harley
-
Posts
17 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by harley
-
-
11 hours ago, Akkarin said:
Hint: Use On<time> labels to set a multiplier e.g. $PVPPointsRate and then add it to the code where the points are calculated:
1 hour ago, Akkarin said:AddPoint: PvPPoints = PvPPoints + (.added_points * $PVPPOINTSRATE); dispbottom "You've been awarded "+ (.added_points * $PVPPOINTSRATE) +" PvP Point.";
Untested.
en your code would contain something like OnPCKillEvent: PVPPOINTS = PVPPOINTS + (1 * $PVPPOINTSRATE);
I tried this. no error.. and the floating script. the time here is 11:30 oc in the morning.. a change Onminute:00 to 1135.. but no effect on rates..
-
10 hours ago, Akkarin said:
Hint: Use On<time> labels to set a multiplier e.g. $PVPPointsRate and then add it to the code where the points are calculated:
- script floatingpvp -1,{ $PVPPOINTSRATE = 1; OnMinute00: if (gettime(DT_DAYOFWEEK)==SATURDAY && gettime(DT_HOUR)==3){ $PVPPOINTSRATE = 5; } }
Then your code would contain something like OnPCKillEvent: PVPPOINTS = PVPPOINTS + (1 * $PVPPOINTSRATE);
i use this script..where will i put the + (1 * $PVPPOINTSRATE); ? thanks
- script mypvppoints -1,{ OnInit: bindatcmd "pvppoints",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: dispbottom "[ PvP Points ] : Your PvP Points: "+PvPPoints; end; } - script check player -1,{ OnPCLoginEvent: if(!PvPPoints) { PvPPoints = 0; PvPWarning = 0; } end; } - script PvPPointTimer -1,{ OnTimerStart: sleep2 90000; PvPFlag = 0; end; } - script PvP Points -1,{ OnPCKillEvent: for (set @i,0; @i < getarraysize(.Open_Maps$); set @i,@i+1) if( strcharinfo(3) == .Open_Maps$[@i] ) { if(PvPFlag && (killedrid == PrevKilled)) { PvPWarning += 1; if(PvPWarning >= .cons_kill_count) { PvPPoints -= .deducted_points; callsub L_PointCheck,PvPPoints; dispbottom "You've lost "+.deducted_points+" PvP Points."; dispbottom "You now have "+PvPPoints+" Points."; PvPWarning = 0; callsub Timer; } PvPPoints += .added_points; dispbottom "You've been awarded "+.added_points+" PvP Point."; dispbottom "You now have "+PvPPoints+" Points."; Timer: awake "PvPPointTimer"; PvPFlag = 1; doevent "PvPPointTimer::OnTimerStart"; end; } if ( killedrid == getcharid(3) ) { PvPPoints -= .deducted_points; callsub L_PointCheck,PvPPoints; dispbottom "You've lost "+.deducted_points+" PvP Point."; dispbottom "You now have "+PvPPoints+" Points."; end; } callsub AddPoint; attachrid(killedrid); PvPPoints -= .deducted_points; callsub L_PointCheck,PvPPoints; dispbottom "You've lost "+.deducted_points+" PvP Point."; dispbottom "You now have "+PvPPoints+" Points."; detachrid; AddPoint: PvPPoints += .added_points; dispbottom "You've been awarded "+.added_points+" PvP Point."; dispbottom "You now have "+PvPPoints+" Points."; PrevKilled = killedrid; PvPFlag = 1; doevent "PvPPointTimer::OnTimerStart"; end; L_PointCheck: if(getarg(0) < 0) PvPPoints = 0; return; end; } OnInit: // Put the map you want to enable the PvP Points ( only for Option 1 ) setarray .Open_Maps$[0],"guild_vs3","geffen","morocc","prontera"; set .cons_kill_count,5; // count consecutive kill in the same player ( Default 5 ) set .deducted_points,5; // deducted points in killing the same player ( Default 5 ) set .added_points,1; // Added Points when killing ( Default 3 ) end; }
-
The normal Pvp Points that player recieve is 1 when he killed someone,Can someone know how to make a floating rate for +PVPPOINTS+ "Pvp Points", and make x5 Reward points. On Monday to Sunday to 12am,3pm,6pm,9pm.. Thanks for Advance
-
Thank you.. Fixed :)
-
7 hours ago, Cyro said:
- script #mvp_drop -1,{ OnNPCKillEvent: if (getmonsterinfo(killedrid,22)) // If mob has MOB_MVPEXP, it's an MVP. if (rand(100) < 50) //chnage % as your needs getitem 512,1; // your item id here announce "Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" and Got Apple at "+ strcharinfo(3),0,0x00FF00; } end; }
Thank you so much.. it's working but can you make a script for Boss monster only and not for mini boss or monster? and Announce only when the player get the item with yellow letters? Thanks
-
Request for MVP announcer when killed to all map,getitem # by drop rate chance..Thanks for advance
-
On 25/12/2016 at 11:50 PM, MegaByte said:
This happens for me as well.
Still trying to figure out why.
Will re-enable the obfuscation and see how things play out.
Certainly it is the right port in the client info.Error shows in client after selecting character to play as.
Last known commit that worked for me was.
e820ef9090a02e8483ef672147e159210dd09c16
I'll work my way back up the list of commits that are on master to see when it happens :).any update here? i'm incountering the same problem
-
-
-
-
-
-
-
Best RO VPS/HOST
in General Support
Posted
how did you disable the firewall?through OVH site? i have same problem i can't log in phpmyadmin.. do you solve this?