Hi Mael! Thank you again!
I managed to do it yesterday, I will leave it here just in case someone else is interested:
in item_randomopt_db.txt, I've included a line in the end:
RDMOPT_NONE,{}
in item_randomopt_group.txt, for each group, I've set:
RDMOPTG_OHStaff,1,RDMOPT_NONE,0,0
in const.txt, I've set:
RDMOPT_NONE 194
Server-side that is it. You are gonna receive a warning when (re)starting the server but that doesnt seem to cause any harm.
On the client-side, I had to change two files:
On addrandomoptionnametable.lub , before the last line:
[EnumVAR.NONE[1]] = "A classic equipment.",
and on enunvar.lub, again before the last line, add:
NONE = {194, 0},
That is it! You now have a chance to have items with no extra "buffs" at all along with the buffed ones.