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XenaNyx

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Posts posted by XenaNyx

  1. 607,Yggdrasilberry,Yggdrasil Berry,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "Delay607",5; },{},{}

    function script Delay607 {
    if ( agitcheck() && Delay607 > gettimetick(2) ) {
    dispbottom "Yggdrasil Berry cannot be spammed during WoE! There is a delay of "+getarg(0)+" seconds between use.";
    getitem 29174,1; end;}
    else{set Delay607,gettimetick(2)+getarg(0); percentheal 100,100;}
    return;
    }
    

    set delay at

    callfunc "Delay607",5;
  2. [Error]: Memory manager: args of aFree 0x0x770fc24 is overflowed pointer db.c line 1053
    [status]: Close Map DB Connection....
    [status]: Close Log DB Connection....
    [status]: Finished.
    [Error]: Memory manager: args of aFree 0x0x770fc24 is overflowed pointer malloc.c line 621
    [Warning]: Memory manager: Memory leaks found and fixed.

    and this map-server_sql.leak

    Memory manager: Memory leaks found at 2012/05/02 18h23m23s (Revision Unknown).
    0001 : skill.c line 15862 size 676 address 0x0x770fc24

    i use rathena r16043

  3. change this

    OnTimer60000:
    npctalk "Service will be available in 2 minutes.";   
    end;
    OnTimer120000:
    npctalk "Service will be available in 1 minute.";   
    end;
    OnTimer180000:
    npctalk "Broadcasting Service Is Now Available."; 
    set .timedelay,0;
    stopnpctimer;

    to

    OnTimer60000:
    npctalk "Broadcasting Service Is Now Available.";
    set .timedelay,0;
    stopnpctimer;

    if you want to tell player > broadcasting will be available in ...

    you will write like this

    
    
    OnTimer10000:
    npctalk "Service will be available in 50 seconds.";   
    end;
    
    
    OnTimer20000:
    npctalk "Service will be available in 40 seconds.";   
    end;
    
    
    OnTimer30000:
    npctalk "Service will be available in 30 seconds.";   
    end;
    
    
    OnTimer40000:
    npctalk "Service will be available in 20 seconds.";   
    end;
    
    
    OnTimer50000:
    npctalk "Service will be available in 10 seconds.";   
    end;
    
    
    OnTimer60000:
    npctalk "Broadcasting Service Is Now Available.";
    set .timedelay,0;
    stopnpctimer;
    
    
    

  4. [Error]: delete_timer error : function mismatch 0x81a1210(connect_check_clear) != 0x806cdd0(map_removemobs_timer)
    [Error]: delete_timer error : function mismatch 0x81a1210(connect_check_clear) != 0x806cdd0(map_removemobs_timer)
    [Error]: delete_timer error : function mismatch 0x81a1210(connect_check_clear) != 0x806cdd0(map_removemobs_timer)
    [Error]: delete_timer error : function mismatch 0x81a1210(connect_check_clear) != 0x806cdd0(map_removemobs_timer)
    [Error]: delete_timer error : function mismatch 0x81a1210(connect_check_clear) != 0x806cdd0(map_removemobs_timer)
    [Error]: delete_timer error : function mismatch 0x81a1210(connect_check_clear) != 0x806cdd0(map_removemobs_timer)

    i kill Neight Seiger already and warp to alberta

    then in alt+b said must enter in 5 minutes if not enter intanct will diappear

    i wait 5 minutes in server announce memorial dungeon is disappear but server have error like this

    and i go to e_tower i can't enter to endless tower and can't generate new intance

  5. - script CashExchange 478,{
    mes "[ ^336699Cash Exchanger^000000 ]";
    mes "Exchange Cash Coint -> Cash Point";
    mes "And Cashpoint -> Cash Coin";
    next;
    menu
    "- Cash Point-> Cash Coin",L_Cash,
    "- Cash Coin -> Cash Point",L_CashCoin,
    "- Nothing",L_No;
    
    
    L_Cash:
    mes "[ ^336699Cash Exchanger^000000 ]";
    mes "You have Cash points ^ff0000"+#CASHPOINTS+"^000000 p.";
    mes "Cash Coin 2ea : 1 Cash Point";
    mes "How many do you want to exchange?";
    set @camount,0;
    input @camount;
    if (@camount < 0) goto L_NoCash;
    if (#cashpoints < @camount) goto L_NoCash;
    set #cashpoints,(#cashpoints - (1* @camount));
    getitem 29130,2*@camount;
    dispbottom "Now you have Cash points "+#CASHPOINTS+" p.";
    close;
    
    L_NoCash:
    mes "[ ^336699Cash Exchanger^000000 ]";
    mes "^336699=================^000000";
    mes "You have ^ff0000Cash Point^000000 not enough.";
    close;
    
    L_CashCoin:
    mes "[ ^336699Cash Exchanger^000000 ]";
    mes "Now You have Cash points ^ff0000"+#CASHPOINTS+"^000000 p.";
    mes "1 Cash Point = Cash Coin 2ea";
    mes "How many do you want to exchange?";
    set @pamount,0;
    input @pamount;
    if (@pamount < 0) goto L_NoCashCoin;
    if (countitem(29130) < 2*@pamount) goto L_NoCashCoin;
    set #cashpoints,(#cashpoints + (1* @pamount));
    delitem 29130,2*@pamount;
    dispbottom "Now You have Cash points "+#CASHPOINTS+" p.";
    close;
    
    L_NoCashCoin:
    mes "^336699=================^000000";
    mes "You have ^ff0000Cash Coin^000000 not enough.";
    close;
    
    L_No:
    mes "[ ^336699Server Exchanger^000000 ]";
    mes "Bye";
    close;
    
    OnInit:
    waitingroom "Cash Exchange",0;
    end;
    
    }

  6. why case 3 don't use like this

    // Support center

    - script support -1,{

    OnWhisperGlobal:

    set @supportname$,"Support Center";

    set @servername$,"IntelRO";

    mes "[support Center]";

    mes "Thank you for calling the "+@servername$+" Support Center! How can we help you today?";

    switch(select("I need some help","I would like to make a suggestion","Nevermind")){

    case 1:

    callfunc "supportfunc",@supportname$,0;

    case 2:

    callfunc "supportfunc",@supportname$,2;

    case 3:

    mes "[support Center]";

    mes "Oh? Okay, feel free to come again anytime!";

    close;

    }

    }

  7. i use sql log because if log have a big file size i will can't open it

    but sql log have a little bit problem, if have many data when i search in phpmyadmin server will lag and sometime map disconnect, i must backup everyday and delete of yesterday log everyday

    ** i open chat log because when player find some bug will tell friend in game but not tell me haha

  8. - script SetMapflag -1,{

    end;

    OnInit:

    setmapflag "pvp_y_1-1",mf_nobranch;

    setmapflag "pvp_y_1-1",mf_nocommand;

    setmapflag "pvp_y_1-1",mf_nosave;

    setmapflag "pvp_y_1-1",mf_nomemo;

    setmapflag "pvp_y_1-1",mf_noteleport;

    end;

    }

  9. i put a wrong line in group.conf like this

    changegm: [true, false]
    changegm: [true, false]

    and then i use @reloadatcommand

    server show

    [Error]: conf/groups.conf:111 - syntax error

    and my GM character change to group level 0

    i don't know this is bug or not , if not i will more careful

  10. yeah, @reloadskilldb i have this error

    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 5.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 6.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 7.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 9.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 10.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 11.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 13.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 14.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 15.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 17.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 18.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 19.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 21.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 22.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 23.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 25.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 26.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 27.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 29.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 30.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 31.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 33.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 34.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 35.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 37.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 38.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 39.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 41.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 42.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 43.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 45.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 46.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 47.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 49.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 50.
    [Error]: read_elemental_skilldb : Class not found in elemental_db for skill entry, line 51.

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