication to it.
-
Can't actually play on my server anymore, because of a stupid ReqShadowFactor error I'm getting.