AkaruiX
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Change Pre-Renewal Final Strike to Renewal Final Strike
AkaruiX replied to AkaruiX's question in Source Support
I didn't have time to reply to this sooner, but no, that doesn't work. That was actually one of the first things I tried. -
Change Pre-Renewal Final Strike to Renewal Final Strike
AkaruiX replied to AkaruiX's question in Source Support
Copied everything I missed to their respective files, still no luck... I don't understand this... I double checked everything and compiled multiple times. The only way I can get it to work is by commenting #define PRERE and uncommenting #define RENEWAL in config.c, but I don't want the other Renewal formulas. Attached Image is with #define RENEWAL uncommented: -
Change Pre-Renewal Final Strike to Renewal Final Strike
AkaruiX replied to AkaruiX's question in Source Support
That doesn't work, it still only hits once. -
Change Pre-Renewal Final Strike to Renewal Final Strike
AkaruiX replied to AkaruiX's question in Source Support
Pre-Renewal: Final Strike hits only once, no matter what. Renewal: Deals a number of hits equal to the remaining hits on Mirror Image + 1 -
As the title says. Everything else should be pre-Renewal. I am using the newest git version. I can't seem to find the pre-Renewal formula. Well, at least what I did find didn't seem to change anything, even when I pasted the Renewal formula over it. Am I missing something? Do I have to change the mirror image skill?