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Posts posted by kurosaki
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Was Thinking Create A Ragnaruto For Brazil, But not worth much ... Many Other Ragnaroks All ripped ...Not so has Grace Create A New Ragnaruto Here ..So I thought in creating an internationally RagnarutoMore Need A Team That Learn Translate All Scripts ....This All Full PT-BRI created myself Systems, tables, and maps Sprites I bought As Mappers and Spriters Famous As: (Olrox / Pallas Designer)Or would like to open an Internationally Ragnaruto Or For all what I have in Download Free, How suggestion of you?
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I would like to Request One NPC In Map Training (@WARP Training), What When Creating CharacterThe NPC would tell a story Example: Today on Christmas Day ...The Finish the Story, the NPC will put the Player Within One Random Guild (ID 1 and ID 2)and teleport the player to His Guild randomMap of the guild ID 1: @Warp LogikMap of the guild ID 2: @Warp KronicsThanks !!!
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20001,Ticket_Vip,Ticket Vip #30,0,10000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ atcommand "@vip +1m "+strcharinfo(0)+""; },{},{}
More, where I define the VIP time ?And As I put 15 days and 7 days? -
The issue doesn't look like it's in the item, but rather in the function. Show us that so we can see if there is a problem with it. Because from the information your giving us all we can deduct is that:
1. The item exists.
2. Your using it.
3. Nothing happens.
By elimination your function is most likely the problem.
So .. as I do a VIP Ticket?
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Hello.Well I'm Requesting Help Your..I created the Item: VIP TicketFunction is: callfunc "vip30"More Is Not Adding The 30 Days of VIP, What did You Wrong?Item_db2 line20001,Ticket_Vip,Ticket Vip #30,0,10000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "vip30"; },{},{}
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Hello!someone it can Mapping and texturing An object in 3DS For Me?Difficulty: Medium / HardThe textures and the Obeject in 3DS only send a PM!Object: Gedo Mazo (Akatsuki Hideout)
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Okay so let me try to get this straight.
1. This script works just fine.
2. You want to know if it'll work when a player uses @warp to one of the guild maps?
If this is so, then the answer to #2 is Yes. When a player uses @warp to the map, it should trigger the OnPCLoadMapEvent: which will make the script run.
If what you're trying to do is remove the ability to use @warp to the map, then a mapflag needs to be added.
How do I configure this Script?
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Try this:
- script GuildInvasion -1,{ OnInit: setarray .map$[0],"Guild Map 1","Guild Map 2","Guild Map 3"; setarray .guild[0],1,2,3; OnPCLoadMapEvent: //Guild Map 1 if( strcharinfo(3) == .map$[0] && getcharid(2) == .guild[0] ){end;} else { mapannounce .map$[0],strcharinfo(0) +" from ["+getguildname(getcharid(2))+"] has invaded your home town!",bc_blue|bc_map; end; } //Guild Map 2 if( strcharinfo(3) == .map$[0] && getcharid(2) == .guild[0] ){end;} else { mapannounce .map$[0],strcharinfo(0) +" from ["+getguildname(getcharid(2))+"] has invaded your home town!",bc_blue|bc_map; end; } // Guild Map 3 if( strcharinfo(3) == .map$[0] && getcharid(2) == .guild[0] ){end;} else { mapannounce .map$[0],strcharinfo(0) +" from ["+getguildname(getcharid(2))+"] has invaded your home town!",bc_blue|bc_map; end; } //Add more as needed. // End since, they are not on any of the maps. end; } guild_map_1 mapflag gvg guild_map_2 mapflag gvg guild_map_3 mapflag gvg guild_map_1 mapflag loadevent guild_map_2 mapflag loadevent guild_map_3 mapflag loadevent guild_map_1 mapflag noteleport guild_map_2 mapflag noteleport guild_map_3 mapflag noteleport
It detects if a player warps onto 1 of the guild maps. If they do, it then checks to see if they are in the same guild as the map owners. If they are, nothing happens. If they are NOT, then it announces that they invaded the map.
As Emistry suggested, GVG is enabled, so PVP will always be on if it's to fight enemy guilds. You won't be able to hurt your guild members.
Thanks, Thanks, but that it'll work the same guy? * - *Like ... If I make an NPC to teleport players to the Guild of Tal map of this Guild Enemy "Go System work?"When the Player or the Guild Enemy EnterWarp Guild Of Enemy?Try this:
- script GuildInvasion -1,{ OnInit: setarray .map$[0],"Guild Map 1","Guild Map 2","Guild Map 3"; setarray .guild[0],1,2,3; OnPCLoadMapEvent: //Guild Map 1 if( strcharinfo(3) == .map$[0] && getcharid(2) == .guild[0] ){end;} else { mapannounce .map$[0],strcharinfo(0) +" from ["+getguildname(getcharid(2))+"] has invaded your home town!",bc_blue|bc_map; end; } //Guild Map 2 if( strcharinfo(3) == .map$[0] && getcharid(2) == .guild[0] ){end;} else { mapannounce .map$[0],strcharinfo(0) +" from ["+getguildname(getcharid(2))+"] has invaded your home town!",bc_blue|bc_map; end; } // Guild Map 3 if( strcharinfo(3) == .map$[0] && getcharid(2) == .guild[0] ){end;} else { mapannounce .map$[0],strcharinfo(0) +" from ["+getguildname(getcharid(2))+"] has invaded your home town!",bc_blue|bc_map; end; } //Add more as needed. // End since, they are not on any of the maps. end; } guild_map_1 mapflag gvg guild_map_2 mapflag gvg guild_map_3 mapflag gvg guild_map_1 mapflag loadevent guild_map_2 mapflag loadevent guild_map_3 mapflag loadevent guild_map_1 mapflag noteleport guild_map_2 mapflag noteleport guild_map_3 mapflag noteleport
It detects if a player warps onto 1 of the guild maps. If they do, it then checks to see if they are in the same guild as the map owners. If they are, nothing happens. If they are NOT, then it announces that they invaded the map.
As Emistry suggested, GVG is enabled, so PVP will always be on if it's to fight enemy guilds. You won't be able to hurt your guild members.
to sum up:A and was the same GVG ^^more ... now I just want to know if when Using a Player @WarpThe System Will WorkAnd like me I set the Script? -
help-me
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sim é possivel mas vc está em um topico errado xD Eu falo portugues xD
Poderia me Ajudar ???
Me add no facebook
ok
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Well, I was thinking of a NPC.An NPC that when clicking it, enter for a Guild.More, Has a Problem.It is not a normal system ...Sign up for the "Guild" This "Guild" Tera only one Map itie: there were only three "Guilds"More when the Player Ex: Guild - Guild & 1 - 2If the Player's Guild 2 Enter the map of the Guild 1Announces: The Player (Player's Name) invaded (name MAP)and activates the PVPKnowing how I would do this?Can you send me the script?Thanks ^^
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sim é possivel mas vc está em um topico errado xD Eu falo portugues xD
Poderia me Ajudar ???
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I speak Portuguese, my English is not 100%, I would spend the Request A map of Naruto Any 1 can be Konohagakure, Sunagakure, Akatsuki, Map Chuunin Exam ETC ... I am a Creator of maps Newcomer, still do not know Creating Textures also ... I would like to ask if it is possible to get textures maps World Of Warcraft 3 and Put textures in BrowEdit, If possible How to Take Comment textures and putting them in Browedit ..If you posted the topic in the wrong area by Please Entendão That I'm new to rA
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Hello Sync You could make available the Download this map? In the project I am NEW Ragnarok, there'll be gathering all possible maps in Ragnarok Standard and other Ragnamods If possible Pass the Download link by private message.- Kioko - Kurosaki - ADMIN New Ragnarok
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