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jamesxiong

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Everything posted by jamesxiong

  1. Well it'll have to do. Thank you. Now I have to count 255 levels for each class I want to change lol.
  2. Well That would technically work but its very tedious, I was hoping for an easier way to work around it. Thanks though.
  3. In my current rAthena set up, the job_db1.txt doesn't have any effect on my server. I'm trying to change the hp of one single class instead of the hp of every class. I don't remember what version my master-rathena was but I did recently download it from on 1/9/16. What I've tested: 1. I've checked to make sure that I was indeed running on pre-re renewal engine. 2. I've tested on db/re/job_db1.txt; also has no effect. 3. Changed other parameters such as weight; the weight of the class was changed so i know it was reading the correct db. (db/pre-re/job_db1.txt) 4. I did @reloadpcdb and turned off the server between each edit. Attached is my player.conf and job_db1.txt Any help is welcome! player.conf job_db1.txt
  4. Hello, I'm having an issue with Feefty's Vote for Points addon for FluxCP. The error states "Error: Flux_Error Message: MySQL error (SQLSTATE: 42000, ERROR: 1064): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'key = '#CASHPOINTS'' at line 1 " I realize its a issue with MySQL but I do not have clue which query or how to edit it.
  5. Ok... This is the path: data\texture\À¯ÀúÀÎÅÍÆäÀ̽º Inside this last "folder" (À¯ÀúÀÎÅÍÆäÀ̽º) you must add an image named "loadingscreen01.jpg", try to do this in the ".grf" file and also in your RO folder (just to make sure). Also check your "Clientinfo.xml" file and make sure you have the following information, if don't then add it: <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> Hope with this will work fine... Thanks! I was able to fix the issue!
  6. I think is must be something wrong while you make the patcher of it.. Look carefully on their name,path and maybe in your clientinfo.xml Take a look in here too for more detail I suggest to add a ".jpg" format image (resolution: 1024 x 768) with the name "loadingscreen01" in the path the error show you. This can be added in your ".grf" file with "GRF builder" or similar software. The message is telling you an image is missing, so to fix it you need to add it. Thank you both for the quick replies and thank you for sending those two links, but I cant seem to find what its asking. I've search in the folder " data texture\À¯ÀúÀÎÅÍÆäÀ̽º " and in my GRF files, I still wasn't able to find the loading screen path it was showing me
  7. So, I have this issue with one of my loading screens and its gotten quite annoying. It seemed to have come with the client that I downloaded so I dont know how to recreate the issue but it only appears for one of my loading screens. I wouldn't mind just removing the screen in all, that would probably be much easier, but I just don't know how.
  8. So, I have this issue with one of my loading screens and its gotten quite annoying. It seemed to have come with the client that I downloaded so I dont know how to recreate the issue but it only appears for one of my loading screens. I wouldn't mind just removing the screen in all, that would probably be much easier, but I just don't know how.
  9. So, I did patch my rAthena and i can see the Damage in the battle.c but the thing is, when I adjust the skills "md.damage = " It seems to change the damage the skill in total. What I want to try and attempt is to have SoulBreaker scale with cards and weapons. ie. Ice pick + Orcish Axe + 2 Megs = 55k damage. As of right now, just simply modifying the md.damage seem to make it from 12k damage with no weapon to 32k damage to no weapon. How can i set it so skills such as Soul Breaker and Double Strafe take weapons and cards into damage calculations.
  10. Did u try to recompile your server? When i recompile my server i receive errors in my skill.h, skill.c, battle.c. It results in 3 succeeded and 1 failed. which happens to be the Mapserv
  11. This is an example of the speed I want the asura to be going at, I know in the video that the guy is using a macro, but It still displays the speed I would like the Asura combo to go at.
  12. Well, ive solved the issue, It was because of my ports. I had left them on when i should of closed them, but now another issue has occurred. although i could login now, the host cannot login on his own. It goes like this Id ******* Passs ****** Select server server:(0) .. failed to connect to server. Nevermind, solved. Thanks for all the help.
  13. Friends computer for now, I actually dont know why he wanted to host. He just offered so i let him. Update: Another one of our friends was able to connect. I still don't know how they can connect and we cant. Does having rathena in my computer not allow me to connect to other RO servers?
  14. Reconfigured the files, and it still doesnt allow anyone else to log into the server, Still only one person can enter the server it. Everyone else seems to "fail to connect to server." This is the Clientinfo.xml file <?xml version="1.0" encoding="EUC-KR"?> -<clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> -<connection> <display>StoryRO</display> <balloon>the balloon</balloon> <desc>description</desc> <address>108.227.90.47</address> <port>6900</port> <version>26</version> <langtype>1</langtype> <registrationweb>flux.domain.com</registrationweb> -<aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid> -<loading> <image>loadingscreen01.jpg</image> </loading> </connection> </clientinfo> for client version 20120410
  15. About week ago, I created my own ragnarok private server, and it worked fine. People were able to connect to the server along with me, all my friends were able to login and everything. But, when i try to give my RO files to a new host, a friend of mine, we ran into a difficult issue. Niether him nor I can connect to the server, BUT strangely one of our friends could connect to the server. We're using the latest revision and current have the server set to Char_athena.conf login_ip: 192.168.1.67 char_ip: 108.227.90.47 map_anthena.conf char_ip: 108.227.90.47 map_ip: 67.187.238.95 subnet: 255.255.255.0:192.168.1.67:192.168.1.67 ports for 6900, 6121,5121,3306 are all open Any help?
  16. Hmm, doesnt really change anything, Thanks for the help tho.
  17. Yea, I read a lot of the forums, but still no improvement. You wouldnt happen to know anything about removing the cooldown ticker on the skills, would you?
  18. So, What I'm trying to do is to minimize my aftercast skill delay, for now I'll use Asura Skill Combo as an example. I am using the updated revision, set my server to pre-renewal and using client 20120410 I've set my delays in Skill_no_cast.txt "//-- CH_SOULCOLLECT 401,0,0,0,600000,0,0 //-- MO_EXPLOSIONSPIRITS 270,0,0,0,180000,-0,0 //-- MO_EXTREMITYFIST 271,0,0,0,0,-0,0" and currently set my skill.conf to "// The rate of time it takes to cast a spell (Note 2, 0 = No casting time) casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 0 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: yes delay_dependon_agi: yes // Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 0 // This delay is the min 'can't walk delay' of all skills. // NOTE: Do not set this too low, if a character starts moving too soon after // doing a skill, the client will not update this, and the player/mob will // appear to "teleport" afterwards. default_walk_delay: 300 //Completely disable skill delay of the following types (Note 3) //NOTE: By default mobs don't have the skill delay as specified in the skill // database, but follow their own 'reuse' skill delay which is specified on // the mob skill db. When set, the delay for all skills become // min_skill_delay_limit. no_skill_delay: 1 // What level of leniency should the skill system give for skills when // accounting attack motion (ASPD) for casting skills (Note 2, between 0 and 300) // // NOTE: Setting this to 100% may cause some issues with valid skills not being cast. // The time difference between client and server varies so allowing 90% leniency // should be enough to forgive very small margins of error. skill_amotion_leniency: 0" As of right now i get this current display error. Any help and/or advice is greatly appreciated.
  19. So, just a couple of days ago,(3 days to be exact) I decided to create a Private Server. Aside from all the other bugs I encountered, this one annoys me the most. Whenever I use a Yggdrasil berry, it has a 5 second delay. I've already change the item_delay, about four times. (Note* I couldn't find one in my regular db folder so i edit the one in my re and pre-re, I even went through the bother of adding an item_delay to the db folder) I have read many of the forums but most seem to be outdated. Any help please? On the subject of delay, I've also tried to decrease my skill delay, sadly I wasn't so successful. I have gotten it to decrease a little but the delay is still rather annoying. Also, I have been having problems with skill damage, I've gone through a few forums on modifying it using Lilith's patch but It was rather confusing for me, since this was my first time ever seeing it.
  20. I'm having major issues with increasing the damage in my RO Private server and I was wondering how it was done. I have tried Lilth's Patcher and it resulted in mapserv-sql.bat to corrupt on me. I have tampered with the battle.c files and that didn't seem to do anything to the server. Ive chanced ratios from 10 to 1000*skillLv and it still didn't have any effect. I even tried to used Skill_damage_db.txt and added "ASC_BREAKER,1,1,400" and still no results. Can I please get some help? Im absolutely clueless.
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