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ursow94

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Posts posted by ursow94

  1.         CC      pc.c
            CC      status.c
            CC      npc.c
            CC      npc_chat.c
            CC      chat.c
            CC      path.c
            CC      itemdb.c
            CC      mob.c
            CC      script.c
            CC      storage.c
            CC      skill.c
            CC      atcommand.c
            CC      battle.c
    battle.c:2476:1: error: unterminated #else
    battle.c: In function âbattle_calc_skill_base_damageâ:
    battle.c:2486: error: expected declaration or statement at end of input
    battle.c:2486: error: expected declaration or statement at end of input
    battle.c:2486: error: expected declaration or statement at end of input
    battle.c:2384: warning: unused variable ânkâ
    battle.c:2379: warning: unused variable âskillâ
    make[1]: *** [obj_sql/battle.o] Error 1
    make[1]: Leaving directory `/home/emulador2/src/map'
    make: *** [map_sql] Error 2
    
    

     

    got this trying to compile in linux

     

    someone know how can i fix that?

  2.         CC      pc.c
            CC      status.c
            CC      npc.c
            CC      npc_chat.c
            CC      chat.c
            CC      path.c
            CC      itemdb.c
            CC      mob.c
            CC      script.c
            CC      storage.c
            CC      skill.c
            CC      atcommand.c
            CC      battle.c
    battle.c:2476:1: error: unterminated #else
    battle.c: In function âbattle_calc_skill_base_damageâ:
    battle.c:2486: error: expected declaration or statement at end of input
    battle.c:2486: error: expected declaration or statement at end of input
    battle.c:2486: error: expected declaration or statement at end of input
    battle.c:2384: warning: unused variable ânkâ
    battle.c:2379: warning: unused variable âskillâ
    make[1]: *** [obj_sql/battle.o] Error 1
    make[1]: Leaving directory `/home/emulador2/src/map'
    make: *** [map_sql] Error 2
    
    

     

    got this trying to compile in linux

  3. trying here



    1>------ Rebuild All started: Project: char-server_sql, Configuration: Release Win32 ------
    2>------ Rebuild All started: Project: login-server_sql, Configuration: Release Win32 ------
    3>------ Rebuild All started: Project: map-server_sql, Configuration: Release Win32 ------
    4>------ Rebuild All started: Project: mapcache, Configuration: Release Win32 ------
    4>  core.c
    1>  grammar.c
    3>  grammar.c
    3>  libconfig.c
    3>  scanctx.c
    1>  libconfig.c
    4>  des.c
    4>  grfio.c
    3>  scanner.c
    1>  scanctx.c
    4>  malloc.c
    1>  scanner.c
    2>  grammar.c
    2>  libconfig.c
    2>  scanctx.c
    2>  scanner.c
    4>  showmsg.c
    4>  strlib.c
    4>  utils.c
    4>  mapcache.c
    3>  strbuf.c
    1>  strbuf.c
    1>  mt19937ar.c
    2>  strbuf.c
    2>  mempool.c
    3>  mt19937ar.c
    2>  mutex.c
    1>  core.c
    1>  db.c
    3>  conf.c
    1>  ers.c
    3>  core.c
    2>  raconf.c
    1>  malloc.c
    3>  db.c
    3>  des.c
    1>  mapindex.c
    2>  thread.c
    1>  mempool.c
    3>  ers.c
    1>  mutex.c
    3>  grfio.c
    2>  account_sql.c
    1>  nullpo.c
    3>  malloc.c
    1>  raconf.c
    2>  ipban_sql.c
    1>  random.c
    3>  mapindex.c
    2>  login.c
    2>  loginlog_sql.c
    2>  core.c
    3>  md5calc.c
    1>  showmsg.c
    3>  mempool.c
    1>  socket.c
    3>  mutex.c
    3>  nullpo.c
    3>  raconf.c
    1>  sql.c
    3>  random.c
    3>  showmsg.c
    2>  db.c
    1>  strlib.c
    2>  ers.c
    1>  thread.c
    2>  malloc.c
    2>  md5calc.c
    3>  socket.c
    2>  nullpo.c
    2>  random.c
    4>  Generating code
    3>  sql.c
    2>  showmsg.c
    1>  timer.c
    2>  socket.c
    2>  sql.c
    4>  Finished generating code
    1>  utils.c
    3>  strlib.c
    3>  thread.c
    1>  cli.c
    3>  timer.c
    1>  msg_conf.c
    2>  strlib.c
    2>  timer.c
    1>  char.c
    3>  utils.c
    1>  int_auction.c
    1>  int_elemental.c
    1>  int_guild.c
    2>  utils.c
    2>  cli.c
    3>  cli.c
    3>  msg_conf.c
    2>  msg_conf.c
    3>  atcommand.c
    3>  battle.c
    3>  battleground.c
    2>  mt19937ar.c
    1>  int_homun.c
    3>  buyingstore.c
    1>  int_mail.c
    1>  int_mercenary.c
    1>  int_party.c
    3>  cashshop.c
    3>  channel.c
    1>  int_pet.c
    3>..\src\map\battle.c(2933): warning C4244: '+=' : conversion from 'float' to 'int', possible loss of data
    1>  int_quest.c
    3>..\src\map\battle.c(3747): warning C4101: 'skill' : unreferenced local variable
    3>..\src\map\battle.c(4219): warning C4244: '=' : conversion from 'int64' to 'int', possible loss of data
    3>..\src\map\battle.c(4221): warning C4244: '=' : conversion from 'int64' to 'int', possible loss of data
    3>..\src\map\battle.c(5097): error C2143: syntax error : missing ';' before 'type'
    1>  int_storage.c
    3>..\src\map\battle.c(5100): error C2065: 'matk' : undeclared identifier
    3>..\src\map\battle.c(5100): error C2224: left of '.damage' must have struct/union type
    3>  chat.c
    4>  mapcache.vcxproj -> C:\Users\Lucas\Desktop\rathena\vcproj-12\..\mapcache.exe
    2>  Generating code
    1>  inter.c
    3>  chrif.c
    3>  clif.c
    3>  date.c
    3>  duel.c
    3>  elemental.c
    3>  guild.c
    3>  intif.c
    3>  itemdb.c
    2>  Finished generating code
    3>  log.c
    1>  Generating code
    3>  mail.c
    3>  map.c
    3>  mapreg_sql.c
    3>  homunculus.c
    3>  instance.c
    2>  login-server_sql.vcxproj -> C:\Users\Lucas\Desktop\rathena\vcproj-12\..\login-server_sql.exe
    3>  mercenary.c
    3>  mob.c
    3>  npc.c
    3>  npc_chat.c
    3>  party.c
    3>  path.c
    3>  pc.c
    3>  pc_groups.c
    3>  pet.c
    3>  quest.c
    1>  Finished generating code
    3>  script.c
    3>  searchstore.c
    3>  skill.c
    3>  status.c
    3>  storage.c
    3>..\src\map\status.c(1925): warning C4244: 'return' : conversion from 'float' to 'unsigned int', possible loss of data
    3>  trade.c
    1>  char-server_sql.vcxproj -> C:\Users\Lucas\Desktop\rathena\vcproj-12\..\char-server_sql.exe
    3>  unit.c
    3>  vending.c
    ========== Rebuild All: 3 succeeded, 1 failed, 0 skipped ==========
    
    
  4. I have some problems with my emulator, the NEUTRAL attacks are hiting the mobs with GHOST property, for example, i can use Extremity Fist on a Beelzebub or a Ghostring.

     

    I want to know what archive i can found this feature to configure back to normal...

     

    *sorry for bad english, im brazilian



    *its not only Extremity Fist, its all the neutral attacks including the normal attack



    anyone?

  5. Hi, i have the euphys warper here, but i want to know if someone have this npc without the levels options... I tried to remove one by one, but i failed...

     

    thanks



    dont need to be exactly the euphys, but i searching something updated, cause my server is renewal in port malaya episode

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