Jump to content

biali

Members
  • Posts

    27
  • Joined

  • Last visited

Community Answers

  1. biali's post in Random Option System to include original drops (with no extra script attached) was marked as the answer   
    Hi Mael! Thank you again!
    I managed to do it yesterday, I will leave it here just in case someone else is interested:
    in item_randomopt_db.txt, I've included a line in the end:
    RDMOPT_NONE,{} in item_randomopt_group.txt, for each group, I've set:
    RDMOPTG_OHStaff,1,RDMOPT_NONE,0,0 in const.txt, I've set:
    RDMOPT_NONE 194 Server-side that is it. You are gonna receive a warning when (re)starting the server but that doesnt seem to cause any harm.
    On the client-side, I had to change two files: 
    On addrandomoptionnametable.lub , before the last line:
    [EnumVAR.NONE[1]] = "A classic equipment.",  and on enunvar.lub, again before the last line, add:
    NONE = {194, 0}, That is it! You now have a chance to have items with no extra "buffs" at all along with the buffed ones.
×
×
  • Create New...