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vitalro

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Posts posted by vitalro

  1. why is it that it ended saturday 11:59pm. it must end sunday 11:59pm

     
    -	script	FloatingRates	-1,{
    OnInit:
    OnClock0001:
    	if(gettime(4)==4  || gettime(4)==5  || gettime(4)==6 ) {
    setbattleflag("base_exp_rate"), 1400;
            setbattleflag("job_exp_rate"), 1400;
    		atcommand "@reloadmobdb";
    		end;
    	}
    	if(gettime(4) == 0)
    	{
    		announce "Weekend Exp Event is finished",bc_all,0xFF6060;
    		atcommand "@reloadbattleconf";
    		atcommand "@reloadmobdb";
    	}
    	end;
    
    OnMinute02:
    	if(gettime(4)==4 || gettime(4)==5 || gettime(4)==6 )
    	{
    		announce "Weekend Exp Event(Base: 14x, Job: 14x) is active!!",bc_all,0xFF6060;
    	}
    	end;
    }
    
    

     

  2. I'm willing to pay to those who can help me for the drops..

     

    lahat ng mga nkta ko d2 eh nagaya ko na pero di p rn ma fix ung drop rates ko eh T_T

     

     

    Normal Drops(Use/Common/Heal/Equip): 100% / MVP Drops(Use/Common/Heal/Equip) 100%

     

    Normal Card Drops: 50% / MVP Card Drops 10%

     

    Card-Granted/MVP Reward/Treasure Box: 10%

    // The rate the common items are dropped (Items that are in the ETC tab, besides card)
    item_rate_common: 100000
    item_rate_common_boss: 100000
    item_drop_common_min: 1
    item_drop_common_max: 10000
    
    // The rate healing items are dropped (items that restore HP or SP)
    item_rate_heal: 100000
    item_rate_heal_boss: 100000
    item_drop_heal_min: 1
    item_drop_heal_max: 10000
    
    // The rate at which usable items (in the item tab) other then healing items are dropped.
    item_rate_use: 100000
    item_rate_use_boss: 100000
    item_drop_use_min: 1
    item_drop_use_max: 10000
    
    // The rate at which equipment is dropped.
    item_rate_equip: 100000
    item_rate_equip_boss: 100000
    item_drop_equip_min: 1
    item_drop_equip_max: 10000
    
    // The rate at which cards are dropped
    item_rate_card: 1000000
    item_rate_card_boss: 100000
    item_drop_card_min: 1
    item_drop_card_max: 10000
    
    // The rate adjustment for the MVP items that the MVP gets directly in their inventory
    item_rate_mvp: 5000
    item_drop_mvp_min: 1
    item_drop_mvp_max: 10000
    
    // The rate adjustment for card-granted item drops.
    item_rate_adddrop: 5000
    item_drop_add_min: 1
    item_drop_add_max: 10000
    
    // Rate adjustment for Treasure Box drops (these override all other modifiers)
    item_rate_treasure: 5000
    item_drop_treasure_min: 1
    item_drop_treasure_max: 10000
    

    T.Y po...

    try using @rates commands ingame.

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