Hello to all .
I am Brazilian and I am using a translator so sorry for the bad english , but I 'm really desperate to solve this problem so I need the help and understanding of you , but still sorry.
I'm new here on the forum , but enough time attending others in the genre but the quality here called me enough attention and I decided to take a look.
Browedit mess with a certain time and had given a stop .
Now I have a new project that will require customization editing and adding many other textures and models in which involves further my mistake ...
What happens is this , when I enter F5 (Edition models ) mode and open the shortcut with the M models , something very strange happens .
Much of models with textures are all shuffled and leaving the model up quite differently , sometimes even gets to be unrecognizable.
Example using models of arcturus :
Example using models of RO :
And the strange thing is that the texture is blurred only in M shortcut when selecting the model and the model places on the map appears perfectly , for example:
Just remember that this error happens with both the textures of the RO as the arcuturus .
This has me really complicated because it is almost impossible to work .
I've used version 586 and even 620 to 700 for a Brazilian team that translated the browedit and all the files appear with this error .
May be some incompatibility of the program with my operating system ( windows 7 ) ?
good do not really know , I await answers and thanks!