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Nash

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Posts posted by Nash

  1. is that the only custom item that you have problems with?

    Yep other customs are working Perfectly Fine

     

    Actually, I notice the folder name is 3 squares.  Are you sure you have the right files in the right places?

    All my customs are in same file :D (they were added by my friend)

     

     

    @Brynner

    Bro i tried that 3 to 4 times hoping that i will work but it failed 

     

  2. See this bro 

     

    ACCESSORY_POWERSPELL = 8001,
    
    20199,Powerspell,Powerspell,5,100000,,10, ,10,,1,0xFFFFFFFF,7,2,1,,0,0,8001,{bonus bAllstats,+10;},{},{}
    

     

    Can u tell me please what all folder i need to put .spr and .act files?
    i have added  them to just 1 folder

  3. Hi guys ,

              i am trying to add a custom item but i get gravity error when ever i equip it and press alt+q and i cant even see sprite please help

    This is what i added in my accessoryid.lua
     

    ACCESSORY_POWERSPELL = 1199,
    

     

    This is what i added in my accname.lua
     

    [ACCESSORY_IDs.ACCESSORY_POWERSPELL] = "_Powerspell",
    

     

    This is my idnum2itemdesctable

    20199#
    powerspell.
    Allstatus +10.
    Class :^777777 Wing^000000
    Defense :^777777 10^000000
    Equipped on :^777777 Upper^000000
    Weight :^777777 10^000000
    Applicable Job :^777777 Every Job^000000
    #
    

     

    This is my idnum2itemdisplaynametable

    20199#Powerspell#
    

     

    this is my idnum2itemresnametable
     

    20199#Powerspell#
    

     

    My item_db2
     

    20199,Powerspell,Powerspell,5,100000,,10, ,10,,1,0xFFFFFFFF,7,2,1,,0,0,1199,{bonus bAllstats,+10;},{},{}
    

     



    And here is what it looks like 

    This is how it looks like after @item in my invent

     


    k562y8.jpg






    This is how it looks like after equiping

     


    34rfyp2.jpg

     

     

     

    And this is what i get after alt+q

    315yezr.jpg



    Please Help i really need ur help guys
    please guide me i am a newbie 
    tell me if anything rong or i need to edit something more 
    Thank You

                                                                                                                  Regards

                                                                                                                                 Nas#

  4. Hi guys ,
              i have a problem That i can not open any kind of box in my server
    Please Help
    ​and sorry if i posted in rong section i really dont know where shuld i post this problem :D

     

     

                                                                                                                    Regards

                                                                                                                           Nas#

  5. okay, so i'm using the costume system by greenbox

    http://www.eathena.ws/board/index.php?showtopic=279381.html

    when we use the command @costumeitem whe get broken item but still can equip. the problem is, when we use the skill of the whitesmith "Repair Weapon" the costume item will become normal item and can be equip in General. how to fix this thing?

    hellllllllllllllppppppp

    bump!

    bump

    Can u please Give me working Diff or code :D

    this code gives alot of errors 

    http://www.eathena.ws/board/index.php?s=&showtopic=275481&view=findpost&p=1526620

  6. Hi Guys,
               i wanna request a simple faction Script
    like on loggin you get option to choose your faction For ex. Holy and Darkness
    Choose 1 faction and you get item according to that faction.
    and it also changes your aura diffrent aura for diffrent faction

    Point*- Both Factions Can pvp any where in server except Main town !!

    Thx in advance 

                                                                                                       Regards,

                                                                                                              Nas#



    BUMP!! T_T

  7. Hi guys,


       I have added @auraset command but there aren't good default auras
    so i wanna add custom auras for my server 

    can any 1 tell me how can i add custom auras and how can i set its effect id so that i can load it ingame
    with @auraset

    i wanna add 6-7 auras!!

    please Help :D

     


    Sorry if something in my post or my way of talking hurts you my frnds sometimes tell me iam kinda rude
    so sorry :P

     

     

     

     

                                                                                                                                   Regards,

                                                                                                                                           Nas#

  8. Hii Guys,

     i am trying to implement @auraset in my 3ceam
    With help of this Code

     

    But i get alot of errors

    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9325) : error C2143: syntax error : missing ';' before 'type'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9330) : error C2143: syntax error : missing ';' before 'type'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9332) : error C2065: 'type' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9333) : error C2065: 'type' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9338) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9338) : warning C4047: '=' : 'int' differs in levels of indirection from 'map_session_data *'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9341) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9341) : warning C4047: '!=' : 'int' differs in levels of indirection from 'map_session_data *'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : warning C4047: '=' : 'int' differs in levels of indirection from 'map_session_data *'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : warning C4047: '!=' : 'int' differs in levels of indirection from 'void *'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : warning C4047: '=' : 'int' differs in levels of indirection from 'map_session_data *'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : warning C4047: '!=' : 'int' differs in levels of indirection from 'void *'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9342) : error C2223: left of '->state' must point to struct/union
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9348) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9348) : error C2223: left of '->status' must point to struct/union
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9348) : error C2065: 'type' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9349) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9349) : warning C4047: 'function' : 'map_session_data *' differs in levels of indirection from 'int'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9349) : warning C4024: 'pc_setregistry' : different types for formal and actual parameter 1
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9349) : error C2065: 'type' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : warning C4047: 'function' : 'map_session_data *' differs in levels of indirection from 'int'
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : warning C4024: 'pc_setpos' : different types for formal and actual parameter 1
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2223: left of '->mapindex' must point to struct/union
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2223: left of '->bl' must point to struct/union
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2065: 'pl_sd' : undeclared identifier
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2223: left of '->bl' must point to struct/union
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9351) : error C2198: 'pc_setpos' : too few arguments for call
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9359) : error C2449: found '{' at file scope (missing function header?)
    1>d:\nashro\[x] 3ceam\src\map\atcommand.c(9359) : error C2059: syntax error : '}'
    

     

    Please help me Fix it

    Here is my atcommand.c

                                                                                                                        Regards,

                                                                                                                         Nash


     

    Help help help plz plz plz



    Okie Guys I some how managed to solve that problem i get 3 more errors Help me with this please !! 

     

    1>d:\nashro\nashro[x]\src\map\atcommand.c(2840) : error C2198: 'clif_status_change' : too few arguments for call
    1>d:\nashro\nashro[x]\src\map\atcommand.c(4479) : error C2198: 'pc_isriding' : too few arguments for call
    1>d:\nashro\nashro[x]\src\map\atcommand.c(5186) : error C2198: 'pc_isriding' : too few arguments for call
    1>d:\nashro\nashro[x]\src\map\atcommand.c(8431) : warning C4047: '=' : 'int' differs in levels of indirection from 'unsigned char 
    


    NVM Fixed

  9. Thx Alot Bro :D

    Hmm do you got an pvp script already?

    So we can make an ladder for it, in case you have.

     

    Gold Room:

    Well I have an private gold room where you have to fight for it

    The battle occures every 2nd day and you can visit ur gold room as often as you like but you get kicked out of an specific time.

     

    But making an Gold Room everyone can go into isn't that hard in my opinion..., I know this is Request Section but just saying :o.

    Regards,

    Chris

    Edit: Heres my freshly scripted Gold Room, which drops the gold already on the floor, untested though :I.

    If you prefer monsters to be killed, tell me.

    prontera,150,180,4	script	Gold Room	110,{
    
    mes .n$;
    mes "Welcome, "+strcharinfo(0)+"!";
    mes "Do you want to be warped to the Gold Room?";
    if(select("- Yes:- No") - 1) close;
    next;
    mes .n$;
    mes "Fine, let's go.";
    close2;
    warp "new_zone04",0,0;
    end;
    
    OnInit:
    set .n$,"["+strnpcinfo(0)+"]";
    while(1) {
    	makeitem 969,1,"new_zone04",rand(88,111),rand(168,191);
    	sleep2 1000;
    }
    end;
    }
    // Mapflags
    // Just delete or uncomment lines which should not be loaded
    new_zone04	mapflag	pvp	off
    new_zone04	mapflag	nosave	SavePoint
    new_zone04	mapflag	nowarpto
    new_zone04	mapflag	nowarp
    new_zone04	mapflag	nomemo
    new_zone04	mapflag	noreturn
    new_zone04	mapflag no
    

    Thx alot bro 

    i finally managed to make a gold room :D

    33066g0.jpg

  10. Guys i was trying to make a coustom job for my server
    i did every thing given in guide 

    and ltr when i try to compile this is what i get 

    1>------ Rebuild All started: Project: map-server_txt, Configuration: Debug Win32 ------
    2>------ Rebuild All started: Project: char-server_txt, Configuration: Debug Win32 ------
    1>Deleting intermediate and output files for project 'map-server_txt', configuration 'Debug|Win32'
    2>Deleting intermediate and output files for project 'char-server_txt', configuration 'Debug|Win32'
    2>Compiling...
    1>Compiling...
    2>char.c
    2>int_guild.c
    2>d:\tidero\[x] 3ceam\src\char\int_guild.c(1243) : warning C4244: 'initializing' : conversion from 'uint64' to 'unsigned int', possible loss of data
    2>d:\tidero\[x] 3ceam\src\char\int_guild.c(1247) : warning C4244: '=' : conversion from 'uint64' to 'unsigned int', possible loss of data
    2>int_homun.c
    2>int_party.c
    2>int_pet.c
    2>int_status.c
    2>int_storage.c
    2>inter.c
    1>atcommand.c
    2>core.c
    1>d:\tidero\[x] 3ceam\src\map\atcommand.c(1282) : error C2143: syntax error : missing ')' before '}'
    1>d:\tidero\[x] 3ceam\src\map\atcommand.c(1283) : error C2059: syntax error : '{'
    2>db.c
    1>battle.c
    2>ers.c
    2>lock.c
    2>malloc.c
    1>battleground.c
    2>mapindex.c
    2>nullpo.c
    2>plugins.c
    1>chat.c
    1>chrif.c
    2>showmsg.c
    2>socket.c
    1>clif.c
    2>strlib.c
    2>timer.c
    2>Generating Code...
    1>date.c
    1>guild.c
    1>homunculus.c
    2>Compiling...
    2>utils.c
    1>instance.c
    2>Generating Code...
    2>Compiling manifest to resources...
    2>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1
    2>Copyright © Microsoft Corporation.  All rights reserved.
    2>Linking...
    2>LINK : ..\char-server.exe not found or not built by the last incremental link; performing full link
    1>intif.c
    1>itemdb.c
    1>d:\tidero\[x] 3ceam\src\map\itemdb.c(244) : warning C4293: '<<' : shift count negative or too big, undefined behavior
    1>log.c
    1>mail.c
    1>map.c
    1>mapreg_txt.c
    1>mercenary.c
    1>mob.c
    1>npc.c
    1>npc_chat.c
    2>Embedding manifest...
    1>Generating Code...
    2>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1
    2>Copyright © Microsoft Corporation.  All rights reserved.
    1>Compiling...
    1>party.c
    1>path.c
    1>pc.c
    2>Build log was saved at "file://d:\TideRO\[X] 3CeAM\vcproj-8\char-server_txt\Debug\BuildLog.htm"
    2>char-server_txt - 0 error(s), 2 warning(s)
    3>------ Rebuild All started: Project: login-server_txt, Configuration: Debug Win32 ------
    3>Deleting intermediate and output files for project 'login-server_txt', configuration 'Debug|Win32'
    1>pet.c
    1>quest.c
    1>script.c
    1>skill.c
    1>status.c
    1>storage.c
    1>trade.c
    1>unit.c
    1>vending.c
    1>core.c
    1>db.c
    1>ers.c
    1>grfio.c
    1>lock.c
    1>malloc.c
    1>mapindex.c
    1>md5calc.c
    1>Generating Code...
    3>Compiling...
    3>account_txt.c
    1>Compiling...
    1>nullpo.c
    1>plugins.c
    3>admin.c
    1>showmsg.c
    3>ipban_txt.c
    1>socket.c
    3>login.c
    1>strlib.c
    1>timer.c
    3>loginlog_txt.c
    1>utils.c
    3>core.c
    1>Generating Code...
    1>Build log was saved at "file://d:\TideRO\[X] 3CeAM\vcproj-8\map-server_txt\Debug\BuildLog.htm"
    1>map-server_txt - 2 error(s), 1 warning(s)
    3>db.c
    3>ers.c
    3>lock.c
    3>malloc.c
    3>md5calc.c
    3>nullpo.c
    3>plugins.c
    3>showmsg.c
    3>socket.c
    3>strlib.c
    3>timer.c
    3>utils.c
    3>Generating Code...
    3>Compiling manifest to resources...
    3>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1
    3>Copyright © Microsoft Corporation.  All rights reserved.
    3>Linking...
    3>LINK : ..\login-server.exe not found or not built by the last incremental link; performing full link
    3>Embedding manifest...
    3>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1
    3>Copyright © Microsoft Corporation.  All rights reserved.
    3>Build log was saved at "file://d:\TideRO\[X] 3CeAM\vcproj-8\login-server_txt\Debug\BuildLog.htm"
    3>login-server_txt - 0 error(s), 0 warning(s)
    ========== Rebuild All: 2 succeeded, 1 failed, 0 skipped ==========
    
    

     


    1 failed please help and give me a solution}

                                                                                                       Regards,

                                                                                                               Zodan456 

    THX :D

  11. Guys i need a simple pvp ladder NPC
    NPC to click :D

    I have googled alot of times still i havent found 1 
    Every pvp ladder have on logginevent i dont want a ladder like that 
    i want a simple NPC

    also a gold room 
    Every gold room i get are bugged 

    please help guys :D

    Thanks Alot
    Sorry For my bad english T_T

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