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joven15

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Posts posted by joven15

  1. Hi does one know have a announcer with this features.

    1.Announcer will announce every 30mins Randomly via sql message.

    2.With database thru sql also has a function to add or delete on the npc.

    3.Only GM can function it.

    4.Much better if add command like @announcernpc. then something will popup for the menu add or remove.

     

    thanks in advance if some has can you please share here. thanks again.

  2. Just now, Thanna20 said:

    still has a gender on the character. as i can see the script but it modify the src. as you u can see it pull up on july 4, i just downloaded the rathena from github a week a go so im sure i using a latest. rathena emulator with the latest main.sql on it also with the log. its just the i using a old client. but i dont think thats  the reason.

  3. does anyone have this script?

     

    Npc that will give Max Level Reward 99/50 also first 100 player will get this item only also with announce and count how many left will people get that item.

     

    1. Max Lvl 99/50 - 2nd Job Only

    2. Item ID: 5210,

    3. Amount 1

     

     

    Thanks in advanced.

  4. I have added the Old maps on map_cache also in my grf im using Rathena Newer Version on Github. when i try to go to morocc town. i got that error. i also change the old izlude and successfully working without error but when i try the old map i got error. all map are fine only morroc.

     

    Anycan help me ??

    The error i receive is 

     



    Block Attr "Korean Words" then -> RPGSTUDIO "few more korean words"

     

    2a0f59f.jpg

     

    Thanks in advanced!

  5. i try both process. but when i try to create the account its automatically close the client. and the exe is stop working.


    There are two ways(not tested them so can't garuntee that it will work), i'd say try both but make backups as i say or you'll screw everything.

     

    -----Option #1 ~ Replacing files in GRF-----

     

    - Open data.grf -> Goto data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\win_make.bmp -> Extract win_make.bmp somewhere.

     

    - Rename the win_make.bmp to win_make2.bmp

     

    - Make a new folder and place your win_make2.bmp -> data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\win_make2.bmp

     

    - Make it a grf with just one file example :- test.grf

     

    - Make sure to add it above your server's grf at data.ini -> 0=test.grf, 1=<yourserver>.grf, 2=data.grf, 3=rdata.grf & save.

     

    - Now, start your client and make a new character, check if it displays old win_make.bmp. If no errors then its done. If you get errors just delete test.grf & remove 0=test.grf from your data.ini and try Option #2.

     

    -----Option #2 ~ Hexing-----

     

    Download HxD

     

    - Make a copy of your server's client, rename it to anything example :- test.exe

     

    - Run HxD -> File -> Open -> Open the test.exe you just created

     

    - Search  for (Ctrl+F) -> Choose Hex-Values as Datatype

    77 69 6E 5F 6D 61 6B 65 32 2E 62 6D 70
    

    - Replace with

    77 69 6E 5F 6D 61 6B 65 2E 62 6D 70 00
    

    - File -> Save

     

    - Now, run your test.exe and make a new character, if no errors then its done. If you get errors just delete the test.exe & test.exe.bak.

     

    i try both process. but when i try to create the account its automatically close the client. and the exe is stop working.

  6. can anyone help me ?

     

    i already follow some other post on how to add another notice box but when i try to to run Config Packer - is there error 

     

    Error: start_normal is empty.
    Error: exit_normal is empty.
    Error: cancel_normal is empty.
     
    how to fix this i already added this line. im using the old thor patcher the one Jaypee posted with free theme ? anyone can help me please?
     
    //Status Server
    [NoticeBox:Box1]
    Width=350
    Height=100
    Left=21
    Top=335
    // Thor Patcher Internal Config File
    // Note: any entry leaves as blank will use default value
    
    // True = 1
    // False = 0
    // Note that true or 1 both works fine (that's why I put "=")
    
    [URL]
    //base_url - everything except patch files will read from here
    //The address should point to a directory with / at end
    //
    // example:
    //  http://domain.com/patch/'>http://domain.com/patch/
    //    NOT
    //  http://domain.com/patch
    //
    base_url=http:///patch/
    
    //notice_file - [Relative Address]
    //You should able to access this file by combine base_url & notice_file
    notice_file=index.html
    
    //core_file - [Relative Address]
    //this internal config file only store whats required,
    //but core_file is a remote config file that stores on your web host
    core_file=main.ini
    
    //TimeOut - timeout of connection in seconds
    //0 is default setting, leave it as 0 unless you know what you are doing!
    TimeOut=0
    
    //=============================
    // File below is on local disk
    //=============================
    [Local]
    //status_file - [Relative Address]
    //It used to store information such as last patch id etc,
    status_file=yourRO.dat
    
    //grf_file - [Relative Address]
    grf_file=yourRO.grf
    
    //client_file - [Relative Address]
    //It's GAME EXE not patcher's
    client_file=Saint-setup.exe
    
    //client_parameter - [Self Explained]
    client_parameter=-1sak1
    
    //---------------------------------------------------------------------------------
    //
    //  Below are advanced settings, it is not required to change for patcher to work
    //
    //---------------------------------------------------------------------------------
    
    //=============================
    // Custom Skin controls
    //=============================
    [Skin]
    //windows_autosize - if set to 1, window size will automatically adjust depend on content size
    windows_autosize=false
    
    //windows_mode - How should window presented?
    // None - Borderless window
    // Single - Window cannot resized
    // Sizeable - ... what it says, however it can not resize when windows_autosize set to true or 1
    window_style=none
    
    // Width and Height of window
    //windows_autosize set to false or 0 for this to work
    // Min: 1 Max: 10000 (I don't think you would need that large)
    window_width=800
    window_height=400
    
    // If set to true, user able to drag window by click images (background)
    // recommended to true especially for boarderless window
    window_handle_move=true
    
    // Image for background (DOES NOT READ FROM DIRECTORY OF PATCHER, the config packer will put image inside patcher too)
    // Support  : jpg bmp
    // Note     : patcher determine image format by filename extension, use with care!
    background_file=images3/bg.bmp
    
    //New style of progress bar, it used image.
    //WARNING: HIGH CPU USAGE
    NewProgressBar=False
    
    //Image of progress bar(only when ProgressBar set to true; BMP, JPG, PNG are supported)
    ProgressBar_back=
    ProgressBar_front=
    
    // size of progress bar? (only when NewProgressBar set to false)
    progress_bar_width=355
    progress_bar_height=15
    
    // Position of progress bar
    progress_bar_left=20
    progress_bar_top=295
    
    //Custom progress bar color
    //Use hexadecimal of RGB [eg. #4C7D7E]
    //Color for back of progress bar.
    progress_bar_backcolor=fadbab
    progress_bar_backcolor_end=fadbab
    
    //Color for front of progress bar.
    progress_bar_barcolor=5ca028
    progress_bar_barcolor_end=5ca028
    
    // Status message width (showing current status)
    // no height
    status_width=498
    
    // Text alignment
    // Left , Center , Right
    status_alignment=left
    
    // Position
    status_left=23
    status_top=295
    
    //Color for status, in hexadecimal of RGB [eg. #123456]
    status_color=000000
    
    //Status Server
    [NoticeBox:Box1]
    Width=350
    Height=100
    Left=21
    Top=335
    URL='http://'
    
    
    // control notice (News box? Mini web browser? you name it)
    notice_width=505
    notice_height=268
    notice_left=19
    notice_top=18
    
    
    // For start button
    start_normal=images3/start_main.png
    start_hover=images3/start_hover.png
    start_down=images3/start_main.png
    
    start_left=381
    start_top=290
    
    // For Exit button
    exit_normal=images3/close_main.png
    exit_hover=images3/close_hover.png
    exit_down=images3/close_main.png
    
    exit_left=455
    exit_top=290
    
    // for cancel button
    cancel_normal=images3/close_main.png
    cancel_hover=images3/close_hover.png
    cancel_down=images3/close_main.png
    
    cancel_left=455
    cancel_top=290
    
    
    // How many custom buttons you want to create?
    // Can create up to 255 buttons (Plenty enough)
    buttons=7
    
    // - Custom buttons -
    //As you can see below, it's not that hard to make custom buttons
    //the number after "button" is id(depends on how many you set in buttons)
    
    // _normal - image file when button is in normal status
    //button1_normal=images/minimize.png
    // _hover - image file when user hover on it
    //button1_hover=images/minimizehover.png
    // _down - image file when user mouse down on it
    //button1_down=images/minimize.png
    // _left/_top - position of button
    //button1_left=556
    //button1_top=10
    // _mode - mode for button
    // 0 = open URL
    // 1 = Launch file/program
    // 2 = Message box
    // 3 = Minimize
    // 4 = Close patcher
    // 5 = Start button clone
    //button1_mode=3
    // _action - depend on what you set in _mode, this may vary
    // ex. _mode = 0 , _action=http://google.com
    // which makes user open that URL address after click that button
    //button1_action=
    // Parameter - Currently only used in "Start button clone"
    //button1_parameter=
    
    // _normal - image file when button is in normal status
    //button2_normal=images/close.png
    // _hover - image file when user hover on it
    //button2_hover=images/closehover.png
    // _down - image file when user mouse down on it
    //button2_down=images/close.png
    // _left/_top - position of button
    //button2_left=576
    //button2_top=10
    // _mode - mode for button
    // 0 = open URL
    // 1 = Launch file/program
    // 2 = Message box
    // 3 = Minimize
    // 4 = Close patcher
    // 5 = Start button clone
    //button2_mode=4
    // _action - depend on what you set in _mode, this may vary
    // ex. _mode = 0 , _action=http://google.com
    // which makes user open that URL address after click that button
    //button2_action=
    // Parameter - Currently only used in "Start button clone"
    //button1_parameter=
    
    //Custom Buttons
    
    
    //Register Button
    button1_normal=images3/reg_main.png
    button1_hover=images3/reg_hover.png
    button1_down=images3/reg_main.png
    button1_left=15
    button1_top=316
    button1_mode=0
    button1_action=http://
    
    //Forum
    button2_normal=images3/forum_main.png
    button2_hover=images3/forum_hover.png
    button2_down=images3/forum_main.png
    button2_left=136
    button2_top=315
    button2_mode=0
    button2_action=http:///
    
    //Vote for us
    button3_normal=images3/vote_main.png
    button3_hover=images3/vote_hover.png
    button3_down=images3/vote_main.png
    button3_left=257
    button3_top=315
    button3_mode=0
    button3_action=http://
    
    //Facebook
    button4_normal=images3/fb_main.png
    button4_hover=images3/fb_hover.png
    button4_down=images3/fb_main.png
    button4_left=383
    button4_top=335
    button4_mode=0
    button4_action=http://
    
    //Twitter
    button5_normal=images3/twit_main.png
    button5_hover=images3/twit_hover.png
    button5_down=images3/twit_main.png
    button5_left=418
    button5_top=335
    button5_mode=0
    button5_action=http://
    
    //google
    button6_normal=images3/google_main.png
    button6_hover=images3/google_hover.png
    button6_down=images3/google_main.png
    button6_left=453
    button6_top=335
    button6_mode=0
    button6_action=http://
    
    
    [BGM]
    //Background music, leave blank to disable (mp3/mid/wav)
    //Side note: Personally, I don't like background music in this kind situation, so think about players.
    bgm=
    
    //Loop play background music? (play over and over)
    BGMLoop=False
    
    //BGM Volume (1-100)
    // Recommended value: 40-60 [Respect player's ears please]
    // Default: 50
    Volume=50
    
    //Note: This will override "bgm" entry when set!
    //When set, patcher will scan all mp3 in specific directory (use relative path)
    //It will random choose one when launch
    //eg.   BGM/
    BGMDir=
    
    [Misc]
    //Set to true if you want patcher allow to start game when unable to connect webserver
    Continue On Connection Fail=true
    
    //What will the window title called?
    Title=youroRO Patcher
    
    //Set this to true if you love to see similar effect in RO when dragging window.
    // (Semi transparent effect)
    // Note: Does not apply to window title yet.
    // Not recommended for average users.
    FadeOnDrag=false
    

    Thanks in advanced!

  7. i have this code

    i converted from iRO long time ago but i translate all mes to my country language to use for my server event, if you want i can share you but you need translate back to english :D

    can i have it? sure can u share the link ?

    Ra Dev i think is not active here ! -_- ive been waiting for how many days and still nobody wants to make this, script. -_- btw thanks for replying hahaha i really appreciated.

     

    maybe ill go to hercules forum more active than here !! hahhaha goodluck. to all RO owner. this RA i think is useless anymore in terms of requesting. 

  8. Okay make it a bit more detailed and I'll make you the script.. Give me the following details :

     

    • Exact map on where you want the Quest to exactly be hosted at.

    • # of Stages and the mobs on every stage (please specify).

    • Requirements if any ?

    • And how to spawn King Poring and also King Poring's Mob ID.

     

     

    I'll be very busy soon so please give me the details asap.

    The respawn map prt_fild08. -

    the requirements will be they need kill monster '300 poring, 100 poporing, 1 angeling, 1 deviling , 1 ghostring,  submit 1 flying angel wing, 1 gemstone from tao gunka and 10M,

    after submiting the requirements or done the quest, the King poring will respawn at  the said map prt_fild08, the one who quested the king poring  will self announce where the king poring respawn, and also it will announce to all that the king poring is respawn without the map. the ID of the MOB 2508,

     

    much better if will the script will have a control to where map i want to respawned, or so it will be random respawn map. 

    bump

    bump!

    bump !

    wew :( Still no reply? or no other dev wants to create this Quest?

  9. Can you please make it more detailed ?

    Quest King poring i mean,

     

    NPC that summon King poring but they need to finish the quest before the king poring summoned, on the said map, also announce to the one who quest king poring will whisper or announce self where the map or respawn the king poring, and also Announce to all That King Poring is re spawn but not mentioned the map where is summoned.

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