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Posts posted by magic2938
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ok sir im having this problem
[Error]: parse_char: Received unknown packet 0x94b
in latest ramod revision 232
packet ever 2012-04-10 -
[Error]: parse_char: Received unknown packet 0x94b from ip '112.204.255.155'! Disconnecting!
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kuya meron kaba working for ramod new revision
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is there any beta test
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CC vending.c
vending.c: In function ‘fake_openvending’:vending.c:864: error: ‘CHARSAVE_VENDING’ undeclared (first use in this function)vending.c:864: error: (Each undeclared identifier is reported only oncevending.c:864: error: for each function it appears in.)make[1]: *** [obj/vending.o] Error 1make[1]: Leaving directory `/root/trunk/src/map'make: *** [map] Error 2[root@bbro trunk]# -
omg nice is this free release
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do you have a version for eAThena
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but sir my script contains @freebies command then can it be posible to put the freebies in per ip in @freebies
sorry for my bad english .. -
iwant this script be able toget per ip!!
of the players/*------------------------- *Freebies Command @newplayer or @freebies *------------------------- - script Freebies -1,{ OnInit: bindatcmd "freebies",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: if( #new_player ){ mes "You already took the Freebies."; mes "Sorry do not abuse please."; close; }else{ #new_player = 1; getitembound2 2311,1,1,7,0,0,0,0,0; getitembound2 2424,1,1,7,0,0,0,0,0; getitembound2 2528,1,1,7,0,0,0,0,0; getitem 14001,10; getitem 12248,1; } end; }
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ihave these files
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iwant to request contume item or source to implement that costume item can slot with cards
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bakit ganun guys pag bagong online charcter ko pwede ko pa gamitingu ng bnili ko usable item pero bkit pag nag logout ako then login di na pwede gmitin
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use chain quest scrpit
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my problem is when i buy potion fly wing or other consumable item
it can be use when im online when i got relogin in game whn iclick all the consumable items i buy it cannot click what the problem guyss plss help me -
try this
type reboot
then open the putty again then type this
mysqld start -
GUYS CAN ANYONE HAVE POKEMON RAGNAROK PLSS SHARE TO ME
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i know rathena have pet evolution script but that script is to old and not working now anyone have a new one plss:
iwant the script with poring will evolve like pokemons
and they can attack too thanks guys -
GUYS HELP ME :
ineed a source or script that can make costumes sloted and can compound with card then have stats -
same problem
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is this can use @rebirth system
after they reach 255/120 and they reach 20 rebirths
they will automatically get the reward like this script -
ihave complete hero quest system of dreamero but its in my eamod files
its that posible to work here in rathena !?
thanks dev team -
can anyone help me to implement this,,
weapon have own exp then the weapon will lvl up up to lvl 255 also and make some stats bonuses -
when i start the koe theres no emperium inside the center of the map..
heres my script:::
//===== eAthena Script ============================================ //= King of Emperium Hill //===== By: ======================================================= //= AnnieRuru //===== Current Version: ========================================== //= 1.0 //===== Compatible With: ========================================== //= hercules 2014-02-18 //===== Description: ============================================== //= defends the emperium in the middle of the map until times up //===== Topic ===================================================== //= http://hercules.ws/board/topic/4495-gvg-king-of-emperium-hill/ //===== Additional Comments: ====================================== //= Finally there is a topic for this ! //================================================================= - script KoE -1,{ OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; bindatcmd "koe", strnpcinfo(0)+"::OnCommand", 99,100; end; OnCommand: if ( compare( .@atcmd_parameters$, "on" ) ) goto L_Start; else if ( compare( .@atcmd_parameters$, "off" ) ) goto L_End; else { dispbottom "type - '@koe on' to start the event"; dispbottom "type - '@koe off' to end the event"; } end; OnClock1900: // everyday 8pm starts L_Start: if ( .start ) end; gvgon "guild_vs1"; announce "The King of Emperium Hill has begun!", bc_all; .start = 1; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; $koegid = 0; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 7; monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; OnClock2000: // everyday 8:30pm ends L_End: gvgoff "guild_vs1"; announce "The King of Emperium Hill is over!", bc_all; .start = 0; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; killmonsterall "guild_vs1"; maprespawnguildid "guild_vs1", $koegid, 6; // uncomment this line to kick non-owner off the map when event ends end; OnEmpDead: $koegid = getcharid(2); announce "The current King of Emperium Hill is the ["+ strcharinfo(2) +"] guild.", bc_all; donpcevent "::OnRevKoE"; maprespawnguildid "guild_vs1", $koegid, 6; sleep 500; if ( .start ) monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead"; end; } // KoE Entrance aretnorp,220,229,4 script The King#KoE 108,{ mes "[The King]"; if ( !getcharid(2) ) { mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000."; close; } mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,4) ){ case 1: warp "guild_vs1", 50, 88; end; case 2: warp "guild_vs1", 88, 50; end; case 3: warp "guild_vs1", 50, 11; end; case 4: warp "guild_vs1", 11, 50; end; } } // KoE Exit guild_vs1,49,56,5 script Exit#KoE 51,{ mes "[Exit]"; mes "See ya."; close2; warp "Save",0,0; if ( getcharid(2) == $koegid ) getitem 7905, 500; // configure prize here end; } // Flags guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{ if ( !$koegid ) end; mes "[King of Emperium Hill]"; mes "The Current King of Emperium Hill is the ["+ getguildname($koegid) +"] guild."; close; OnInit: OnRevKoE: flagemblem $koegid; end; } guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722 guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722 guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722 aretnorp,251,224,2 duplicate(koe_flag) King of Emperium Hill#5 722 aretnorp,188,224,6 duplicate(koe_flag) King of Emperium Hill#6 722 aretnorp,194,215,7 duplicate(koe_flag) King of Emperium Hill#7 722 aretnorp,245,215,1 duplicate(koe_flag) King of Emperium Hill#8 722 alberta,197,150,4 duplicate(koe_flag) King of Emperium Hill#9 722 guild_vs1 mapflag nobranch guild_vs1 mapflag nomemo guild_vs1 mapflag nopenalty guild_vs1 mapflag noreturn guild_vs1 mapflag nosave SavePoint guild_vs1 mapflag noteleport guild_vs1 mapflag gvg_noparty guild_vs1 mapflag nowarp guild_vs1 mapflag nowarpto guild_vs1 mapflag guildlock //alberta,188,140,4 duplicate(KoE) The King#h-1 722
help with this faction script
in Scripting Support
Posted · Edited by Emistry
codebox
how can i make this script choose only once per character..