DonationNpc is bugged and even with an empty item it says im carrying to much weight
here is the script please mod it so it doesnt check for weight!
prontera,160,183,4 script Donor Rewards Redeemer 987,{
// ----------------- NPC Settings -----------------
// --- SET THESE BEFORE LOADING THE SCRIPT! ---
// Server Name
set .serverName$,"Cloud Atlas";
// NPC Name to display during chat.
// Default: "[Donor Rewards Redeemer]"
set .npcName$,"[Donor Rewards Redeemer]";
// DO NOT CHANGE THIS!
// Default: "cp_redeemlog"
set .redeemTable$,"cp_redeemlog";
// Display Credits to FluxCP Creators?
// Help promote our product if its useful.
// 0 = Disable. 1 = Enable.
// Default: 1
set .showCredits,1;
// Max number of unique items to redeem at a time.
// DO NOT RAISE THIS VALUE ABOVE 128 WITHOUT
// MAKING THE NECESSARY SCRIPT ENGINE MODS
// FOR SCRIPT ARRAY SIZING! DANGEROUS!
// Default: 128
set .numRedemptionsSimul,128;
// --------------- End NPC Settings ---------------
// ----------------- Begin Script -----------------
mes .npcName$;
mes "Well hello there " + (Sex ? "good sir!" : "young madam!");
mes "How may I be of assistance to you on this fine day?";
next;
prompt("I wish to redeem items:Who might you be?:I am merely perusing the area");
mes .npcName$;
switch(@menu) {
case 1:
query_sql "SELECT `id`, `nameid`, `quantity` FROM `" + escape_sql(.redeemTable$) + "` WHERE `account_id` = " + getcharid(3) + " AND `redeemed` = 0 LIMIT " + .numRedemptionsSimul,.@id,.@nameid,.@quantity;
if (getarraysize(.@id) > 0) {
mes "Items Pending Redemption: " + getarraysize(.@id);
for (set .@i,0; .@i < getarraysize(.@id); set .@i,.@i+1)
if (checkweight(.@nameid[.@i],.@quantity[.@i]) == 0) {
mes "I'm terribly sorry, but you are carrying too much to accept " + (.@i ? "any more of " : " ") + "your rewards at this time.";
mes "Please come back with fewer items.";
} else {
query_sql "UPDATE `" + escape_sql(.redeemTable$) + "` SET `char_id` = " + getcharid(0) + ", `redeemed` = 1, `redemption_date` = NOW() WHERE `id` = " + .@id[.@i];
getitem .@nameid[.@i],.@quantity[.@i];
mes .@quantity[.@i] + "x " + getitemname(.@nameid[.@i]);
}
if (.@i == getarraysize(.@id)) {
mes "Thank you for your patronage " + (Sex ? "fine sir." : "ma'am.");
mes "Please enjoy your stay on " + .serverName$ + "!";
}
if (.showCredits)
callfunc "F_FluxCredits";
} else {
mes "My records indicate that there are no rewards awaiting to be redeemed.";
mes "My deepest apologies for the misunderstanding.";
}
break;
case 2:
mes "I am here to allow for the redemption of rewards for donations to " + .serverName$ + ".";
mes "Donations may be made to the server via the control panel.";
break;
default:
mes "Very well then.";
mes "Good day to you.";
break;
}
close;
// ------------------ End Script ------------------
}
// ------------ Credits to FluxCP Creators ------------
// - Please do not modify or delete this function or -
// - its contents. To disable the credits from being -
// - shown, set .showCredits to 0 in the NPC Settings -
// - at the top of this file. -
// ----------------------------------------------------
function script F_FluxCredits {
mes "-----------------------------------";
mes "Powered by Flux Control Panel.";
mes "Copyright © 2008-2012 Matthew Harris and Nikunj Mehta.";
mes "http://fluxcp.googlecode.com/";
return;
}