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ursow94

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  1. someone know how can i fix that?
  2. CC pc.c CC status.c CC npc.c CC npc_chat.c CC chat.c CC path.c CC itemdb.c CC mob.c CC script.c CC storage.c CC skill.c CC atcommand.c CC battle.c battle.c:2476:1: error: unterminated #else battle.c: In function âbattle_calc_skill_base_damageâ: battle.c:2486: error: expected declaration or statement at end of input battle.c:2486: error: expected declaration or statement at end of input battle.c:2486: error: expected declaration or statement at end of input battle.c:2384: warning: unused variable ânkâ battle.c:2379: warning: unused variable âskillâ make[1]: *** [obj_sql/battle.o] Error 1 make[1]: Leaving directory `/home/emulador2/src/map' make: *** [map_sql] Error 2 got this trying to compile in linux
  3. trying here 1>------ Rebuild All started: Project: char-server_sql, Configuration: Release Win32 ------ 2>------ Rebuild All started: Project: login-server_sql, Configuration: Release Win32 ------ 3>------ Rebuild All started: Project: map-server_sql, Configuration: Release Win32 ------ 4>------ Rebuild All started: Project: mapcache, Configuration: Release Win32 ------ 4> core.c 1> grammar.c 3> grammar.c 3> libconfig.c 3> scanctx.c 1> libconfig.c 4> des.c 4> grfio.c 3> scanner.c 1> scanctx.c 4> malloc.c 1> scanner.c 2> grammar.c 2> libconfig.c 2> scanctx.c 2> scanner.c 4> showmsg.c 4> strlib.c 4> utils.c 4> mapcache.c 3> strbuf.c 1> strbuf.c 1> mt19937ar.c 2> strbuf.c 2> mempool.c 3> mt19937ar.c 2> mutex.c 1> core.c 1> db.c 3> conf.c 1> ers.c 3> core.c 2> raconf.c 1> malloc.c 3> db.c 3> des.c 1> mapindex.c 2> thread.c 1> mempool.c 3> ers.c 1> mutex.c 3> grfio.c 2> account_sql.c 1> nullpo.c 3> malloc.c 1> raconf.c 2> ipban_sql.c 1> random.c 3> mapindex.c 2> login.c 2> loginlog_sql.c 2> core.c 3> md5calc.c 1> showmsg.c 3> mempool.c 1> socket.c 3> mutex.c 3> nullpo.c 3> raconf.c 1> sql.c 3> random.c 3> showmsg.c 2> db.c 1> strlib.c 2> ers.c 1> thread.c 2> malloc.c 2> md5calc.c 3> socket.c 2> nullpo.c 2> random.c 4> Generating code 3> sql.c 2> showmsg.c 1> timer.c 2> socket.c 2> sql.c 4> Finished generating code 1> utils.c 3> strlib.c 3> thread.c 1> cli.c 3> timer.c 1> msg_conf.c 2> strlib.c 2> timer.c 1> char.c 3> utils.c 1> int_auction.c 1> int_elemental.c 1> int_guild.c 2> utils.c 2> cli.c 3> cli.c 3> msg_conf.c 2> msg_conf.c 3> atcommand.c 3> battle.c 3> battleground.c 2> mt19937ar.c 1> int_homun.c 3> buyingstore.c 1> int_mail.c 1> int_mercenary.c 1> int_party.c 3> cashshop.c 3> channel.c 1> int_pet.c 3>..\src\map\battle.c(2933): warning C4244: '+=' : conversion from 'float' to 'int', possible loss of data 1> int_quest.c 3>..\src\map\battle.c(3747): warning C4101: 'skill' : unreferenced local variable 3>..\src\map\battle.c(4219): warning C4244: '=' : conversion from 'int64' to 'int', possible loss of data 3>..\src\map\battle.c(4221): warning C4244: '=' : conversion from 'int64' to 'int', possible loss of data 3>..\src\map\battle.c(5097): error C2143: syntax error : missing ';' before 'type' 1> int_storage.c 3>..\src\map\battle.c(5100): error C2065: 'matk' : undeclared identifier 3>..\src\map\battle.c(5100): error C2224: left of '.damage' must have struct/union type 3> chat.c 4> mapcache.vcxproj -> C:\Users\Lucas\Desktop\rathena\vcproj-12\..\mapcache.exe 2> Generating code 1> inter.c 3> chrif.c 3> clif.c 3> date.c 3> duel.c 3> elemental.c 3> guild.c 3> intif.c 3> itemdb.c 2> Finished generating code 3> log.c 1> Generating code 3> mail.c 3> map.c 3> mapreg_sql.c 3> homunculus.c 3> instance.c 2> login-server_sql.vcxproj -> C:\Users\Lucas\Desktop\rathena\vcproj-12\..\login-server_sql.exe 3> mercenary.c 3> mob.c 3> npc.c 3> npc_chat.c 3> party.c 3> path.c 3> pc.c 3> pc_groups.c 3> pet.c 3> quest.c 1> Finished generating code 3> script.c 3> searchstore.c 3> skill.c 3> status.c 3> storage.c 3>..\src\map\status.c(1925): warning C4244: 'return' : conversion from 'float' to 'unsigned int', possible loss of data 3> trade.c 1> char-server_sql.vcxproj -> C:\Users\Lucas\Desktop\rathena\vcproj-12\..\char-server_sql.exe 3> unit.c 3> vending.c ========== Rebuild All: 3 succeeded, 1 failed, 0 skipped ==========
  4. I have some problems with my emulator, the NEUTRAL attacks are hiting the mobs with GHOST property, for example, i can use Extremity Fist on a Beelzebub or a Ghostring. I want to know what archive i can found this feature to configure back to normal... *sorry for bad english, im brazilian *its not only Extremity Fist, its all the neutral attacks including the normal attack anyone?
  5. Nice! Worked fine! I'll traduce to pt-br now =p
  6. oh man, i love you! ill try to do something here too, if i get something, i reply here
  7. the 1st level or the entrance of dungeon, i want to keep the fields warp, if is possible. but if you have only without both, its works, i'll try to add the dungeon warps ps: sorry for bad english
  8. Hi, i have the euphys warper here, but i want to know if someone have this npc without the levels options... I tried to remove one by one, but i failed... thanks dont need to be exactly the euphys, but i searching something updated, cause my server is renewal in port malaya episode
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